Commit Verlauf

Autor SHA1 Nachricht Datum
  Kolja Strohm 965721c63b add support for global root signature to pass shader arguments globally once for all shaders vor 1 Woche
  Kolja Strohm 10bdb9acdf make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass vor 2 Wochen
  Kolja Strohm 6a0eca2a6f improve rendering performance of raytracing by only updating tlas and sbt when an object was changed vor 2 Wochen
  Kolja Strohm 3c1cac0ee0 add support for transparent models with directx 12 raytracing vor 2 Wochen
  Kolja Strohm 2366580e3b add support for textures to directx 12 raytracing vor 2 Wochen
  Kolja Strohm 89895d6ea1 fix crashes when new objects are added to the world vor 3 Wochen
  Kolja Strohm 989f791cef fix probelms when updating tlas with more instances then before vor 3 Wochen
  Kolja Strohm 01197ddb20 fix camera view distance and matrix memory layout vor 3 Wochen
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader vor 3 Wochen
  Kolja Strohm 192983a3cb fix problems with direcx12 api vor 3 Wochen
  Kolja Strohm c8d21ffde8 fix some compilation problems vor 4 Wochen
  Kolja Strohm 5ad9c07f41 implement shader binding table for directx12 raytracing vor 4 Wochen
  Kolja Strohm ddd1706364 implement basic rendering with raytracing in DX12GraphicsApi vor 4 Wochen
  Kolja Strohm 2ad1e21403 fix problems with descriptor heap creation vor 4 Wochen
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps vor 4 Wochen
  Kolja Strohm 3a33305a47 start work on dx12 raytraing shader pipeline configuration vor 1 Monat
  Kolja Strohm c74cfc915a build top level aceleration structure for raytracing with directx 12 vor 1 Monat
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing vor 1 Monat
  Kolja Strohm 8d15d68f49 implement bottom level acceleration structure generation for raytracing with directx 12 vor 1 Monat
  Kolja Strohm 17af46188f split code files by direct x version vor 1 Monat
  Kolja Strohm 3ad6193fb1 update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation vor 1 Monat
  Kolja Strohm 770b38caf9 improve translations vor 7 Monaten
  Kolja Strohm 8e3dbbae8e rename more stuff vor 7 Monaten
  Kolja Strohm ca5b297b33 rename german functions and variables vor 7 Monaten
  Kolja Strohm 6d8242d203 rename remaning german classes vor 7 Monaten
  Kolja Strohm 0cf586aea2 rename more classes vor 7 Monaten
  Kolja Strohm f602520c07 rename files to english names vor 7 Monaten
  Kolja Strohm c2614a5862 translate remaining german comments in cpp files vor 7 Monaten
  Kolja Strohm 6b4be074d7 fix problems with special characters vor 7 Monaten
  Kolja Strohm 1f81cb1f4a change file encoding and translate comments to english vor 7 Monaten