História revízii

Autor SHA1 Správa Dátum
  Kolja Strohm 5479434f9f fix crash during unloading of distant chunks 22 hodín pred
  Kolja Strohm 40071d8a11 add shadow rays on objects that are not simple blocks 1 týždeň pred
  Kolja Strohm cb511203e4 improve light calculation 1 týždeň pred
  Kolja Strohm 17b9a08aa6 make shadow work 1 týždeň pred
  Kolja Strohm 8dd79d3945 work on shadows 1 týždeň pred
  Kolja Strohm 786e47b613 transfer textures and samplers as global parameters and not per hit group 1 týždeň pred
  Kolja Strohm df91bea944 fix problems with lightning 1 týždeň pred
  Kolja Strohm 9e35ccff9b add lightning to cube blocks 1 týždeň pred
  Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 týždňov pred
  Kolja Strohm f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 týždňov pred
  Kolja Strohm cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 týždňov pred
  Kolja Strohm c6ba5e7d08 fix some problems with raytracing 3 týždňov pred
  Kolja Strohm 3fbc66011e gui is now visible again with directx 12 raytracing 4 týždňov pred
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing 4 týždňov pred