Эх сурвалжийг харах

fix first chunks were not loaded if they were transmitted via background connection before the position was received via foreground connection

Kolja Strohm 10 сар өмнө
parent
commit
c991a2a082

+ 1 - 0
FactoryCraft/World.cpp

@@ -76,6 +76,7 @@ World::~World()
 
 void World::update(bool background)
 {
+    if (background && currentDimension->getId() < 0) return;
     NetworkReader* serverMessageReader = 0;
     unsigned char type = 0;
     while (background