Commit History

作者 SHA1 備註 提交日期
  Kolja Strohm ce541bccb6 fix crash when botom level aceleration structure per updated during model loading 2 周之前
  Kolja Strohm 10bdb9acdf make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass 2 周之前
  Kolja Strohm 2366580e3b add support for textures to directx 12 raytracing 2 周之前
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader 3 周之前
  Kolja Strohm 192983a3cb fix problems with direcx12 api 3 周之前
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing 1 月之前
  Kolja Strohm 8d15d68f49 implement bottom level acceleration structure generation for raytracing with directx 12 1 月之前
  Kolja Strohm 17af46188f split code files by direct x version 1 月之前