Kolja Strohm
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2c4bf53892
actually use raytracing in the default RayGen shader
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3 周之前 |
Kolja Strohm
|
192983a3cb
fix problems with direcx12 api
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4 周之前 |
Kolja Strohm
|
50353c03c5
add generation of the shader descriptor heaps
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4 周之前 |
Kolja Strohm
|
c74cfc915a
build top level aceleration structure for raytracing with directx 12
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1 月之前 |