Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
..
data_release bcb889dddb fix: model changes were ignored if affected blocks were combined into chunk models 9 kuukautta sitten
AddServerMenu.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
AddServerMenu.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Area.cpp a3829c854d add frontDirection to blocks 6 kuukautta sitten
Area.h a3829c854d add frontDirection to blocks 6 kuukautta sitten
Block.cpp cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
Block.h cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
BlockAnimation.cpp e34b571470 support block animations and dialog close notifications 3 vuotta sitten
BlockAnimation.h e34b571470 support block animations and dialog close notifications 3 vuotta sitten
BlockType.cpp a3829c854d add frontDirection to blocks 6 kuukautta sitten
BlockType.h a3829c854d add frontDirection to blocks 6 kuukautta sitten
Chat.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
Chat.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatHistory.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatHistory.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatMessage.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatMessage.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatOptions.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChatOptions.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Chunk.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Chunk.h cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
ChunkAnyHit.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
ChunkClosestHit.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
ChunkIntersection.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
ChunkMap.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ChunkMap.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Common.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Constants.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
CraftingGrid.cpp 1063a076b2 fix crash when closing 6 kuukautta sitten
CraftingGrid.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
CraftingRecipies.cpp 1063a076b2 fix crash when closing 6 kuukautta sitten
CraftingRecipies.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
CustomDX12API.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
CustomDX12API.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
DX12ChunkData.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
DX12ChunkData.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Dialog.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
Dialog.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Dimension.cpp f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
Dimension.h f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
DimensionMap.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
DimensionMap.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
DragController.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
DragElement.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
DragElement.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Entity.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Entity.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
EntityType.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
EntityType.h 563dae9468 apply new code formatter 4 vuotta sitten
Equipment.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
Equipment.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
FactoryClient.cpp c6ba5e7d08 fix some problems with raytracing 3 viikkoa sitten
FactoryClient.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
FactoryCraft.exe 2c7f34cca6 adjust system for lazy block instantiation 4 vuotta sitten
FactoryCraft.vcxproj 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
FactoryCraft.vcxproj.filters 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
FactoryCraftModel.cpp eddaa40ad7 migrate to direct x 12 with raytracing 4 viikkoa sitten
FactoryCraftModel.h eddaa40ad7 migrate to direct x 12 with raytracing 4 viikkoa sitten
Game.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Game.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Globals.cpp 1063a076b2 fix crash when closing 6 kuukautta sitten
Globals.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
Initialization.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
Initialization.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
InventoryView.cpp a3829c854d add frontDirection to blocks 6 kuukautta sitten
InventoryView.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemBar.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemBar.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemList.cpp bb94048bfc fix some deadlocks 6 kuukautta sitten
ItemList.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemStack.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemStack.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemType.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ItemType.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ListView.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ListView.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Load.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
Load.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Main.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
MapOptions.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
MapOptions.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
MapWindow.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
MapWindow.h 76be6c4d33 The map will now be updates automatically and player positions are visible 3 vuotta sitten
Menu.cpp bb94048bfc fix some deadlocks 6 kuukautta sitten
Menu.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Menü.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
Miss.hlsl cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
ModelInfo.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ModelInfo.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
NetworkAPIProcessor.cpp 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 vuosi sitten
NetworkAPIProcessor.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 vuosi sitten
OptionsWindow.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
OptionsWindow.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
PlayerKam.cpp cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
PlayerKam.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
QuestGraph.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
QuestGraph.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
RayGen.hlsl cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 viikkoa sitten
RecipieGroup.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
RecipieGroup.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
RecipieIngredient.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
RecipieIngredient.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
RecipieOutput.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
RecipieOutput.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
ServerSelection.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
ServerSelection.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
ShapedRecipie.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
ShapedRecipie.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
SimpleBlocksAnyHit.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
SimpleBlocksClosestHit.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 viikkoa sitten
StaticInitializerOrder.h 5cb4c24f10 fixed some errors 4 vuotta sitten
StatusBars.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
StatusBars.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLCraftingProgress.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLCraftingProgress.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLFuelState.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLFuelState.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLProgressAndStateView.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 kuukautta sitten
UIMLProgressAndStateView.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLToolTip.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLToolTip.h 7d1d400d57 add inventory uiml tooltips 4 vuotta sitten
UIMLUtils.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
UIMLUtils.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 vuosi sitten
UnshapedRecipie.cpp 71b4c46197 adjust to framework changes 7 kuukautta sitten
UnshapedRecipie.h 71b4c46197 adjust to framework changes 7 kuukautta sitten
World.cpp f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 viikkoa sitten
World.h a8c2cfa369 greatly improve rendering performance 5 kuukautta sitten