Kolja Strohm
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965721c63b
add support for global root signature to pass shader arguments globally once for all shaders
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hai 1 semana |
Kolja Strohm
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10bdb9acdf
make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass
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hai 2 semanas |
Kolja Strohm
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6a0eca2a6f
improve rendering performance of raytracing by only updating tlas and sbt when an object was changed
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hai 2 semanas |
Kolja Strohm
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3c1cac0ee0
add support for transparent models with directx 12 raytracing
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hai 2 semanas |
Kolja Strohm
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2366580e3b
add support for textures to directx 12 raytracing
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hai 3 semanas |
Kolja Strohm
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89895d6ea1
fix crashes when new objects are added to the world
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hai 3 semanas |
Kolja Strohm
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989f791cef
fix probelms when updating tlas with more instances then before
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hai 3 semanas |
Kolja Strohm
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01197ddb20
fix camera view distance and matrix memory layout
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hai 3 semanas |
Kolja Strohm
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2c4bf53892
actually use raytracing in the default RayGen shader
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hai 3 semanas |
Kolja Strohm
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192983a3cb
fix problems with direcx12 api
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hai 3 semanas |
Kolja Strohm
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c8d21ffde8
fix some compilation problems
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hai 4 semanas |
Kolja Strohm
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5ad9c07f41
implement shader binding table for directx12 raytracing
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hai 4 semanas |
Kolja Strohm
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ddd1706364
implement basic rendering with raytracing in DX12GraphicsApi
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hai 4 semanas |
Kolja Strohm
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2ad1e21403
fix problems with descriptor heap creation
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hai 4 semanas |
Kolja Strohm
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50353c03c5
add generation of the shader descriptor heaps
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hai 4 semanas |
Kolja Strohm
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3a33305a47
start work on dx12 raytraing shader pipeline configuration
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hai 1 mes |
Kolja Strohm
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c74cfc915a
build top level aceleration structure for raytracing with directx 12
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hai 1 mes |
Kolja Strohm
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3b9f86fe41
prepare creation of Top level aceleration structure for raytracing
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hai 1 mes |
Kolja Strohm
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8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
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hai 1 mes |
Kolja Strohm
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17af46188f
split code files by direct x version
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hai 1 mes |
Kolja Strohm
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3ad6193fb1
update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation
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hai 1 mes |
Kolja Strohm
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770b38caf9
improve translations
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hai 7 meses |
Kolja Strohm
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8e3dbbae8e
rename more stuff
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hai 7 meses |
Kolja Strohm
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ca5b297b33
rename german functions and variables
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hai 7 meses |
Kolja Strohm
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6d8242d203
rename remaning german classes
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hai 7 meses |
Kolja Strohm
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0cf586aea2
rename more classes
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hai 7 meses |
Kolja Strohm
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f602520c07
rename files to english names
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hai 7 meses |
Kolja Strohm
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c2614a5862
translate remaining german comments in cpp files
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hai 7 meses |
Kolja Strohm
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6b4be074d7
fix problems with special characters
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hai 7 meses |
Kolja Strohm
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1f81cb1f4a
change file encoding and translate comments to english
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hai 7 meses |