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- #ifndef Font_H
- #define Font_H
- #include <functional>
- #include "Critical.h"
- #include "Point.h"
- #include "ReferenceCounter.h"
- namespace Framework
- {
- class Image; //! Image.h
- class Text; //! Text.h
- class Character; //! from this file
- class Alphabet; //! from this file
- class Font; //! from this file
- //! Stores the alpha values of a character of a specific font.
- //! The other color values are determined by the font color. Hence only
- //! the alpha values.
- class Character : public virtual ReferenceCounter
- {
- private:
- Point size;
- unsigned char* alpha;
- int fontSize;
- public:
- //! Creates a new empty object
- DLLEXPORT Character();
- //! Deletes the object
- DLLEXPORT ~Character();
- //! Creates a new character with a specific size
- //! \param size The size of the character in pixels
- DLLEXPORT void NewCharacter(Point& size);
- //! Sets the alpha value of a specific pixel
- //! \param pos The position of the pixel
- //! \param alpha The value of the pixel
- DLLEXPORT void setPixel(Point& pos, unsigned char alpha);
- //! Sets the alpha value of a specific pixel
- //! \param x The x position of the pixel
- //! \param y The y position of the pixel
- //! \param alpha The value of the pixel
- DLLEXPORT void setPixel(int x, int y, unsigned char alpha);
- //! Sets the alpha value of a specific pixel
- //! \param i The index of the pixel. Calculated as x + y *
- //! width and ranges from 0 to width * height - 1 \param alpha The value
- //! of the pixel
- DLLEXPORT void setPixel(int i, unsigned char alpha);
- //! Sets the font size this character belongs to
- //! \param sg The font size of the character.
- DLLEXPORT void setFontSize(int sg);
- //! Returns the font size this character belongs to
- DLLEXPORT int getFontSize() const;
- //! Returns the alpha values of the character as an array where the
- //! values are stored row by row
- DLLEXPORT unsigned char* getBuff() const;
- //! Returns the unscaled size of the character in pixels.
- DLLEXPORT const Point& getSize() const;
- //! Returns the width of the character in pixels
- DLLEXPORT int getWidth() const;
- //! Returns the height of the character in pixels
- DLLEXPORT int getHeight() const;
- };
- //! Stores all characters of the same font size.
- //! Used by the Font class
- class Alphabet : public virtual ReferenceCounter
- {
- private:
- Character** zeichen;
- int fontSize;
- public:
- //! Creates an empty object
- DLLEXPORT Alphabet();
- //! Deletes the object
- DLLEXPORT ~Alphabet();
- //! Deletes all stored characters
- DLLEXPORT void NeuAlphabet();
- //! Adds a character to the alphabet.
- //! If the added character already exists, it will be overwritten
- //! \param i The ASCII code of the character to add
- //! \param buchstabe The character to add
- DLLEXPORT void setCharacter(unsigned char i, Character* buchstabe);
- //! Sets the font size of the alphabet and its stored characters
- //! \param gr The font size of the alphabet
- DLLEXPORT void setFontSize(int gr);
- //! Returns the stored character for a specific ASCII code
- //! \param i The ASCII code of the character \return A pointer to
- //! the character with increased reference counter
- DLLEXPORT Character* getCharacter(unsigned char i) const;
- //! Returns the stored character for a specific ASCII code
- //! \param i The ASCII code of the character \return A pointer to
- //! the character without increased reference counter
- DLLEXPORT Character* zCharacter(unsigned char i) const;
- //! Checks whether a character exists for a specific ASCII code
- //! \param b The ASCII code to check
- //! \return (true) if a character was found for the code. (false)
- //! otherwise
- DLLEXPORT bool hasCharacter(unsigned char b) const;
- //! Returns the font size whose characters are stored in this alphabet
- DLLEXPORT int getFontSize() const;
- };
- //! Stores a list of alphabets with different font sizes.
- //! Used by the Font class to store all characters sorted by font size.
- class AlphabetArray
- {
- private:
- Alphabet* alphabets[256];
- public:
- //! Creates a new list
- DLLEXPORT AlphabetArray();
- //! Adds an alphabet to the list.
- //! If an alphabet with the same font size already exists,
- //! the alphabet is not added \param alphabet The alphabet
- //! to add \return (true) if the alphabet was added. (false) otherwise.
- DLLEXPORT bool addAlphabet(Alphabet* alphabet);
- //! Removes an alphabet of a specific font size from the list
- //! \param sg The font size of the alphabet to remove
- //! \return (true) if an alphabet was removed. (false) otherwise
- DLLEXPORT bool removeAlphabet(unsigned char sg);
- //! Returns a specific alphabet with increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* getAlphabet(unsigned char sg) const;
- //! Returns a specific alphabet without increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* zAlphabet(unsigned char sg) const;
- };
- //! Stores all characters of a font in different font sizes
- class Font : public virtual ReferenceCounter
- {
- private:
- unsigned char alphabetCount;
- AlphabetArray* alphabet;
- public:
- //! Creates an empty font
- DLLEXPORT Font();
- //! Deletes the object
- DLLEXPORT ~Font();
- //! Adds an alphabet to the font. If an alphabet of the same font
- //! size already exists, the alphabet is not added
- //! \param alphabet The alphabet to add
- //! \return (true) if the alphabet was added. (false) otherwise
- DLLEXPORT bool addAlphabet(Alphabet* alphabet);
- //! Removes a specific alphabet from the font
- //! \param sg The font size whose alphabet should be removed
- DLLEXPORT void removeAlphabet(unsigned char sg);
- //! Returns a specific alphabet with increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* getAlphabet(unsigned char sg) const;
- //! Returns a specific alphabet without increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* zAlphabet(unsigned char sg) const;
- //! Returns how many alphabets (and thus font sizes) the font contains
- DLLEXPORT unsigned char getAlphabetCount() const;
- };
- class TextRenderer : public virtual ReferenceCounter
- {
- protected:
- Font* s;
- int fontSize;
- int lineSpacing;
- int charSpacing;
- int charWidths[256];
- int charHeights[256];
- public:
- DLLEXPORT TextRenderer();
- DLLEXPORT TextRenderer(Font* font);
- DLLEXPORT virtual ~TextRenderer();
- DLLEXPORT void setFontZ(Font* font);
- DLLEXPORT Font* getFont();
- DLLEXPORT Font* zFont();
- //! Sets the font size to draw with. The font automatically
- //! selects the appropriate alphabet for drawing \param sg The font size
- DLLEXPORT void setFontSize(int sg);
- //! Sets the line spacing to use for drawing
- //! \param za The line spacing to the bottom of the line above in pixels
- DLLEXPORT void setLineSpacing(int za);
- //! Sets the character spacing to use for drawing
- //! \param za The character spacing in pixels
- DLLEXPORT void setCharSpacing(int za);
- //! Inserts line breaks into the text so it is fully displayed
- //! at a given width \param zText The text to insert line breaks into
- //! \param maxWidth The width in pixels at which the text should be
- //! fully displayed
- DLLEXPORT virtual void formatText(Text* zText, int maxWidth);
- //! Draws a specific text with cursor and coloring onto an image.
- //! Use (setPosition) and (setDrawFontGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param cpos The position of the cursor in the text
- //! \param cf The color of the cursor
- //! \param fbeg The position of the character in the text where coloring
- //! should begin. The text is colored from there to the cursor position
- //! \param ff The background color of the colored text
- //! \param f A function called for each character that returns its color
- DLLEXPORT virtual void renderText(int x,
- int y,
- const char* txt,
- Image& zRObj,
- std::function<int(int, int, int)> f,
- int cpos = -1,
- int cf = 0,
- int fbeg = -1,
- int ff = 0);
- //! Draws a specific text with cursor and coloring onto an image.
- //! Use (setPosition) and (setDrawFontGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param cpos The position of the cursor in the text
- //! \param cf The color of the cursor
- //! \param fbeg The position of the character in the text where coloring
- //! should begin. The text is colored from there to the cursor position
- //! \param ff The background color of the colored text
- //! \param f The color in which the text should be drawn
- DLLEXPORT virtual void renderText(int x,
- int y,
- const char* txt,
- Image& zRObj,
- int f,
- int cpos = -1,
- int cf = 0,
- int fbeg = -1,
- int ff = 0);
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawFontGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0);
- //! Returns the font size used for drawing
- DLLEXPORT int getFontSize() const;
- //! Determines how many pixels are needed to fully display a specific text
- //! \param txt The text whose width in pixels should be determined
- DLLEXPORT virtual int getTextWidth(const char* txt) const;
- //! Determines how many pixels are needed to fully display a specific text
- //! \param txt The text whose height in pixels should be determined
- DLLEXPORT virtual int getTextHeight(const char* txt) const;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const;
- //! Determines the maximum pixels needed to fully display a character
- DLLEXPORT virtual int getMaxCharWidth() const;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose height in pixels should be
- //! determined
- DLLEXPORT virtual int getCharHeight(const char c) const;
- //! Returns the line spacing in pixels to the bottom of the line above
- DLLEXPORT int getLineSpacing() const;
- //! Returns the character spacing in pixels on the x axis
- DLLEXPORT int getCharSpacing() const;
- //! Returns the scaled height needed by a drawn line in pixels
- DLLEXPORT int getRowHeight() const;
- //! Determines the character in the text that the mouse points to
- //! \param zTxt The text the mouse points to
- //! \param mouseX The X position of the mouse in pixels relative to the
- //! position of the first character \param mouseY The Y position of the
- //! mouse in pixels relative to the position of the first character
- DLLEXPORT virtual int textPos(
- const char* txt, int mouseX, int mouseY) const;
- };
- class EngravedTextRenderer : public TextRenderer
- {
- public:
- DLLEXPORT EngravedTextRenderer();
- DLLEXPORT EngravedTextRenderer(Font* font);
- DLLEXPORT virtual ~EngravedTextRenderer();
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawFontGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0) override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose height in pixels should be
- //! determined
- DLLEXPORT virtual int getCharHeight(const char c) const override;
- };
- class ItalicTextRenderer : public TextRenderer
- {
- public:
- DLLEXPORT ItalicTextRenderer();
- DLLEXPORT ItalicTextRenderer(Font* font);
- DLLEXPORT virtual ~ItalicTextRenderer();
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawFontGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0) override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const override;
- };
- } // namespace Framework
- #endif
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