Quellcode durchsuchen

fix first chunks were not loaded if they were transmitted via background connection before the position was received via foreground connection

Kolja Strohm vor 11 Monaten
Ursprung
Commit
c991a2a082
1 geänderte Dateien mit 1 neuen und 0 gelöschten Zeilen
  1. 1 0
      FactoryCraft/World.cpp

+ 1 - 0
FactoryCraft/World.cpp

@@ -76,6 +76,7 @@ World::~World()
 
 void World::update(bool background)
 {
+    if (background && currentDimension->getId() < 0) return;
     NetworkReader* serverMessageReader = 0;
     unsigned char type = 0;
     while (background