|
Framework Tests
|
c9d84bda8d
fix problems with array iterator remove and DX12HitGroup memory cleanup
|
1 週間 前 |
|
.gitattributes
|
5d987a3661
Erster commit
|
10 年 前 |
|
.gitignore
|
4019be49bb
add automatically generated shader headers to git ignore
|
2 週間 前 |
|
AbstractElement.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
AbstractElement.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
AlphaField.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
AlphaField.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Animation.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Animation.h
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Animation3D.cpp
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Animation3D.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
AnyHit.hlsl
|
965721c63b
add support for global root signature to pass shader arguments globally once for all shaders
|
1 週間 前 |
|
Array.h
|
9229e3585f
reduce intelisence warnings
|
1 週間 前 |
|
Assembly.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
Assembly.h
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
AsynchronCall.cpp
|
2be79565bf
more translations
|
7 ヶ月 前 |
|
AsynchronCall.h
|
8d7e39626b
translate some more comments to english
|
7 ヶ月 前 |
|
Base64.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Base64.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Border.cpp
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Border.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Button.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Button.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
Cache.h
|
574fc1d165
fix linux build problems
|
6 ヶ月 前 |
|
Camera2D.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Camera2D.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Camera3D.cpp
|
01197ddb20
fix camera view distance and matrix memory layout
|
3 週間 前 |
|
Camera3D.h
|
01197ddb20
fix camera view distance and matrix memory layout
|
3 週間 前 |
|
CharMap.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Class.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
ClassDiagram.cd
|
0e10ee7f87
DirectX12 API weiterentwickelt
|
7 年 前 |
|
Common.hlsl
|
daddbffce6
enable more directx12 debugging
|
1 週間 前 |
|
Console.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
Console.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Critical.cpp
|
b91084b3b3
add ability to store notifies in Synchronizer before wate was calles
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6 ヶ月 前 |
|
Critical.h
|
b91084b3b3
add ability to store notifies in Synchronizer before wate was calles
|
6 ヶ月 前 |
|
Cube.cpp
|
2d8a1d3f88
add util functions for subtraction of const values to Assembly codeblock
|
6 ヶ月 前 |
|
Cube.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
DLLRegister.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
DLLRegister.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
DOCUMENTATION
|
f972e6cb25
Bessere Dokumentation zu Array.h
|
6 年 前 |
|
DX11Buffer.cpp
|
8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
|
1 ヶ月 前 |
|
DX11Buffer.h
|
8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
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1 ヶ月 前 |
|
DX11GraphicsApi.cpp
|
2c4bf53892
actually use raytracing in the default RayGen shader
|
3 週間 前 |
|
DX11GraphicsApi.h
|
50353c03c5
add generation of the shader descriptor heaps
|
4 週間 前 |
|
DX11PixelShader.hlsl
|
221b4658f0
remove utf-8 signature from shader files
|
7 ヶ月 前 |
|
DX11Shader.cpp
|
17af46188f
split code files by direct x version
|
1 ヶ月 前 |
|
DX11Shader.h
|
17af46188f
split code files by direct x version
|
1 ヶ月 前 |
|
DX11Texture.cpp
|
50353c03c5
add generation of the shader descriptor heaps
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4 週間 前 |
|
DX11Texture.h
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
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DX11VertexShader.hlsl
|
221b4658f0
remove utf-8 signature from shader files
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7 ヶ月 前 |
|
DX12BLAS.cpp
|
2366580e3b
add support for textures to directx 12 raytracing
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2 週間 前 |
|
DX12BLAS.h
|
b6d9189873
add missing DLLEXPORTs
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2 週間 前 |
|
DX12BLASModel.cpp
|
ce541bccb6
fix crash when botom level aceleration structure per updated during model loading
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2 週間 前 |
|
DX12BLASModel.h
|
b6d9189873
add missing DLLEXPORTs
|
2 週間 前 |
|
DX12Buffer.cpp
|
566f3c0e2d
improve directx12 api
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1 週間 前 |
|
DX12Buffer.h
|
566f3c0e2d
improve directx12 api
|
1 週間 前 |
|
DX12CommandQueue.cpp
|
2c4bf53892
actually use raytracing in the default RayGen shader
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3 週間 前 |
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DX12CommandQueue.h
|
b6d9189873
add missing DLLEXPORTs
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2 週間 前 |
|
DX12GraphicsApi.cpp
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98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
DX12GraphicsApi.h
|
daddbffce6
enable more directx12 debugging
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1 週間 前 |
|
DX12SamplerState.cpp
|
2366580e3b
add support for textures to directx 12 raytracing
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2 週間 前 |
|
DX12SamplerState.h
|
2366580e3b
add support for textures to directx 12 raytracing
|
2 週間 前 |
|
DX12Shader.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
DX12Shader.h
|
daddbffce6
enable more directx12 debugging
|
1 週間 前 |
|
DX12TLAS.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
DX12TLAS.h
|
89895d6ea1
fix crashes when new objects are added to the world
|
3 週間 前 |
|
DX12Texture.cpp
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
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DX12Texture.h
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
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2 週間 前 |
|
DX9GraphicsApi.cpp
|
50353c03c5
add generation of the shader descriptor heaps
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4 週間 前 |
|
DX9GraphicsApi.h
|
50353c03c5
add generation of the shader descriptor heaps
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4 週間 前 |
|
DX9Texture.cpp
|
50353c03c5
add generation of the shader descriptor heaps
|
4 週間 前 |
|
DX9Texture.h
|
50353c03c5
add generation of the shader descriptor heaps
|
4 週間 前 |
|
DXBuffer.cpp
|
8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
|
1 ヶ月 前 |
|
DXBuffer.h
|
8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
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1 ヶ月 前 |
|
DataValidator.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
DataValidator.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Diagram.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Diagram.h
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Dialog.cpp
|
c74cfc915a
build top level aceleration structure for raytracing with directx 12
|
1 ヶ月 前 |
|
Dialog.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Drawing.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Drawing.h
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Drawing3D.cpp
|
6a0eca2a6f
improve rendering performance of raytracing by only updating tlas and sbt when an object was changed
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2 週間 前 |
|
Drawing3D.h
|
6a0eca2a6f
improve rendering performance of raytracing by only updating tlas and sbt when an object was changed
|
2 週間 前 |
|
Either.h
|
000e6d2b02
improve Either class
|
6 ヶ月 前 |
|
Errors.cpp
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Errors.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Field.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
File.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
File.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
FileDialog.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
FileDialog.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
FileSystem.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
FileSystem.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Font.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
Font.h
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
Framework Linux.vcxproj
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Framework Linux.vcxproj.filters
|
574fc1d165
fix linux build problems
|
6 ヶ月 前 |
|
Framework.sln
|
993493f4b5
fix some issues with array usages and add tests
|
4 年 前 |
|
Framework.vcxproj
|
ce541bccb6
fix crash when botom level aceleration structure per updated during model loading
|
2 週間 前 |
|
Framework.vcxproj.filters
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
|
FrameworkMath.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Function.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
Global.cpp
|
a10776849c
add tests for ReadWriteLock
|
6 ヶ月 前 |
|
Globals.h
|
a10776849c
add tests for ReadWriteLock
|
6 ヶ月 前 |
|
GraphicsApi.cpp
|
192983a3cb
fix problems with direcx12 api
|
3 週間 前 |
|
GraphicsApi.h
|
192983a3cb
fix problems with direcx12 api
|
3 週間 前 |
|
HashMap.h
|
c8d21ffde8
fix some compilation problems
|
4 週間 前 |
|
Hit.hlsl
|
965721c63b
add support for global root signature to pass shader arguments globally once for all shaders
|
1 週間 前 |
|
Image.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Image.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
ImmutablePair.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
InMemoryBuffer.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
InMemoryBuffer.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
InitFile.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
InitFile.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Iterator.h
|
50353c03c5
add generation of the shader descriptor heaps
|
4 週間 前 |
|
JSON.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
JSON.h
|
574fc1d165
fix linux build problems
|
6 ヶ月 前 |
|
JsonEditor.cpp
|
57f825eb92
add ability to lock mutltiple Criticals in one operation
|
6 ヶ月 前 |
|
JsonEditor.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
KSGTFile.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
KSGTFile.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Key.cpp
|
aa3201c226
fix wrong renaming
|
7 ヶ月 前 |
|
Key.h
|
aa3201c226
fix wrong renaming
|
7 ヶ月 前 |
|
KeyboardEvent.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
KeyboardEvent.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
List.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
List.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
Logging.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
Logging.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
M2DPreview.cpp
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
M2DPreview.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
M2File.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
M2File.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
M3File.cpp
|
3ad6193fb1
update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation
|
1 ヶ月 前 |
|
M3File.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Mat3.h
|
bbdebb7119
translate remaining german comments in all .h files
|
7 ヶ月 前 |
|
Mat4.h
|
01197ddb20
fix camera view distance and matrix memory layout
|
3 週間 前 |
|
Maybe.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Miss.hlsl
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
|
Model2D.cpp
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Model2D.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Model3D.cpp
|
ce541bccb6
fix crash when botom level aceleration structure per updated during model loading
|
2 週間 前 |
|
Model3D.h
|
6a0eca2a6f
improve rendering performance of raytracing by only updating tlas and sbt when an object was changed
|
2 週間 前 |
|
Model3DCollection.cpp
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Model3DCollection.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Model3DList.cpp
|
3ad6193fb1
update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation
|
1 ヶ月 前 |
|
Model3DList.h
|
3ad6193fb1
update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation
|
1 ヶ月 前 |
|
Mouse.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Mouse.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
MouseEvent.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
MouseEvent.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
ObjFile.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
ObjFile.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
OperatingSystem.h
|
c74cfc915a
build top level aceleration structure for raytracing with directx 12
|
1 ヶ月 前 |
|
Pair.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Plane3D.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
Point.cpp
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Point.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Process.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Process.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Progress.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Progress.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
RCPointer.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Random.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
Random.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
RayGen.hlsl
|
daddbffce6
enable more directx12 debugging
|
1 週間 前 |
|
Reader.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
Reader.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
Rect2.h
|
bbdebb7119
translate remaining german comments in all .h files
|
7 ヶ月 前 |
|
ReferenceCounter.cpp
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
ReferenceCounter.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Reflection.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
ReflectionExample.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
ReflectionStuff.cpp
|
8c1e86952d
use more flexible implementation of reference counting
|
5 年 前 |
|
Regex.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Regex.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
RenderThread.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
RenderThread.h
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Screen.cpp
|
98c0ba3fd3
fixed some memory leaks
|
1 週間 前 |
|
Screen.h
|
192983a3cb
fix problems with direcx12 api
|
3 週間 前 |
|
Scroll.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Scroll.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
SelectionBox.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
SelectionBox.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Shader.cpp
|
8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
|
1 ヶ月 前 |
|
Shader.h
|
3a33305a47
start work on dx12 raytraing shader pipeline configuration
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1 ヶ月 前 |
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Slider.cpp
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ca5b297b33
rename german functions and variables
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7 ヶ月 前 |
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Slider.h
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6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
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Stack.h
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1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
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Stream.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Supplier.h
|
1f81cb1f4a
change file encoding and translate comments to english
|
7 ヶ月 前 |
|
Table.cpp
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65b085903e
add and use ReadWriteLock instead of Critical when possible
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6 ヶ月 前 |
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Table.h
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ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
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Test.h
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a532168d2f
apply new code formatter
|
4 年 前 |
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TestShader.hlsl
|
5d987a3661
Erster commit
|
10 年 前 |
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Text.cpp
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e643f29caf
fix linux build
|
6 ヶ月 前 |
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Text.h
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770b38caf9
improve translations
|
7 ヶ月 前 |
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TextField.cpp
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65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
TextField.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
Texture.cpp
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
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Texture.h
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
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Texture2D.cpp
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65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
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Texture2D.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
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TextureList.cpp
|
3c1cac0ee0
add support for transparent models with directx 12 raytracing
|
2 週間 前 |
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TextureList.h
|
2366580e3b
add support for textures to directx 12 raytracing
|
2 週間 前 |
|
TextureModel.cpp
|
2d8a1d3f88
add util functions for subtraction of const values to Assembly codeblock
|
6 ヶ月 前 |
|
TextureModel.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
Thread.cpp
|
f9a6c0a7d2
improve performance of Critical lock and unlock
|
6 ヶ月 前 |
|
Thread.h
|
f9a6c0a7d2
improve performance of Critical lock and unlock
|
6 ヶ月 前 |
|
Timer.cpp
|
744fd4fb3a
fix name clash with <time.h>
|
7 ヶ月 前 |
|
Timer.h
|
744fd4fb3a
fix name clash with <time.h>
|
7 ヶ月 前 |
|
ToolTip.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
ToolTip.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Tree.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
TriangleList.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Trie.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Type.h
|
6d8242d203
rename remaning german classes
|
7 ヶ月 前 |
|
UIDialog.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
UIDialog.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
UIInitialization.cpp
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
UIInitialization.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
UIMLView.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
UIMLView.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Vec2.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Vec3.h
|
9229e3585f
reduce intelisence warnings
|
1 週間 前 |
|
Vec4.h
|
01197ddb20
fix camera view distance and matrix memory layout
|
3 週間 前 |
|
VecN.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
Visibility.h
|
f602520c07
rename files to english names
|
7 ヶ月 前 |
|
Window.cpp
|
65b085903e
add and use ReadWriteLock instead of Critical when possible
|
6 ヶ月 前 |
|
Window.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
World2D.cpp
|
e643f29caf
fix linux build
|
6 ヶ月 前 |
|
World2D.h
|
8e3dbbae8e
rename more stuff
|
7 ヶ月 前 |
|
World3D.cpp
|
10bdb9acdf
make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass
|
2 週間 前 |
|
World3D.h
|
10bdb9acdf
make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass
|
2 週間 前 |
|
Writer.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
Writer.h
|
770b38caf9
improve translations
|
7 ヶ月 前 |
|
XML.cpp
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
XML.h
|
8d7e39626b
translate some more comments to english
|
7 ヶ月 前 |
|
build.bat
|
344f20f305
besseres build script
|
7 年 前 |
|
cpp.hint
|
6b4be074d7
fix problems with special characters
|
7 ヶ月 前 |
|
d3dx12.h
|
ca5b297b33
rename german functions and variables
|
7 ヶ月 前 |
|
libFramework.so
|
d48d70ed91
Test des neuen Kommentar styles
|
6 年 前 |
|
libdbgFramework.so
|
d48d70ed91
Test des neuen Kommentar styles
|
6 年 前 |
|
main.h
|
bbdebb7119
translate remaining german comments in all .h files
|
7 ヶ月 前 |
|
readme.md
|
71746d4a0e
add readme file
|
6 年 前 |
|
system.ltdb
|
6a5af1a9f9
UIML View hinzugefügt
|
7 年 前 |