História revízii

Autor SHA1 Správa Dátum
  Kolja Strohm fa83601d77 fix deadlock, gui api and wrong uiml attributes 10 mesiacov pred
  Kolja Strohm f35c0305fc ignore compiled shader 10 mesiacov pred
  Kolja Strohm 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components 10 mesiacov pred
  Kolja Strohm 5441b3b61f fix dynamic lightning for blocks that were not cubes 1 rok pred
  Kolja Strohm 6fdf863fc4 adjust for framework changes 1 rok pred
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture 2 rokov pred
  Kolja Strohm c991a2a082 fix first chunks were not loaded if they were transmitted via background connection before the position was received via foreground connection 2 rokov pred
  Kolja Strohm 818da07114 fix light changes were not applied to ground model 2 rokov pred
  Kolja Strohm 1273e568ae add search icon to inventory search filter 2 rokov pred
  Kolja Strohm 63f619320a changes for c++20 2 rokov pred
  Kolja Strohm 7e00791eb5 add gravity 2 rokov pred
  Kolja Strohm 3137d8db92 rotate entities to look at their target 2 rokov pred
  Kolja Strohm b7509d7871 add size attribute to model info 2 rokov pred
  Kolja Strohm 8ac01deafe make item cube model unneeded 2 rokov pred
  Kolja Strohm 286349936b improve fluid model builder 2 rokov pred
  Kolja Strohm 48fd128bc1 improve chunk model builder architecture 2 rokov pred
  Kolja Strohm 93b14b8be6 improve fluid system 2 rokov pred
  Kolja Strohm f7540df1b5 fix checkbox state was not shown 2 rokov pred
  Kolja Strohm 42dd8c98b2 fix memory error when connection to server is lost 2 rokov pred
  Kolja Strohm 9032331172 add edge rendering to quest graph 2 rokov pred
  Kolja Strohm e41913cb4a add ItemStack UIML view 2 rokov pred
  Kolja Strohm c033b8a036 support custom onClick messages for all uiml parts 2 rokov pred
  Kolja Strohm a7b106afe0 support dynamic uiml dialogs 2 rokov pred
  Kolja Strohm 1bbb1878ff implement basic quest dialog 2 rokov pred
  Kolja Strohm 11583605af fix lightning at transition from night to day 2 rokov pred
  Kolja Strohm 388462baeb improve grass rendering 2 rokov pred
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types 3 rokov pred
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation 3 rokov pred
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance 3 rokov pred
  Kolja Strohm d19971ddbc fix light sources were affected by sun position 3 rokov pred