Commit History

Автор SHA1 Съобщение Дата
  Kolja Strohm ce541bccb6 fix crash when botom level aceleration structure per updated during model loading преди 2 седмици
  Kolja Strohm 10bdb9acdf make DX12 Graphics API more abstract to be able to render custom objects easier in a subclass преди 2 седмици
  Kolja Strohm 2366580e3b add support for textures to directx 12 raytracing преди 3 седмици
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader преди 3 седмици
  Kolja Strohm 192983a3cb fix problems with direcx12 api преди 3 седмици
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing преди 1 месец
  Kolja Strohm 8d15d68f49 implement bottom level acceleration structure generation for raytracing with directx 12 преди 1 месец
  Kolja Strohm 17af46188f split code files by direct x version преди 1 месец