Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  Kolja Strohm 14cc773e03 fixed some memory leaks 1 hari lalu
  Kolja Strohm 98c0ba3fd3 fixed some memory leaks 1 Minggu lalu
  Kolja Strohm 9229e3585f reduce intelisence warnings 1 Minggu lalu
  Kolja Strohm daddbffce6 enable more directx12 debugging 1 Minggu lalu
  Kolja Strohm 566f3c0e2d improve directx12 api 1 Minggu lalu
  Kolja Strohm 957cda4298 add Camera parameter to virtual fillGlobalShaderParams function 1 Minggu lalu
  Kolja Strohm 965721c63b add support for global root signature to pass shader arguments globally once for all shaders 1 Minggu lalu
  Kolja Strohm c9d84bda8d fix problems with array iterator remove and DX12HitGroup memory cleanup 1 Minggu lalu
  Kolja Strohm ce541bccb6 fix crash when botom level aceleration structure per updated during model loading 2 minggu lalu
  Kolja Strohm 10bdb9acdf make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass 2 minggu lalu
  Kolja Strohm b6d9189873 add missing DLLEXPORTs 2 minggu lalu
  Kolja Strohm 6a0eca2a6f improve rendering performance of raytracing by only updating tlas and sbt when an object was changed 2 minggu lalu
  Kolja Strohm 4019be49bb add automatically generated shader headers to git ignore 2 minggu lalu
  Kolja Strohm 3c1cac0ee0 add support for transparent models with directx 12 raytracing 2 minggu lalu
  Kolja Strohm 2366580e3b add support for textures to directx 12 raytracing 3 minggu lalu
  Kolja Strohm f40f72d501 fix ray generation 3 minggu lalu
  Kolja Strohm d13fcf00cb solve conficts 3 minggu lalu
  Kolja Strohm fecec60a42 fix array iterator != and == operators for empty arrays 3 minggu lalu
  Kolja Strohm 81603f7988 fix array iterator != and == operators for empty arrays 3 minggu lalu
  Kolja Strohm 89895d6ea1 fix crashes when new objects are added to the world 3 minggu lalu
  Kolja Strohm 989f791cef fix probelms when updating tlas with more instances then before 3 minggu lalu
  Kolja Strohm 01197ddb20 fix camera view distance and matrix memory layout 3 minggu lalu
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader 3 minggu lalu
  Kolja Strohm 192983a3cb fix problems with direcx12 api 3 minggu lalu
  Kolja Strohm c8d21ffde8 fix some compilation problems 4 minggu lalu
  Kolja Strohm 5ad9c07f41 implement shader binding table for directx12 raytracing 4 minggu lalu
  Kolja Strohm ddd1706364 implement basic rendering with raytracing in DX12GraphicsApi 4 minggu lalu
  Kolja Strohm 2ad1e21403 fix problems with descriptor heap creation 4 minggu lalu
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps 4 minggu lalu
  Kolja Strohm 0a20990ef2 add creation of ID3D12StateObject 1 bulan lalu