Commit Verlauf

Autor SHA1 Nachricht Datum
  Kolja Strohm 40071d8a11 add shadow rays on objects that are not simple blocks vor 1 Woche
  Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing vor 4 Wochen
  Kolja Strohm a8c2cfa369 greatly improve rendering performance vor 5 Monaten
  Kolja Strohm 2cb1f0ea43 use ReadWriteLock instead of Critical vor 6 Monaten
  Kolja Strohm 71b4c46197 adjust to framework changes vor 7 Monaten
  Kolja Strohm 5441b3b61f fix dynamic lightning for blocks that were not cubes vor 1 Jahr
  Kolja Strohm 9032331172 add edge rendering to quest graph vor 3 Jahren
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models vor 3 Jahren