Histórico de Commits

Autor SHA1 Mensagem Data
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader há 3 semanas atrás
  Kolja Strohm 192983a3cb fix problems with direcx12 api há 4 semanas atrás
  Kolja Strohm c8d21ffde8 fix some compilation problems há 4 semanas atrás
  Kolja Strohm 5ad9c07f41 implement shader binding table for directx12 raytracing há 4 semanas atrás
  Kolja Strohm ddd1706364 implement basic rendering with raytracing in DX12GraphicsApi há 4 semanas atrás
  Kolja Strohm 2ad1e21403 fix problems with descriptor heap creation há 4 semanas atrás
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps há 1 mês atrás
  Kolja Strohm 0a20990ef2 add creation of ID3D12StateObject há 1 mês atrás
  Kolja Strohm 3a33305a47 start work on dx12 raytraing shader pipeline configuration há 1 mês atrás
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing há 1 mês atrás
  Kolja Strohm 17af46188f split code files by direct x version há 1 mês atrás
  Kolja Strohm ca5b297b33 rename german functions and variables há 7 meses atrás
  Kolja Strohm bbdebb7119 translate remaining german comments in all .h files há 7 meses atrás
  Kolja Strohm 6b4be074d7 fix problems with special characters há 7 meses atrás
  Kolja Strohm 1f81cb1f4a change file encoding and translate comments to english há 7 meses atrás
  Kolja Strohm a532168d2f apply new code formatter há 4 anos atrás
  Kolja Strohm 551183b7ce introduce vertex and index buffer for each 3d model há 4 anos atrás