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- #ifndef Variablen_H
- #define Variablen_H
- #ifndef variable
- #define
- #endif
- #include
- #include
- #include
- #include
- #include
- #include
- #include
- #include
- #include
- variable ;
- variable RegisterKlient ;
- variable InformationKlient ;
- variable ChatKlient ;
- variable AnmeldungKlient ;
- variable SpielKlient ;
- variable ShopKlient ;
- variable HistorieKlient ;
- variable NewsKlient ;
- variable EditorKlient ;
- variable KartenKlient ;
- variable MinigameClient ;
- variable VorLogin ;
- variable NachLogin ;
- variable int ;
- variable Framework::Animation2D ;
- variable Bildschirm ;
- variable Bilder ;
- variable UpdateHandler ;
- variable DLLDateien ;
- variable bool ;
- variable KeepAliveTh ;
- void initVariables( Schrift *zSchrift, Bildschirm *zBildschirm );
- void releaseVariables();
- #endif
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