Kolja Strohm 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
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data_release bcb889dddb fix: model changes were ignored if affected blocks were combined into chunk models 9 months ago
AddServerMenu.cpp 71b4c46197 adjust to framework changes 7 months ago
AddServerMenu.h 71b4c46197 adjust to framework changes 7 months ago
Area.cpp a3829c854d add frontDirection to blocks 6 months ago
Area.h a3829c854d add frontDirection to blocks 6 months ago
Block.cpp cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
Block.h cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
BlockAnimation.cpp e34b571470 support block animations and dialog close notifications 3 years ago
BlockAnimation.h e34b571470 support block animations and dialog close notifications 3 years ago
BlockType.cpp a3829c854d add frontDirection to blocks 6 months ago
BlockType.h a3829c854d add frontDirection to blocks 6 months ago
Chat.cpp 71b4c46197 adjust to framework changes 7 months ago
Chat.h 71b4c46197 adjust to framework changes 7 months ago
ChatHistory.cpp 71b4c46197 adjust to framework changes 7 months ago
ChatHistory.h 71b4c46197 adjust to framework changes 7 months ago
ChatMessage.cpp 71b4c46197 adjust to framework changes 7 months ago
ChatMessage.h 71b4c46197 adjust to framework changes 7 months ago
ChatOptions.cpp 71b4c46197 adjust to framework changes 7 months ago
ChatOptions.h 71b4c46197 adjust to framework changes 7 months ago
Chunk.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Chunk.h cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
ChunkAnyHit.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
ChunkClosestHit.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
ChunkIntersection.hlsl f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
ChunkMap.cpp 71b4c46197 adjust to framework changes 7 months ago
ChunkMap.h 71b4c46197 adjust to framework changes 7 months ago
Common.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Constants.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
CraftingGrid.cpp 1063a076b2 fix crash when closing 6 months ago
CraftingGrid.h 71b4c46197 adjust to framework changes 7 months ago
CraftingRecipies.cpp 1063a076b2 fix crash when closing 6 months ago
CraftingRecipies.h 71b4c46197 adjust to framework changes 7 months ago
CustomDX12API.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
CustomDX12API.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
DX12ChunkData.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
DX12ChunkData.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Dialog.cpp 71b4c46197 adjust to framework changes 7 months ago
Dialog.h 71b4c46197 adjust to framework changes 7 months ago
Dimension.cpp f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
Dimension.h f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
DimensionMap.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
DimensionMap.h 71b4c46197 adjust to framework changes 7 months ago
DragController.h 71b4c46197 adjust to framework changes 7 months ago
DragElement.cpp 71b4c46197 adjust to framework changes 7 months ago
DragElement.h 71b4c46197 adjust to framework changes 7 months ago
Entity.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Entity.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
EntityType.cpp 71b4c46197 adjust to framework changes 7 months ago
EntityType.h 563dae9468 apply new code formatter 4 years ago
Equipment.cpp 71b4c46197 adjust to framework changes 7 months ago
Equipment.h 71b4c46197 adjust to framework changes 7 months ago
FactoryClient.cpp c6ba5e7d08 fix some problems with raytracing 3 weeks ago
FactoryClient.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
FactoryCraft.exe 2c7f34cca6 adjust system for lazy block instantiation 4 years ago
FactoryCraft.vcxproj 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
FactoryCraft.vcxproj.filters 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
FactoryCraftModel.cpp eddaa40ad7 migrate to direct x 12 with raytracing 4 weeks ago
FactoryCraftModel.h eddaa40ad7 migrate to direct x 12 with raytracing 4 weeks ago
Game.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Game.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Globals.cpp 1063a076b2 fix crash when closing 6 months ago
Globals.h 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
Initialization.cpp 71b4c46197 adjust to framework changes 7 months ago
Initialization.h 71b4c46197 adjust to framework changes 7 months ago
InventoryView.cpp a3829c854d add frontDirection to blocks 6 months ago
InventoryView.h 71b4c46197 adjust to framework changes 7 months ago
ItemBar.cpp 71b4c46197 adjust to framework changes 7 months ago
ItemBar.h 71b4c46197 adjust to framework changes 7 months ago
ItemList.cpp bb94048bfc fix some deadlocks 6 months ago
ItemList.h 71b4c46197 adjust to framework changes 7 months ago
ItemStack.cpp 71b4c46197 adjust to framework changes 7 months ago
ItemStack.h 71b4c46197 adjust to framework changes 7 months ago
ItemType.cpp 71b4c46197 adjust to framework changes 7 months ago
ItemType.h 71b4c46197 adjust to framework changes 7 months ago
ListView.cpp 71b4c46197 adjust to framework changes 7 months ago
ListView.h 71b4c46197 adjust to framework changes 7 months ago
Load.cpp 71b4c46197 adjust to framework changes 7 months ago
Load.h 71b4c46197 adjust to framework changes 7 months ago
Main.cpp 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
MapOptions.cpp 71b4c46197 adjust to framework changes 7 months ago
MapOptions.h 71b4c46197 adjust to framework changes 7 months ago
MapWindow.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
MapWindow.h 76be6c4d33 The map will now be updates automatically and player positions are visible 3 years ago
Menu.cpp bb94048bfc fix some deadlocks 6 months ago
Menu.h 71b4c46197 adjust to framework changes 7 months ago
Menü.h 71b4c46197 adjust to framework changes 7 months ago
Miss.hlsl cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
ModelInfo.cpp 71b4c46197 adjust to framework changes 7 months ago
ModelInfo.h 71b4c46197 adjust to framework changes 7 months ago
NetworkAPIProcessor.cpp 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 year ago
NetworkAPIProcessor.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 year ago
OptionsWindow.cpp 71b4c46197 adjust to framework changes 7 months ago
OptionsWindow.h 71b4c46197 adjust to framework changes 7 months ago
PlayerKam.cpp cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
PlayerKam.h 71b4c46197 adjust to framework changes 7 months ago
QuestGraph.cpp 71b4c46197 adjust to framework changes 7 months ago
QuestGraph.h 71b4c46197 adjust to framework changes 7 months ago
RayGen.hlsl cf4e241b75 begin work on custom intersection shader for default blocks in chunks 2 weeks ago
RecipieGroup.cpp 71b4c46197 adjust to framework changes 7 months ago
RecipieGroup.h 71b4c46197 adjust to framework changes 7 months ago
RecipieIngredient.cpp 71b4c46197 adjust to framework changes 7 months ago
RecipieIngredient.h 71b4c46197 adjust to framework changes 7 months ago
RecipieOutput.cpp 71b4c46197 adjust to framework changes 7 months ago
RecipieOutput.h 71b4c46197 adjust to framework changes 7 months ago
ServerSelection.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
ServerSelection.h 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
ShapedRecipie.cpp 71b4c46197 adjust to framework changes 7 months ago
ShapedRecipie.h 71b4c46197 adjust to framework changes 7 months ago
SimpleBlocksAnyHit.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
SimpleBlocksClosestHit.hlsl 41af9d4f7c improve rendering performance by building a chunk botom level aceleration structure containing all simple blocks of a chunk 2 weeks ago
StaticInitializerOrder.h 5cb4c24f10 fixed some errors 4 years ago
StatusBars.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
StatusBars.h 71b4c46197 adjust to framework changes 7 months ago
UIMLCraftingProgress.cpp 71b4c46197 adjust to framework changes 7 months ago
UIMLCraftingProgress.h 71b4c46197 adjust to framework changes 7 months ago
UIMLFuelState.cpp 71b4c46197 adjust to framework changes 7 months ago
UIMLFuelState.h 71b4c46197 adjust to framework changes 7 months ago
UIMLProgressAndStateView.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical 6 months ago
UIMLProgressAndStateView.h 71b4c46197 adjust to framework changes 7 months ago
UIMLToolTip.cpp 71b4c46197 adjust to framework changes 7 months ago
UIMLToolTip.h 7d1d400d57 add inventory uiml tooltips 4 years ago
UIMLUtils.cpp 71b4c46197 adjust to framework changes 7 months ago
UIMLUtils.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 1 year ago
UnshapedRecipie.cpp 71b4c46197 adjust to framework changes 7 months ago
UnshapedRecipie.h 71b4c46197 adjust to framework changes 7 months ago
World.cpp f89c6e1d77 add custom intersection shader for efficient ray chunk traversal 2 weeks ago
World.h a8c2cfa369 greatly improve rendering performance 6 months ago