Kolja Strohm
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2c4bf53892
actually use raytracing in the default RayGen shader
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il y a 3 semaines |
Kolja Strohm
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192983a3cb
fix problems with direcx12 api
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il y a 3 semaines |
Kolja Strohm
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c8d21ffde8
fix some compilation problems
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il y a 4 semaines |
Kolja Strohm
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5ad9c07f41
implement shader binding table for directx12 raytracing
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il y a 4 semaines |
Kolja Strohm
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ddd1706364
implement basic rendering with raytracing in DX12GraphicsApi
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il y a 4 semaines |
Kolja Strohm
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2ad1e21403
fix problems with descriptor heap creation
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il y a 4 semaines |
Kolja Strohm
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50353c03c5
add generation of the shader descriptor heaps
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il y a 4 semaines |
Kolja Strohm
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c74cfc915a
build top level aceleration structure for raytracing with directx 12
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il y a 1 mois |
Kolja Strohm
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3b9f86fe41
prepare creation of Top level aceleration structure for raytracing
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il y a 1 mois |
Kolja Strohm
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8d15d68f49
implement bottom level acceleration structure generation for raytracing with directx 12
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il y a 1 mois |
Kolja Strohm
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17af46188f
split code files by direct x version
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il y a 1 mois |