Commit History

Author SHA1 Message Date
  Kolja Strohm 5479434f9f fix crash during unloading of distant chunks 25 minutes ago
  Kolja Strohm 40071d8a11 add shadow rays on objects that are not simple blocks 1 week ago
  Kolja Strohm cb511203e4 improve light calculation 1 week ago
  Kolja Strohm 17b9a08aa6 make shadow work 1 week ago
  Kolja Strohm 8dd79d3945 work on shadows 1 week ago
  Kolja Strohm 786e47b613 transfer textures and samplers as global parameters and not per hit group 1 week ago
  Kolja Strohm df91bea944 fix problems with lightning 1 week ago
  Kolja Strohm 9e35ccff9b add lightning to cube blocks 1 week ago
  Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
  Kolja Strohm f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
  Kolja Strohm cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
  Kolja Strohm c6ba5e7d08 fix some problems with raytracing 3 weeks ago
  Kolja Strohm 3fbc66011e gui is now visible again with directx 12 raytracing 3 weeks ago
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing 4 weeks ago