Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 01197ddb20 fix camera view distance and matrix memory layout hai 3 semanas
  Kolja Strohm ddd1706364 implement basic rendering with raytracing in DX12GraphicsApi hai 4 semanas
  Kolja Strohm 2ad1e21403 fix problems with descriptor heap creation hai 4 semanas
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps hai 4 semanas
  Kolja Strohm 3a33305a47 start work on dx12 raytraing shader pipeline configuration hai 1 mes
  Kolja Strohm c74cfc915a build top level aceleration structure for raytracing with directx 12 hai 1 mes
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing hai 1 mes
  Kolja Strohm 17af46188f split code files by direct x version hai 1 mes
  Kolja Strohm 3ad6193fb1 update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation hai 1 mes
  Kolja Strohm 65b085903e add and use ReadWriteLock instead of Critical when possible hai 6 meses
  Kolja Strohm e643f29caf fix linux build hai 6 meses
  Kolja Strohm 744fd4fb3a fix name clash with <time.h> hai 7 meses
  Kolja Strohm f602520c07 rename files to english names hai 7 meses
  Kolja Strohm 7e3068e3cb update platform toolset hai 7 meses
  Kolja Strohm 3bdaeb48a3 add runtime assembly compiler hai 1 ano
  Kolja Strohm 2c37ed70c8 fix string data validator rules and make json tests work again hai 1 ano
  Kolja Strohm 1f0017ee2d improve json editor hai 1 ano
  Kolja Strohm dfe62092f7 add console handler for better console applications %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 20065ae6e3 add Logging Configuration %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2a35079df7 add streams %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 544348198d Add Iterator Interface %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 7abf9d2f93 implement regular expressions %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 55079f49d8 add getFirstElement to XML Editor and getChildIndex to XML Element and fix Maybe type %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm b3c59f21f2 allow model collections to decide if they are rendered or ticked %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 19152b576a made some changes for c++20 %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm 5108479057 add base64 encoding and ZList 2D element %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm 30ecb1e460 Add ObjFile class to import 3d triangulated models from .obj files %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm 8bcc04ee9d add ByteArrayReader class %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm fb928b130b Add ImmutablePair and VecN Datatypes %!s(int64=4) %!d(string=hai) anos