| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361 |
- #ifndef Schrift_H
- #define Schrift_H
- #include <functional>
- #include "Critical.h"
- #include "Point.h"
- #include "ReferenceCounter.h"
- namespace Framework
- {
- class Image; //! Image.h
- class Text; //! Text.h
- class Buchstabe; //! from this file
- class Alphabet; //! from this file
- class Font; //! from this file
- //! Stores the alpha values of a character of a specific font.
- //! The other color values are determined by the font color. Hence only
- //! the alpha values.
- class Buchstabe : public virtual ReferenceCounter
- {
- private:
- Punkt size;
- unsigned char* alpha;
- int schriftSize;
- public:
- //! Creates a new empty object
- DLLEXPORT Buchstabe();
- //! Deletes the object
- DLLEXPORT ~Buchstabe();
- //! Creates a new character with a specific size
- //! \param size The size of the character in pixels
- DLLEXPORT void NeuBuchstabe(Punkt& size);
- //! Sets the alpha value of a specific pixel
- //! \param pos The position of the pixel
- //! \param alpha The value of the pixel
- DLLEXPORT void setPixel(Punkt& pos, unsigned char alpha);
- //! Sets the alpha value of a specific pixel
- //! \param x The x position of the pixel
- //! \param y The y position of the pixel
- //! \param alpha The value of the pixel
- DLLEXPORT void setPixel(int x, int y, unsigned char alpha);
- //! Sets the alpha value of a specific pixel
- //! \param i The index of the pixel. Calculated as x + y *
- //! width and ranges from 0 to width * height - 1 \param alpha The value
- //! of the pixel
- DLLEXPORT void setPixel(int i, unsigned char alpha);
- //! Sets the font size this character belongs to
- //! \param sg The font size of the character.
- DLLEXPORT void setSchriftSize(int sg);
- //! Returns the font size this character belongs to
- DLLEXPORT int getSchriftSize() const;
- //! Returns the alpha values of the character as an array where the
- //! values are stored row by row
- DLLEXPORT unsigned char* getBuff() const;
- //! Returns the unscaled size of the character in pixels.
- DLLEXPORT const Punkt& getSize() const;
- //! Returns the width of the character in pixels
- DLLEXPORT int getBreite() const;
- //! Returns the height of the character in pixels
- DLLEXPORT int getHeight() const;
- };
- //! Stores all characters of the same font size.
- //! Used by the Font class
- class Alphabet : public virtual ReferenceCounter
- {
- private:
- Buchstabe** zeichen;
- int schriftSize;
- public:
- //! Creates an empty object
- DLLEXPORT Alphabet();
- //! Deletes the object
- DLLEXPORT ~Alphabet();
- //! Deletes all stored characters
- DLLEXPORT void NeuAlphabet();
- //! Adds a character to the alphabet.
- //! If the added character already exists, it will be overwritten
- //! \param i The ASCII code of the character to add
- //! \param buchstabe The character to add
- DLLEXPORT void setBuchstabe(unsigned char i, Buchstabe* buchstabe);
- //! Sets the font size of the alphabet and its stored characters
- //! \param gr The font size of the alphabet
- DLLEXPORT void setSchriftSize(int gr);
- //! Returns the stored character for a specific ASCII code
- //! \param i The ASCII code of the character \return A pointer to
- //! the character with increased reference counter
- DLLEXPORT Buchstabe* getBuchstabe(unsigned char i) const;
- //! Returns the stored character for a specific ASCII code
- //! \param i The ASCII code of the character \return A pointer to
- //! the character without increased reference counter
- DLLEXPORT Buchstabe* zBuchstabe(unsigned char i) const;
- //! Checks whether a character exists for a specific ASCII code
- //! \param b The ASCII code to check
- //! \return (true) if a character was found for the code. (false)
- //! otherwise
- DLLEXPORT bool hatBuchstabe(unsigned char b) const;
- //! Returns the font size whose characters are stored in this alphabet
- DLLEXPORT int getSchriftSize() const;
- };
- //! Stores a list of alphabets with different font sizes.
- //! Used by the Font class to store all characters sorted by font size.
- class AlphabetArray
- {
- private:
- Alphabet* alphabets[256];
- public:
- //! Creates a new list
- DLLEXPORT AlphabetArray();
- //! Adds an alphabet to the list.
- //! If an alphabet with the same font size already exists,
- //! the alphabet is not added \param alphabet The alphabet
- //! to add \return (true) if the alphabet was added. (false) otherwise.
- DLLEXPORT bool addAlphabet(Alphabet* alphabet);
- //! Removes an alphabet of a specific font size from the list
- //! \param sg The font size of the alphabet to remove
- //! \return (true) if an alphabet was removed. (false) otherwise
- DLLEXPORT bool removeAlphabet(unsigned char sg);
- //! Returns a specific alphabet with increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* getAlphabet(unsigned char sg) const;
- //! Returns a specific alphabet without increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* zAlphabet(unsigned char sg) const;
- };
- //! Stores all characters of a font in different font sizes
- class Font : public virtual ReferenceCounter
- {
- private:
- unsigned char alphabetAnzahl;
- AlphabetArray* alphabet;
- public:
- //! Creates an empty font
- DLLEXPORT Font();
- //! Deletes the object
- DLLEXPORT ~Font();
- //! Adds an alphabet to the font. If an alphabet of the same font
- //! size already exists, the alphabet is not added
- //! \param alphabet The alphabet to add
- //! \return (true) if the alphabet was added. (false) otherwise
- DLLEXPORT bool addAlphabet(Alphabet* alphabet);
- //! Removes a specific alphabet from the font
- //! \param sg The font size whose alphabet should be removed
- DLLEXPORT void removeAlphabet(unsigned char sg);
- //! Returns a specific alphabet with increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* getAlphabet(unsigned char sg) const;
- //! Returns a specific alphabet without increased reference counter
- //! \param sg The font size whose alphabet is sought
- //! \return (0) if no matching alphabet was found
- DLLEXPORT Alphabet* zAlphabet(unsigned char sg) const;
- //! Returns how many alphabets (and thus font sizes) the font contains
- DLLEXPORT unsigned char getAlphabetAnzahl() const;
- };
- class TextRenderer : public virtual ReferenceCounter
- {
- protected:
- Font* s;
- int schriftSize;
- int zeilenAbstand;
- int zeichenAbstand;
- int charWidths[256];
- int charHeights[256];
- public:
- DLLEXPORT TextRenderer();
- DLLEXPORT TextRenderer(Font* schrift);
- DLLEXPORT virtual ~TextRenderer();
- DLLEXPORT void setFontZ(Font* schrift);
- DLLEXPORT Font* getFont();
- DLLEXPORT Font* zFont();
- //! Sets the font size to draw with. The font automatically
- //! selects the appropriate alphabet for drawing \param sg The font size
- DLLEXPORT void setSchriftSize(int sg);
- //! Sets the line spacing to use for drawing
- //! \param za The line spacing to the bottom of the line above in pixels
- DLLEXPORT void setZeilenAbstand(int za);
- //! Sets the character spacing to use for drawing
- //! \param za The character spacing in pixels
- DLLEXPORT void setZeichenAbstand(int za);
- //! Inserts line breaks into the text so it is fully displayed
- //! at a given width \param zText The text to insert line breaks into
- //! \param maxBreite The width in pixels at which the text should be
- //! fully displayed
- DLLEXPORT virtual void textFormatieren(Text* zText, int maxBreite);
- //! Draws a specific text with cursor and coloring onto an image.
- //! Use (setPosition) and (setDrawSchriftGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param cpos The position of the cursor in the text
- //! \param cf The color of the cursor
- //! \param fbeg The position of the character in the text where coloring
- //! should begin. The text is colored from there to the cursor position
- //! \param ff The background color of the colored text
- //! \param f A function called for each character that returns its color
- DLLEXPORT virtual void renderText(int x,
- int y,
- const char* txt,
- Image& zRObj,
- std::function<int(int, int, int)> f,
- int cpos = -1,
- int cf = 0,
- int fbeg = -1,
- int ff = 0);
- //! Draws a specific text with cursor and coloring onto an image.
- //! Use (setPosition) and (setDrawSchriftGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param cpos The position of the cursor in the text
- //! \param cf The color of the cursor
- //! \param fbeg The position of the character in the text where coloring
- //! should begin. The text is colored from there to the cursor position
- //! \param ff The background color of the colored text
- //! \param f The color in which the text should be drawn
- DLLEXPORT virtual void renderText(int x,
- int y,
- const char* txt,
- Image& zRObj,
- int f,
- int cpos = -1,
- int cf = 0,
- int fbeg = -1,
- int ff = 0);
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawSchriftGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0);
- //! Returns the font size used for drawing
- DLLEXPORT int getSchriftSize() const;
- //! Determines how many pixels are needed to fully display a specific text
- //! \param txt The text whose width in pixels should be determined
- DLLEXPORT virtual int getTextBreite(const char* txt) const;
- //! Determines how many pixels are needed to fully display a specific text
- //! \param txt The text whose height in pixels should be determined
- DLLEXPORT virtual int getTextHeight(const char* txt) const;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const;
- //! Determines the maximum pixels needed to fully display a character
- DLLEXPORT virtual int getMaxCharWidth() const;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose height in pixels should be
- //! determined
- DLLEXPORT virtual int getCharHeight(const char c) const;
- //! Returns the line spacing in pixels to the bottom of the line above
- DLLEXPORT int getZeilenAbstand() const;
- //! Returns the character spacing in pixels on the x axis
- DLLEXPORT int getZeichenAbstand() const;
- //! Returns the scaled height needed by a drawn line in pixels
- DLLEXPORT int getZeilenHeight() const;
- //! Determines the character in the text that the mouse points to
- //! \param zTxt The text the mouse points to
- //! \param mausX The X position of the mouse in pixels relative to the
- //! position of the first character \param mausY The Y position of the
- //! mouse in pixels relative to the position of the first character
- DLLEXPORT virtual int textPos(
- const char* txt, int mausX, int mausY) const;
- };
- class GravurTextRenderer : public TextRenderer
- {
- public:
- DLLEXPORT GravurTextRenderer();
- DLLEXPORT GravurTextRenderer(Font* schrift);
- DLLEXPORT virtual ~GravurTextRenderer();
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawSchriftGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0) override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose height in pixels should be
- //! determined
- DLLEXPORT virtual int getCharHeight(const char c) const override;
- };
- class KursivTextRenderer : public TextRenderer
- {
- public:
- DLLEXPORT KursivTextRenderer();
- DLLEXPORT KursivTextRenderer(Font* schrift);
- DLLEXPORT virtual ~KursivTextRenderer();
- //! Draws a specific character with coloring onto an image.
- //! Use (setPosition) and (setDrawSchriftGroesse) to change position
- //! and size \param x x position of the first character
- //! \param y y position of the first character
- //! \param txt The text to draw
- //! \param zRObj The image to draw on
- //! \param color The color in which the text should be drawn
- //! \param underlined 1 if the text should be underlined
- //! \param selected 1 if the character should be colored
- //! \param selectedBackgroundColor The background color of the
- //! colored text
- DLLEXPORT virtual void renderChar(int& x,
- int y,
- char c,
- Image& zRObj,
- int color,
- bool underlined = 0,
- bool selected = 0,
- int selectedBackgroundColor = 0) override;
- //! Determines how many pixels are needed to fully display a specific
- //! character \param c The character whose width in pixels should be
- //! determined
- DLLEXPORT virtual int getCharWidth(const char c) const override;
- };
- } // namespace Framework
- #endif
|