Histórico de commits

Autor SHA1 Mensagem Data
  Kolja Strohm 0cf586aea2 rename more classes 1 semana atrás
  Kolja Strohm 6119b0a147 rename Zeichnung into Drawable 1 semana atrás
  Kolja Strohm f602520c07 rename files to english names 1 semana atrás
  Kolja Strohm c2614a5862 translate remaining german comments in cpp files 1 semana atrás
  Kolja Strohm ae192c7464 more translations 1 semana atrás
  Kolja Strohm 6b4be074d7 fix problems with special characters 1 semana atrás
  Kolja Strohm 1f81cb1f4a change file encoding and translate comments to english 1 semana atrás
  Kolja Strohm 8738e5ab20 fix problems loading 3d models without graphics api 2 meses atrás
  Kolja Strohm c24d077b0c make 3d models loadable without GraphicsAPI usages 2 meses atrás
  Kolja Strohm a58b3b16f9 return 0 if a polygon texture is accessed that does not exists 2 anos atrás
  Kolja Strohm d693a2dbfa use more const references and fix light colors in console 2 anos atrás
  Kolja Strohm 544348198d Add Iterator Interface 2 anos atrás
  Kolja Strohm 689cce9ce0 rework of 3d sceleton animations 3 anos atrás
  Kolja Strohm a532168d2f apply new code formatter 3 anos atrás
  Kolja Strohm 6ab0110f6c made most char * arguments const 3 anos atrás
  Kolja Strohm ede3baa968 allow custom shaders for directX11 3 anos atrás
  Kolja Strohm c592a7ec9b add some usefull functions 3 anos atrás
  Kolja Strohm 4ac7b5723c add bounding box calculation for 3d models 3 anos atrás
  Kolja Strohm 65074273fd increase rendering performance 3 anos atrás
  Kolja Strohm ee20648e63 threads can now be named for debugging 4 anos atrás
  Kolja Strohm 551183b7ce introduce vertex and index buffer for each 3d model 4 anos atrás
  Kolja Strohm 6836a7ef96 allow a 3d model to desice if a specific polygon deeds to be rendered or not 4 anos atrás
  Kolja Strohm 0a68f8de76 improved array iteration 4 anos atrás
  Kolja Strohm 8d037b6649 improved performance of dx11 graphics api and general array structure 4 anos atrás
  Kolja Strohm 2bd9ba34b8 fix cast issues 4 anos atrás
  Kolja Strohm 8c1e86952d use more flexible implementation of reference counting 4 anos atrás
  Kolja Strohm 8b2651a6e3 Absturz beim setzen der 3D modell daten auf 0 behoben 6 anos atrás
  Kolja Strohm 74cf01b567 Model3D objekte können die lichtfaktoren der ModellDaten jetzt überschreiben 6 anos atrás
  Kolja Strohm e28fa47de4 Model3DData Objekte können in M3Dateien gespeichert und aus ihnen geladen werden 6 anos atrás
  Kolja Strohm 300651a7cf Pfad fehler in der linux build konfiguration behoben 6 anos atrás