Commit történet

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  Kolja Strohm 98c0ba3fd3 fixed some memory leaks 1 hete
  Kolja Strohm 89895d6ea1 fix crashes when new objects are added to the world 3 hete
  Kolja Strohm 989f791cef fix probelms when updating tlas with more instances then before 3 hete
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader 3 hete
  Kolja Strohm 192983a3cb fix problems with direcx12 api 3 hete
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps 4 hete
  Kolja Strohm c74cfc915a build top level aceleration structure for raytracing with directx 12 1 hónapja