Kolja Strohm kolja

kolja wypycha do master w Kolja-Strohm-Games/FactoryCraft-Server

22 godzin temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

23 godzin temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do master w Kolja-Strohm-Games/FactoryCraft-Server

  • 018fb1eca4 reset stamina, hp, hunger and thirst for players with gamemode 1 in each tick

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

  • 40071d8a11 add shadow rays on objects that are not simple blocks

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

  • 957cda4298 add Camera parameter to virtual fillGlobalShaderParams function

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

  • 786e47b613 transfer textures and samplers as global parameters and not per hit group

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

  • 965721c63b add support for global root signature to pass shader arguments globally once for all shaders

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

  • c9d84bda8d fix problems with array iterator remove and DX12HitGroup memory cleanup

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

1 tydzień temu

kolja wypycha do feature/raytracing w kolja/KSG-Framework

  • ce541bccb6 fix crash when botom level aceleration structure per updated during model loading

1 tydzień temu

kolja wypycha do feature/raytracing w Kolja-Strohm-Games/FactoryCraft-Client

  • 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk

1 tydzień temu