123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- #define variable
- #include "Variablen.h"
- #include <Punkt.h>
- #include <DateiSystem.h>
- void initVariables( Schrift *zSchrift, Bildschirm *zBildschirm )
- {
- loginKlient = new LoginKlient();
- registerKlient = new RegisterKlient();
- infoKlient = new InformationKlient();
- chatKlient = new ChatKlient();
- anmeldungKlient = new AnmeldungKlient();
- spielKlient = new SpielKlient();
- shopKlient = new ShopKlient();
- historieKlient = new HistorieKlient();
- newsKlient = new NewsKlient();
- editorKlient = new EditorKlient();
- kartenKlient = new KartenKlient();
- minigameClient = new MinigameClient();
- vorLogin = new VorLogin( zSchrift, zBildschirm );
- nachLogin = new NachLogin( zSchrift, zBildschirm );
- Animation2DData *lad = new Animation2DData();
- LTDBDatei *ladd = new LTDBDatei();
- ladd->setDatei( new Text( "data/bilder/ladeanimation.ltdb" ) );
- lad->ladeAnimation( ladd );
- lad->setFPS( 30 );
- lad->setWiederhohlend( 1 );
- ladeAnimation = new Animation2D();
- ladeAnimation->setPosition( BildschirmGröße() / 2 - Punkt( 25, 25 ) );
- ladeAnimation->setSize( 50, 50 );
- ladeAnimation->setAPS( 450 );
- ladeAnimation->setAnimationDataZ( lad );
- ladeAnimation->setRahmen( 1 );
- ladeAnimation->setRahmenBreite( 1 );
- ladeAnimation->setRahmenFarbe( 0xFFFFFFFF );
- zBildschirm->setOnTopZeichnung( ladeAnimation );
- aktion = 2;
- hauptScreen = zBildschirm->getThis();
- bilder = new Bilder();
- updateH = new UpdateHandler();
- dllDateien = new DLLDateien();
- keepAliveTh = new KeepAliveTh();
- _render = 1;
- }
- void releaseVariables()
- {
- _render = 0;
- keepAliveTh->doExit();
- keepAliveTh->warteAufThread( 1000 );
- if( keepAliveTh->isRunning() )
- keepAliveTh->ende();
- delete keepAliveTh;
- keepAliveTh = 0;
- if( vorLogin )
- vorLogin = vorLogin->release();
- if( nachLogin )
- nachLogin = nachLogin->release();
- if( loginKlient )
- loginKlient = loginKlient->release();
- if( registerKlient )
- registerKlient = registerKlient->release();
- if( infoKlient )
- infoKlient = (InformationKlient*)infoKlient->release();
- if( chatKlient )
- chatKlient = chatKlient->release();
- if( anmeldungKlient )
- anmeldungKlient = anmeldungKlient->release();
- if( spielKlient )
- spielKlient = (SpielKlient*)spielKlient->release();
- if( shopKlient )
- shopKlient = shopKlient->release();
- if( historieKlient )
- historieKlient = historieKlient->release();
- if( newsKlient )
- newsKlient = newsKlient->release();
- if( editorKlient )
- editorKlient = (EditorKlient*)editorKlient->release();
- if( kartenKlient )
- kartenKlient = kartenKlient->release();
- if( minigameClient )
- minigameClient = (MinigameClient*)minigameClient->release();
- if( ladeAnimation )
- ladeAnimation = ladeAnimation->release();
- if( hauptScreen )
- hauptScreen = hauptScreen->release();
- if( bilder )
- {
- bilder->release();
- bilder = 0;
- }
- if( updateH )
- updateH->release();
- if( dllDateien )
- dllDateien = dllDateien->release();
- }
|