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- #ifndef News_H
- #define News_H
- #include <KSGScript.h>
- #include <Animation.h>
- #include <Thread.h>
- #include <Klient.h>
- #include <KSGNetwork.h>
- #include <UIInitialization.h>
- using namespace Framework;
- using namespace KSGScript;
- using namespace Network;
- class News : public Thread
- {
- private:
- KSGScriptObj* frame;
- HMODULE ksgsDll;
- Text* scriptName;
- Animation2D* laden;
- TextFeld* fehler;
- UIInit uiFactory;
- KSGClient::NewsServerClient* client;
- public:
- // Konstruktor
- News(UIInit& uiFactory, KSGClient::NewsServerClient* client);
- // Destruktor
- ~News();
- // nicht constant
- void rückruf(RCArray< KSGSVariable >* parameter, KSGSVariable** ret);
- void thread();
- };
- #endif
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