História revízii

Autor SHA1 Správa Dátum
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader 3 týždňov pred
  Kolja Strohm 192983a3cb fix problems with direcx12 api 4 týždňov pred
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing 1 mesiac pred
  Kolja Strohm 8d15d68f49 implement bottom level acceleration structure generation for raytracing with directx 12 1 mesiac pred
  Kolja Strohm 17af46188f split code files by direct x version 1 mesiac pred