Cronologia Commit

Autore SHA1 Messaggio Data
  Kolja Strohm f35c0305fc ignore compiled shader 10 mesi fa
  Kolja Strohm 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 10 mesi fa
  Kolja Strohm 5441b3b61f fix dynamic lightning for blocks that were not cubes 1 anno fa
  Kolja Strohm 6fdf863fc4 adjust for framework changes 1 anno fa
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture 2 anni fa
  Kolja Strohm c991a2a082 fix first chunks were not loaded if they were transmitted via background connection before the position was received via foreground connection 2 anni fa
  Kolja Strohm 818da07114 fix light changes were not applied to ground model 2 anni fa
  Kolja Strohm 1273e568ae add search icon to inventory search filter 2 anni fa
  Kolja Strohm 63f619320a changes for c++20 2 anni fa
  Kolja Strohm 7e00791eb5 add gravity 2 anni fa
  Kolja Strohm 3137d8db92 rotate entities to look at their target 2 anni fa
  Kolja Strohm b7509d7871 add size attribute to model info 2 anni fa
  Kolja Strohm 8ac01deafe make item cube model unneeded 2 anni fa
  Kolja Strohm 286349936b improve fluid model builder 2 anni fa
  Kolja Strohm 48fd128bc1 improve chunk model builder architecture 2 anni fa
  Kolja Strohm 93b14b8be6 improve fluid system 2 anni fa
  Kolja Strohm f7540df1b5 fix checkbox state was not shown 2 anni fa
  Kolja Strohm 42dd8c98b2 fix memory error when connection to server is lost 2 anni fa
  Kolja Strohm 9032331172 add edge rendering to quest graph 2 anni fa
  Kolja Strohm e41913cb4a add ItemStack UIML view 2 anni fa
  Kolja Strohm c033b8a036 support custom onClick messages for all uiml parts 2 anni fa
  Kolja Strohm a7b106afe0 support dynamic uiml dialogs 2 anni fa
  Kolja Strohm 1bbb1878ff implement basic quest dialog 2 anni fa
  Kolja Strohm 11583605af fix lightning at transition from night to day 2 anni fa
  Kolja Strohm 388462baeb improve grass rendering 2 anni fa
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types 3 anni fa
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation 3 anni fa
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance 3 anni fa
  Kolja Strohm d19971ddbc fix light sources were affected by sun position 3 anni fa
  Kolja Strohm b265526132 add day-night cycle 3 anni fa