Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 2366580e3b add support for textures to directx 12 raytracing hai 3 semanas
  Kolja Strohm 89895d6ea1 fix crashes when new objects are added to the world hai 3 semanas
  Kolja Strohm 01197ddb20 fix camera view distance and matrix memory layout hai 3 semanas
  Kolja Strohm 2c4bf53892 actually use raytracing in the default RayGen shader hai 3 semanas
  Kolja Strohm 192983a3cb fix problems with direcx12 api hai 3 semanas
  Kolja Strohm 5ad9c07f41 implement shader binding table for directx12 raytracing hai 4 semanas
  Kolja Strohm ddd1706364 implement basic rendering with raytracing in DX12GraphicsApi hai 4 semanas
  Kolja Strohm 2ad1e21403 fix problems with descriptor heap creation hai 4 semanas
  Kolja Strohm 50353c03c5 add generation of the shader descriptor heaps hai 4 semanas
  Kolja Strohm 0a20990ef2 add creation of ID3D12StateObject hai 1 mes
  Kolja Strohm 3a33305a47 start work on dx12 raytraing shader pipeline configuration hai 1 mes
  Kolja Strohm 3b9f86fe41 prepare creation of Top level aceleration structure for raytracing hai 1 mes
  Kolja Strohm 8d15d68f49 implement bottom level acceleration structure generation for raytracing with directx 12 hai 1 mes
  Kolja Strohm 17af46188f split code files by direct x version hai 1 mes
  Kolja Strohm 770b38caf9 improve translations hai 7 meses
  Kolja Strohm ca5b297b33 rename german functions and variables hai 7 meses
  Kolja Strohm c2614a5862 translate remaining german comments in cpp files hai 7 meses
  Kolja Strohm ae192c7464 more translations hai 7 meses
  Kolja Strohm 6b4be074d7 fix problems with special characters hai 7 meses
  Kolja Strohm 1f81cb1f4a change file encoding and translate comments to english hai 7 meses
  Kolja Strohm a532168d2f apply new code formatter %!s(int64=4) %!d(string=hai) anos
  Kolja Strohm 551183b7ce introduce vertex and index buffer for each 3d model %!s(int64=4) %!d(string=hai) anos