Commit History

作者 SHA1 備註 提交日期
  Kolja Strohm 5479434f9f fix crash during unloading of distant chunks 25 分鐘之前
  Kolja Strohm 40071d8a11 add shadow rays on objects that are not simple blocks 1 周之前
  Kolja Strohm cb511203e4 improve light calculation 1 周之前
  Kolja Strohm 17b9a08aa6 make shadow work 1 周之前
  Kolja Strohm 8dd79d3945 work on shadows 1 周之前
  Kolja Strohm 786e47b613 transfer textures and samplers as global parameters and not per hit group 1 周之前
  Kolja Strohm df91bea944 fix problems with lightning 1 周之前
  Kolja Strohm 9e35ccff9b add lightning to cube blocks 1 周之前
  Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 周之前
  Kolja Strohm f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 周之前
  Kolja Strohm cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 周之前
  Kolja Strohm c6ba5e7d08 fix some problems with raytracing 3 周之前
  Kolja Strohm 3fbc66011e gui is now visible again with directx 12 raytracing 3 周之前
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing 4 周之前