Kolja Strohm
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192983a3cb
fix problems with direcx12 api
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4 недель назад |
Kolja Strohm
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50353c03c5
add generation of the shader descriptor heaps
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4 недель назад |
Kolja Strohm
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3ad6193fb1
update GraphicsApi Interface to be able to implement raytracing within the DirectX 12 implementation
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1 месяц назад |
Kolja Strohm
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65b085903e
add and use ReadWriteLock instead of Critical when possible
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6 месяцев назад |
Kolja Strohm
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ca5b297b33
rename german functions and variables
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7 месяцев назад |
Kolja Strohm
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6d8242d203
rename remaning german classes
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7 месяцев назад |
Kolja Strohm
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0cf586aea2
rename more classes
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7 месяцев назад |
Kolja Strohm
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f602520c07
rename files to english names
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7 месяцев назад |
Kolja Strohm
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6b4be074d7
fix problems with special characters
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7 месяцев назад |
Kolja Strohm
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1f81cb1f4a
change file encoding and translate comments to english
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7 месяцев назад |
Kolja Strohm
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a532168d2f
apply new code formatter
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4 лет назад |
Kolja Strohm
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40bccf56ce
support basic render to texture
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4 лет назад |
Kolja Strohm
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551183b7ce
introduce vertex and index buffer for each 3d model
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4 лет назад |
Kolja Strohm
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8c1e86952d
use more flexible implementation of reference counting
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5 лет назад |
Kolja Strohm
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853d9459cb
Fexed linux build
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7 лет назад |
Kolja Strohm
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6885bc3358
Direct X12 API Basis implementiert
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7 лет назад |
Kolja Strohm
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74cf6e1089
Abhängigkeit von direct x 11 entfernt (wird dynamisch hinzu geladen wenn es benötigt wird)
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7 лет назад |
Kolja Strohm
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4fcb4db963
Render Code in GraphicsApi Klasse ausgelagert, um verschiedene DirectX Versionen unterstützen zu können
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7 лет назад |
Kolja Strohm
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49191afa5a
Direct X code wird in Graphics API ausgelagert
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7 лет назад |