123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736 |
- unit UIni;
- interface
-
- uses IniFiles,UMyUtils;
- procedure ReadDifficulty;
- procedure RewriteDifficulty;
- procedure ReadRoomtypes;
- procedure RewriteRoomtypes;
- procedure RewriteOrigSizes;
- procedure ReadOrigSizes;
- procedure ReadMPSet;
- procedure RewriteMPSet;
- procedure ReadPanelConfigs;
- procedure RewritePanelConfigs;
- var
- ini:TMyIni;
- ROOMini:TMyIni;
- PanelIni:TMyIni;
- OrigSizes:array[0..55] of Real;
- //Form1.Left,Form1.Top,Form1.Width,Form1.Height,Form1.BorderStyle, 0..4
- //Round(Panel8.Left/Form1.Width),Round(Panel8.Width/Form1.Width), 5..6
- //Round(Panel8.Top/Form1.Height),Round(Panel8.Height/Form1.Height), 7..8
- //Round(Panel9.Left/Form1.Width),Round(Panel9.Width/Form1.Width), 9..10
- //Round(Panel9.Top/Form1.Height),Round(Panel9.Height/Form1.Height), 11..12
- //MenuFont.Font.Size/Form1.Height, 13..13
- //PlayerGoalDistFont.Font.Size/Form1.Height 14..14
- //MainMenu.Position.X/Form1.Width, 15..15
- //MainMenu.Position.Y/Form1.Height, 16..16
- //0,0,0,0, 17..20
- //GLHUDText1.Position.X/Form1.Width,GLHUDText1.Position.Y/Form1.Height,21..22
- //GLHUDText2.Position.X/Form1.Width,GLHUDText2.Position.Y/Form1.Height,23..24
- //Round(Panel13.Left/Form1.Width),Round(Panel13.Width/Form1.Width), 25..26
- //Round(Panel13.Top/Form1.Height),Round(Panel13.Height/Form1.Height), 27..28
- //Round(Panel8.Font.Size/Form1.Width), 29..29
- //Round(Panel9.Font.Size/Form1.Width),0, 30..31
- //Round(Panel11.Font.Size/Form1.Width),MenuFont.Font.Size/Form1.Width,32..33
- //Round(Panel13.Font.Size/Form1.Width) 34..34
- //RichEdit1.Left/Form1.Width,RichEdit1.Width/Form1.Width, 35..36
- //RichEdit1.Top/Form1.Height,RichEdit1.Height/Form1.Height 37..38
- //Richedit1.Font.Size/Form1.Height, 39..39
- //SettingsMenu.Position.X/Form1.Width, 40..40
- //SettingsMenu.Position.Y/Form1.Height 41..41
- //VideoMenu.Position.X/Form1.Width, 42..42
- //VideoMenu.Position.Y/Form1.Height 43..43
- //0,0 44..45
- //MPMenu.Position.X/Form1.Width, 46..46
- //MPMenu.Position.Y/Form1.Height, 47..47
- //MPHostMenu.Position.X/Form1.Width, 48..48
- //MPHostMenu.Position.Y/Form1.Height, 49..49
- //MPJoinMenu.Position.X/Form1.Width, 50..50
- //MPJoinMenu.Position.Y/Form1.Height, 51..51
- //ThrustBar.Top/Form1.Height,ThrustBar.Left/Form1.Width, 52..53
- //ThrustBar.Height/Form1.Height,ThrustBar.Width/Form1.Width, 54..55
- implementation
- uses Unit1,SysUtils,TypInfo,Forms,UNetwork,UCreateRaum,Windows;
- procedure ReadRoomtypes;
- var C1:Integer; S1,S2:string; C2:THeight;
- begin
- C1:=0;
- repeat
- S2:='RT_'+IntToStr(C1);
- ROOMini.SectionDefault:=ini.ReadString('Roomtypelist',S2,'');
- S1:=ini.ReadString('Roomtypelist',S2,'');
- if S1='' then Break;
- SetLength(Roomtypes,C1+1);
- Roomtypes[C1].ID:=C1;
- ROOMini.Read('Roomfrequenzy',
- Roomtypes[C1].Roomfrequenzy);
- ROOMini.Read('GreenWallsAround',
- Roomtypes[C1].GreenWallsAround);
- ROOMini.Read('ChangeWallsAtArrival',
- Roomtypes[C1].ChangeWallsAtArrival);
- ROOMini.Read('ChangeSpeedAtArrival',
- Roomtypes[C1].ChangeSpeedAtArrival);
- ROOMini.Read('TurnPlayer',
- Roomtypes[C1].TurnPlayer);
- ROOMini.Read('PortPlayerToCenter',
- Roomtypes[C1].PortPlayerToCenter);
- ROOMini.Read('ChangeOtherPlayerSpeed',
- Roomtypes[C1].ChangeOtherPlayerSpeed);
- ROOMini.Read('Contaminate',
- Roomtypes[C1].Contaminate);
- ROOMini.Read('OPTanzGegner',
- Roomtypes[C1].OPTanzGegner);
- ROOMini.Read('Passierbar',true,
- Roomtypes[C1].Passierbar);
- ROOMini.Read('NotAtSpawn',true,
- Roomtypes[C1].NotAtSpawn);
- ROOMini.Read('MaterialNameUp','Ceiling',
- Roomtypes[C1].MaterialName[Up]);
- ROOMini.Read('MaterialNameDown','Grass',
- Roomtypes[C1].MaterialName[Down]);
- ROOMini.Read('WinAtArrival',
- Roomtypes[C1].WinAtArrival);
- ROOMini.Read('WallCageTrap',
- Roomtypes[C1].WallCageTrap);
- ROOMini.Read('NotNextToSelf',
- Roomtypes[C1].NotNextToSelf);
- ROOMini.Read('SPInvisible',
- Roomtypes[C1].SPInvisible);
- for C2:=Low(THeight) to High(THeight) do begin
- ROOMini.Read(
- 'ChangeAtArrivalTo'+GetEnumName(TypeInfo(THeight), Integer(C2)),-1,
- Roomtypes[C1].ChangeAtArrivalTo[C2]);
- ROOMini.Read(
- 'Explode'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].Explode[C2]);
- ROOMini.Read(
- 'ExplodeOtherPlayer'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].ExplodeOtherPlayer[C2]);
- ROOMini.Read(
- 'PortTo'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].PortTo[C2]);
- ROOMini.Read(
- 'TurnToGoal'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].TurnToGoal[C2]);
- ROOMini.Read(
- 'YSNP'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].YSNP[C2]);
- ROOMini.Read(
- 'TurnRandom'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].TurnRandom[C2]);
- ROOMini.Read(
- 'PushPlayer'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].PushPlayer[C2]);
- ROOMini.Read(
- 'InkOthers'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].InkOthers[C2]);
- ROOMini.Read(
- 'ChangeSpeedRandom'+GetEnumName(TypeInfo(THeight), Integer(C2)),
- Roomtypes[C1].ChangeSpeedRandom[C2]);
- end;
- inc(C1);
- until false;
- end;
- procedure RewriteRoomtypes;
- begin
- ini.SectionDefault:='Roomtypelist';
- ini.Write('RT_0','empty');
- ini.Write('RT_1','Arrow');
- ini.Write('RT_2','Goal');
- ini.Write('RT_3','YSNP');
- ini.Write('RT_4','Green');
- ini.Write('RT_5','GreenTrap');
- ini.Write('RT_6','WallTrap');
- ini.Write('RT_7','Speed');
- ini.Write('RT_8','RedSpeed');
- ini.Write('RT_9','GreenSpeed');
- ini.Write('RT_10','Turner');
- ini.Write('RT_11','UpDownPorter');
- ini.Write('RT_12','UpPorter');
- ini.Write('RT_13','DownPorter');
- ini.Write('RT_14','Explosion');
- ini.Write('RT_15','RainbowTrap');
- ini.Write('RT_16','PusherDown');
- ini.Write('RT_17','BlackExplosion');
- ini.Write('RT_18','Lightning');
- ini.Write('RT_19','Contamination');
- ini.Write('RT_20','PusherUp');
- ini.Write('RT_21','PusherUpDown');
- ini.Write('RT_22','InkDown');
- ini.Write('RT_23','InkUp');
- ini.Write('RT_24','InkUpDown');
- ini.Write('RT_25','OPTanzGegnerraum');
- ini.Write('RT_26','ArrowSpawner');
- ini.Write('RT_27','RandomSpeed');
- ini.Write('RT_28','OpenUp');
- ini.Write('RT_29','OpenDown');
- ini.Write('RT_30','OpenUpDown');
- ini.Write('RT_31','Bonbon');
- ROOMini.WriteInteger('empty','ID',0);
- ROOMini.WriteFloat('empty','Roomfrequenzy',0);
- ROOMini.WriteBool('empty','NotAtSpawn',false);
- ROOMini.WriteString('Arrow','MaterialNameDown','Grass');
- ROOMini.WriteString('Arrow','MaterialNameUp','Arrow');
- ROOMini.WriteInteger('Arrow','ID',1);
- ROOMini.WriteFloat('Arrow','Roomfrequenzy',0.02);
- ROOMini.WriteBool('Arrow','TurnToGoalUp',true);
- ROOMini.WriteBool('Arrow','NotAtSpawn',false);
- ROOMini.WriteBool('Arrow','NotNextToSelf',true);
- ROOMini.WriteString('Goal','MaterialNameUp','Goal');
- ROOMini.WriteInteger('Goal','ID',2);
- ROOMini.WriteFloat('Goal','Roomfrequenzy',0);
- ROOMini.WriteBool('Goal','WinAtArrival',true);
- ROOMini.WriteBool('Goal','TurnRandomUp',true);
- ROOMini.WriteBool('Goal','NotAtSpawn',false);
- ROOMini.WriteBool('Goal','NotNextToSelf',true);
- ROOMini.WriteString('YSNP','MaterialNameDown','YSNP');
- ROOMini.WriteString('YSNP','MaterialNameUp','Ceiling');
- ROOMini.WriteInteger('YSNP','ID',3);
- ROOMini.WriteFloat('YSNP','Roomfrequenzy',0.02);
- ROOMini.WriteBool('YSNP','YSNPUp',true);
- ROOMini.WriteBool('YSNP','YSNPDown',true);
- ROOMini.WriteBool('YSNP','TurnPlayer',false);
- ROOMini.WriteBool('YSNP','PortPlayerToCenter',false);
- ROOMini.WriteBool('YSNP','Passierbar',false);
- ROOMini.WriteBool('YSNP','TurnRandomDown',true);
- ROOMini.WriteBool('YSNP','NotNextToSelf',true);
- ROOMini.WriteString('Green','MaterialNameDown','Grass');
- ROOMini.WriteString('Green','MaterialNameUp','Ceiling');
- ROOMini.WriteInteger('Green','ID',4);
- ROOMini.WriteFloat('Green','Roomfrequenzy',0.042);
- ROOMini.WriteBool('Green','YSNPUp',false);
- ROOMini.WriteBool('Green','YSNPDown',false);
- ROOMini.WriteBool('Green','GreenWallsAround',true);
- ROOMini.WriteBool('Green','ChangeWallsAtArrival',false);
- ROOMini.WriteBool('Green','TurnPlayer',false);
- ROOMini.WriteBool('Green','PortPlayerToCenter',false);
- ROOMini.WriteString('GreenTrap','MaterialNameDown','Grass');
- ROOMini.WriteString('GreenTrap','MaterialNameUp','Ceiling');
- ROOMini.WriteInteger('GreenTrap','ID',5);
- ROOMini.WriteFloat('GreenTrap','Roomfrequenzy',0.042);
- ROOMini.WriteBool('GreenTrap','YSNPUp',false);
- ROOMini.WriteBool('GreenTrap','YSNPDown',false);
- ROOMini.WriteBool('GreenTrap','GreenWallsAround',false);
- ROOMini.WriteInteger('GreenTrap','ChangeAtArrivalToUp',4);
- ROOMini.WriteInteger('GreenTrap','ChangeAtArrivalToDown',4);
- ROOMini.WriteBool('GreenTrap','ChangeWallsAtArrival',false);
- ROOMini.WriteBool('GreenTrap','TurnPlayer',true);
- ROOMini.WriteBool('GreenTrap','PortPlayerToCenter',true);
- ROOMini.WriteInteger('WallTrap','ID',6);
- ROOMini.WriteFloat('WallTrap','Roomfrequenzy',0.035);
- ROOMini.WriteBool('WallTrap','YSNPUp',false);
- ROOMini.WriteBool('WallTrap','YSNPDown',false);
- ROOMini.WriteBool('WallTrap','GreenWallsAround',false);
- ROOMini.WriteInteger('WallTrap','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('WallTrap','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('WallTrap','ChangeWallsAtArrival',true);
- ROOMini.WriteBool('WallTrap','TurnPlayer',false);
- ROOMini.WriteBool('WallTrap','PortPlayerToCenter',false);
- ROOMini.WriteBool('WallTrap','Passierbar',false);
- ROOMini.WriteString('Speed','MaterialNameDown','BlueSpeed');
- ROOMini.WriteInteger('Speed','ID',7);
- ROOMini.WriteFloat('Speed','Roomfrequenzy',0.07);
- ROOMini.WriteBool('Speed','YSNPUp',false);
- ROOMini.WriteBool('Speed','YSNPDown',false);
- ROOMini.WriteBool('Speed','GreenWallsAround',false);
- ROOMini.WriteInteger('Speed','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('Speed','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('Speed','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('Speed','ChangeSpeedAtArrival',2);
- ROOMini.WriteBool('Speed','TurnPlayer',false);
- ROOMini.WriteBool('Speed','PortPlayerToCenter',false);
- ROOMini.WriteBool('Speed','TurnRandomDown',true);
- ROOMini.WriteString('RedSpeed','MaterialNameDown','RedSpeed');
- ROOMini.WriteInteger('RedSpeed','ID',8);
- ROOMini.WriteFloat('RedSpeed','Roomfrequenzy',0.015);
- ROOMini.WriteInteger('RedSpeed','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('RedSpeed','ChangeAtArrivalToDown',0);
- ROOMini.WriteFloat('RedSpeed','ChangeSpeedAtArrival',-10);
- ROOMini.WriteBool('RedSpeed','TurnRandomDown',true);
- ROOMini.WriteString('GreenSpeed','MaterialNameDown','GreenSpeed');
- ROOMini.WriteInteger('GreenSpeed','ID',9);
- ROOMini.WriteFloat('GreenSpeed','Roomfrequenzy',0.008);
- ROOMini.WriteBool('GreenSpeed','YSNPUp',false);
- ROOMini.WriteBool('GreenSpeed','YSNPDown',false);
- ROOMini.WriteBool('GreenSpeed','GreenWallsAround',false);
- ROOMini.WriteInteger('GreenSpeed','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('GreenSpeed','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('GreenSpeed','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('GreenSpeed','ChangeSpeedAtArrival',10);
- ROOMini.WriteBool('GreenSpeed','TurnPlayer',false);
- ROOMini.WriteBool('GreenSpeed','PortPlayerToCenter',false);
- ROOMini.WriteBool('GreenSpeed','TurnRandomDown',true);
- ROOMini.WriteBool('GreenSpeed','NotNextToSelf',true);
- ROOMini.WriteString('Turner','MaterialNameUp','Turner');
- ROOMini.WriteInteger('Turner','ID',10);
- ROOMini.WriteFloat('Turner','Roomfrequenzy',0.1);
- ROOMini.WriteBool('Turner','ExplodeDown',false);
- ROOMini.WriteBool('Turner','ExplodeUp',false);
- ROOMini.WriteBool('Turner','PortToUp',false);
- ROOMini.WriteBool('Turner','PortToDown',false);
- ROOMini.WriteBool('Turner','TurnToGoalUp',false);
- ROOMini.WriteBool('Turner','TurnToGoalDown',false);
- ROOMini.WriteBool('Turner','YSNPUp',false);
- ROOMini.WriteBool('Turner','YSNPDown',false);
- ROOMini.WriteBool('Turner','GreenWallsAround',false);
- ROOMini.WriteBool('Turner','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('Turner','ChangeSpeedAtArrival',0);
- ROOMini.WriteBool('Turner','TurnPlayer',true);
- ROOMini.WriteBool('Turner','PortPlayerToCenter',true);
- ROOMini.WriteString('UpDownPorter','MaterialNameDown','PortDownUp');
- ROOMini.WriteString('UpDownPorter','MaterialNameUp','PortUpDown');
- ROOMini.WriteInteger('UpDownPorter','ID',11);
- ROOMini.WriteFloat('UpDownPorter','Roomfrequenzy',0.015);
- ROOMini.WriteBool('UpDownPorter','ExplodeDown',false);
- ROOMini.WriteBool('UpDownPorter','ExplodeUp',false);
- ROOMini.WriteBool('UpDownPorter','PortToUp',true);
- ROOMini.WriteBool('UpDownPorter','PortToDown',true);
- ROOMini.WriteBool('UpDownPorter','TurnToGoalUp',false);
- ROOMini.WriteBool('UpDownPorter','TurnToGoalDown',false);
- ROOMini.WriteBool('UpDownPorter','YSNPUp',false);
- ROOMini.WriteBool('UpDownPorter','YSNPDown',false);
- ROOMini.WriteBool('UpDownPorter','GreenWallsAround',false);
- // ROOMini.WriteInteger('UpDownPorter','ChangeAtArrivalToUp',0);
- // ROOMini.WriteInteger('UpDownPorter','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('UpDownPorter','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('UpDownPorter','ChangeSpeedAtArrival',0);
- ROOMini.WriteBool('UpDownPorter','TurnPlayer',false);
- ROOMini.WriteBool('UpDownPorter','PortPlayerToCenter',false);
- ROOMini.WriteBool('UpDownPorter','NotNextToSelf',true);
- ROOMini.WriteString('UpPorter','MaterialNameDown','PortDownUp');
- ROOMini.WriteInteger('UpPorter','ID',12);
- ROOMini.WriteFloat('UpPorter','Roomfrequenzy',0.03);
- ROOMini.WriteBool('UpPorter','ExplodeDown',false);
- ROOMini.WriteBool('UpPorter','ExplodeUp',false);
- ROOMini.WriteBool('UpPorter','PortToUp',true);
- ROOMini.WriteBool('UpPorter','PortToDown',false);
- ROOMini.WriteBool('UpPorter','TurnToGoalUp',false);
- ROOMini.WriteBool('UpPorter','TurnToGoalDown',false);
- ROOMini.WriteBool('UpPorter','YSNPUp',false);
- ROOMini.WriteBool('UpPorter','YSNPDown',false);
- ROOMini.WriteBool('UpPorter','GreenWallsAround',false);
- // ROOMini.WriteInteger('UpPorter','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('UpPorter','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('UpPorter','ChangeSpeedAtArrival',0);
- ROOMini.WriteBool('UpPorter','TurnPlayer',false);
- ROOMini.WriteBool('UpPorter','PortPlayerToCenter',false);
- ROOMini.WriteBool('UpPorter','NotNextToSelf',true);
- ROOMini.WriteString('DownPorter','MaterialNameUp','PortUpDown');
- ROOMini.WriteInteger('DownPorter','ID',13);
- ROOMini.WriteFloat('DownPorter','Roomfrequenzy',0.03);
- ROOMini.WriteBool('DownPorter','ExplodeDown',false);
- ROOMini.WriteBool('DownPorter','ExplodeUp',false);
- ROOMini.WriteBool('DownPorter','PortToUp',false);
- ROOMini.WriteBool('DownPorter','PortToDown',true);
- ROOMini.WriteBool('DownPorter','TurnToGoalUp',false);
- ROOMini.WriteBool('DownPorter','TurnToGoalDown',false);
- ROOMini.WriteBool('DownPorter','YSNPUp',false);
- ROOMini.WriteBool('DownPorter','YSNPDown',false);
- ROOMini.WriteBool('DownPorter','GreenWallsAround',false);
- // ROOMini.WriteInteger('DownPorter','ChangeAtArrivalToUp',0);
- ROOMini.WriteBool('DownPorter','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('DownPorter','ChangeSpeedAtArrival',0);
- ROOMini.WriteBool('DownPorter','TurnPlayer',false);
- ROOMini.WriteBool('DownPorter','PortPlayerToCenter',false);
- ROOMini.WriteBool('DownPorter','NotNextToSelf',true);
- ROOMini.WriteString('Explosion','MaterialNameDown','Explosion');
- ROOMini.WriteInteger('Explosion','ID',14);
- ROOMini.WriteFloat('Explosion','Roomfrequenzy',0.005);
- ROOMini.WriteBool('Explosion','ExplodeDown',true);
- ROOMini.WriteBool('Explosion','ExplodeUp',true);
- ROOMini.WriteInteger('Explosion','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('Explosion','ChangeAtArrivalToDown',0);
- ROOMini.WriteBool('Explosion','ChangeWallsAtArrival',false);
- ROOMini.WriteFloat('Explosion','ChangeSpeedAtArrival',0);
- ROOMini.WriteBool('Explosion','TurnRandomDown',true);
- ROOMini.WriteInteger('RainbowTrap','ID',15);
- ROOMini.WriteFloat('RainbowTrap','Roomfrequenzy',0.05);
- ROOMini.WriteBool('RainbowTrap','PortToUp',true);
- ROOMini.WriteBool('RainbowTrap','PortToDown',true);
- ROOMini.WriteInteger('RainbowTrap','ChangeAtArrivalToUp',0);
- ROOMini.WriteInteger('RainbowTrap','ChangeAtArrivalToDown',0);
- ROOMini.WriteString('PusherDown','MaterialNameDown','PusherDown');
- ROOMini.WriteInteger('PusherDown','ID',16);
- ROOMini.WriteFloat('PusherDown','Roomfrequenzy',0.04);
- ROOMini.WriteBool('PusherDown','PushPlayerDown',true);
- ROOMini.WriteBool('PusherDown','TurnRandomDown',true);
- // ROOMini.WriteString('BlackExplosion','MaterialNameDown','BlackExplosion');
- // ROOMini.WriteInteger('BlackExplosion','ID',17);
- // ROOMini.WriteFloat('BlackExplosion','Roomfrequenzy',0.01);
- // ROOMini.WriteBool('BlackExplosion','ExplodeOtherPlayerUp',true);
- // ROOMini.WriteBool('BlackExplosion','ExplodeOtherPlayerDown',true);
- // ROOMini.WriteInteger('BlackExplosion','ChangeAtArrivalToUp',0);
- // ROOMini.WriteInteger('BlackExplosion','ChangeAtArrivalToDown',0);
- // ROOMini.WriteBool('BlackExplosion','TurnRandomDown',true);
- // ROOMini.WriteBool('BlackExplosion','NotNextToSelf',true);
- // ROOMini.WriteBool('BlackExplosion','SPInvisible',true);
- // ROOMini.WriteString('Lightning','MaterialNameUp','Lightning');
- // ROOMini.WriteInteger('Lightning','ID',18);
- // ROOMini.WriteFloat('Lightning','Roomfrequenzy',0.025);
- // ROOMini.WriteInteger('Lightning','ChangeAtArrivalToUp',0);
- // ROOMini.WriteInteger('Lightning','ChangeAtArrivalToDown',0);
- // ROOMini.WriteBool('Lightning','ChangeOtherPlayerSpeed',true);
- // ROOMini.WriteBool('Lightning','TurnRandomUp',true);
- // ROOMini.WriteBool('Lightning','NotNextToSelf',true);
- // ROOMini.WriteBool('Lightning','SPInvisible',true);
- ROOMini.WriteString('Contamination','MaterialNameDown','ContaminationDown');
- ROOMini.WriteString('Contamination','MaterialNameUp','ContaminationUp');
- ROOMini.WriteInteger('Contamination','ID',19);
- ROOMini.WriteFloat('Contamination','Roomfrequenzy',0.005);
- ROOMini.WriteBool('Contamination','Contaminate',true);
- ROOMini.WriteBool('Contamination','Passierbar',false);
- ROOMini.WriteBool('Contamination','TurnRandomUp',true);
- ROOMini.WriteBool('Contamination','TurnRandomDown',true);
-
- ROOMini.WriteString('PusherUp','MaterialNameUp','PusherUp');
- ROOMini.WriteInteger('PusherUp','ID',20);
- ROOMini.WriteFloat('PusherUp','Roomfrequenzy',0.04);
- ROOMini.WriteBool('PusherUp','PushPlayerUp',true);
- ROOMini.WriteBool('PusherUp','TurnRandomUp',true);
- ROOMini.WriteString('PusherUpDown','MaterialNameDown','PusherDown');
- ROOMini.WriteString('PusherUpDown','MaterialNameUp','PusherUp');
- ROOMini.WriteInteger('PusherUpDown','ID',21);
- ROOMini.WriteFloat('PusherUpDown','Roomfrequenzy',0.01);
- ROOMini.WriteBool('PusherUpDown','PushPlayerUp',true);
- ROOMini.WriteBool('PusherUpDown','PushPlayerDown',true);
- ROOMini.WriteBool('PusherUpDown','TurnRandomUp',true);
- ROOMini.WriteBool('PusherUpDown','TurnRandomDown',true);
- ROOMini.WriteBool('PusherUpDown','Passierbar',false);
- // ROOMini.WriteString('InkDown','MaterialNameDown','InkDown');
- // ROOMini.WriteInteger('InkDown','ID',22);
- // ROOMini.WriteFloat('InkDown','Roomfrequenzy',0.006);
- // ROOMini.WriteBool('InkDown','TurnRandomDown',true);
- // ROOMini.WriteBool('InkDown','InkOthersDown',true);
- // ROOMini.WriteInteger('InkDown','ChangeAtArrivalToDown',0);
- // ROOMini.WriteBool('InkDown','NotNextToSelf',true);
- // ROOMini.WriteBool('InkDown','SPInvisible',true);
- //
- // ROOMini.WriteString('InkUp','MaterialNameUp','InkUp');
- // ROOMini.WriteInteger('InkUp','ID',23);
- // ROOMini.WriteFloat('InkUp','Roomfrequenzy',0.006);
- // ROOMini.WriteBool('InkUp','TurnRandomUp',true);
- // ROOMini.WriteBool('InkUp','InkOthersUp',true);
- // ROOMini.WriteInteger('InkUp','ChangeAtArrivalToUp',0);
- // ROOMini.WriteBool('InkDown','NotNextToSelf',true);
- // ROOMini.WriteBool('InkDown','SPInvisible',true);
- //
- // ROOMini.WriteString('InkUpDown','MaterialNameDown','InkDown');
- // ROOMini.WriteString('InkUpDown','MaterialNameUp','InkUp');
- // ROOMini.WriteInteger('InkUpDown','ID',24);
- // ROOMini.WriteFloat('InkUpDown','Roomfrequenzy',0.002);
- // ROOMini.WriteBool('InkUpDown','TurnRandomDown',true);
- // ROOMini.WriteBool('InkUpDown','TurnRandomUp',true);
- // ROOMini.WriteBool('InkUpDown','InkOthersDown',true);
- // ROOMini.WriteBool('InkUpDown','InkOthersUp',true);
- // ROOMini.WriteInteger('InkUpDown','ChangeAtArrivalToDown',0);
- // ROOMini.WriteInteger('InkUpDown','ChangeAtArrivalToUp',0);
- // ROOMini.WriteBool('InkUpDown','NotNextToSelf',true);
- // ROOMini.WriteBool('InkUpDown','SPInvisible',true);
- ROOMini.WriteInteger('OPTanzGegnerraum','ID',25);
- ROOMini.WriteFloat('OPTanzGegnerraum','Roomfrequenzy',0.005);
- ROOMini.WriteBool('OPTanzGegnerraum','OPTanzGegner',true);
- ROOMini.WriteBool('OPTanzGegnerraum','Passierbar',false);
- ROOMini.WriteBool('OPTanzGegnerraum','NotNextToSelf',true);
- // ROOMini.WriteInteger('ArrowSpawner','ID',26);
- // ROOMini.WriteFloat('ArrowSpawner','Roomfrequenzy',0.005);
- // ROOMini.WriteString('ArrowSpawner','MaterialNameUp','ArrowSpawner');
- // ROOMini.WriteBool('ArrowSpawner','TurnRandomUp',true);
- // ROOMini.WriteInteger('ArrowSpawner','ChangeAtArrivalToDown',1);
- // ROOMini.WriteInteger('ArrowSpawner','ChangeAtArrivalToUp',1);
- // ROOMini.WriteBool('ArrowSpawner','NotNextToSelf',true);
- // ROOMini.WriteString('RandomSpeed','MaterialNameDown','RandomSpeed');
- // ROOMini.WriteInteger('RandomSpeed','ID',27);
- // ROOMini.WriteFloat('RandomSpeed','Roomfrequenzy',0.007);
- // ROOMini.WriteInteger('RandomSpeed','ChangeAtArrivalToUp',0);
- // ROOMini.WriteInteger('RandomSpeed','ChangeAtArrivalToDown',0);
- // ROOMini.WriteBool('RandomSpeed','ChangeSpeedRandomUp',true);
- // ROOMini.WriteBool('RandomSpeed','ChangeSpeedRandomDown',true);
- // ROOMini.WriteBool('RandomSpeed','TurnRandomDown',true);
- // ROOMini.WriteFloat('RandomSpeed','ChangeSpeedAtArrival',20);
- // ROOMini.WriteBool('RandomSpeed','NotNextToSelf',true);
- ROOMini.WriteString('OpenDown','MaterialNameDown','Open');
- ROOMini.WriteInteger('OpenDown','ID',28);
- ROOMini.WriteFloat('OpenDown','Roomfrequenzy',0.01);
- ROOMini.WriteString('OpenUp','MaterialNameUp','Open');
- ROOMini.WriteInteger('OpenUp','ID',29);
- ROOMini.WriteFloat('OpenUp','Roomfrequenzy',0.01);
-
- ROOMini.WriteString('OpenUpDown','MaterialNameDown','Open');
- ROOMini.WriteString('OpenUpDown','MaterialNameUp','Open');
- ROOMini.WriteInteger('OpenUpDown','ID',30);
- ROOMini.WriteFloat('OpenUpDown','Roomfrequenzy',0.005);
- ROOMini.WriteBool('OpenUpDown','Passierbar',false);
-
- ROOMini.WriteString('Bonbon','MaterialNameDown','Bonbon');
- ROOMini.WriteInteger('Bonbon','ID',31);
- ROOMini.WriteFloat('Bonbon','Roomfrequenzy',0.005);
- ROOMini.WriteBool('Bonbon','WallCageTrap',true);
- ROOMini.WriteBool('Bonbon','Passierbar',false);
- ROOMini.WriteBool('Bonbon','TurnRandomDown',true);
- ROOMini.WriteBool('Bonbon','NotNextToSelf',true);
- end;
- procedure ReadPanelConfigs;
- var C1:Integer; S2:string;
- begin
- C1:=0;
- repeat
- S2:='RT_'+IntToStr(C1);
- PanelIni.SectionDefault:='PC_'+ini.ReadString('Roomtypelist',S2,'');
- if PanelIni.SectionDefault='PC_' then Break;
- SetLength(PanelConfigs,C1+1);
- PanelConfigs[C1].ID:=C1;
- PanelIni.Read('TopDivH',64/Form1.Height,PanelConfigs[C1].TopDivH);
- PanelIni.Read('LeftDivW',136/Form1.Width,PanelConfigs[C1].LeftDivW);
- PanelIni.Read('WidthDivW',849/Form1.Width,PanelConfigs[C1].WidthDivW);
- PanelIni.Read('HeightDivH',49/Form1.Height,PanelConfigs[C1].HeightDivH);
- PanelIni.Read('Text',PanelConfigs[C1].Text);
- PanelIni.Read('FontColor',
- RGB(255,255,255),Integer(PanelConfigs[C1].FontColor));
- PanelIni.Read('BackGroundColor',
- RGB(38,38,38),Integer(PanelConfigs[C1].BackGroundColor));
- PanelIni.Read('FontSizeDivH',24/Form1.Height,PanelConfigs[C1].FontSizeDivH);
- PanelIni.Read('Seconds',3,PanelConfigs[C1].Seconds);
- PanelIni.Read('DontShowIfWon',PanelConfigs[C1].DontShowIfWon);
- PanelIni.Read('SpeedAtEnd',PanelConfigs[C1].SpeedAtEnd);
- inc(C1);
- until false;
- end;
- procedure RewritePanelConfigs;
- begin
- PanelIni.SectionDefault:='PC_GreenTrap';
- PanelIni.Write('ID',5);
- PanelIni.Write('Text','hihihihihihihihihihihi');
- PanelIni.Write('FontColor',RGB(232,138,20));
- PanelIni.Write('BackGroundColor',RGB(10,23,7));
- PanelIni.Write('LeftDivW',139/Form1.Width);
- PanelIni.Write('TopDivH',253/Form1.Height);
- PanelIni.Write('DontShowIfWon',true);
- PanelIni.SectionDefault:='PC_WallTrap';
- PanelIni.Write('ID',6);
- PanelIni.Write('Text','Warping Walls!');
- PanelIni.Write('FontColor',RGB(52,52,219));
- PanelIni.Write('DontShowIfWon',true);
- PanelIni.SectionDefault:='PC_Speed';
- PanelIni.Write('ID',7);
- PanelIni.Write('Text','Speed increased to');
- PanelIni.Write('FontColor',RGB(0,168,255));
- PanelIni.Write('SpeedAtEnd',true);
- PanelIni.SectionDefault:='PC_RedSpeed';
- PanelIni.Write('ID',8);
- PanelIni.Write('Text','Speed decreased to');
- PanelIni.Write('FontColor',RGB(150,25,25));
- PanelIni.Write('DontShowIfWon',true);
- PanelIni.Write('SpeedAtEnd',true);
- PanelIni.SectionDefault:='PC_GreenSpeed';
- PanelIni.Write('ID',9);
- PanelIni.Write('Text','Speed increased to');
- PanelIni.Write('FontColor',RGB(125,219,45));
- PanelIni.Write('SpeedAtEnd',true);
- PanelIni.SectionDefault:='PC_Explosion';
- PanelIni.Write('ID',14);
- PanelIni.Write('Text','BOOM');
- PanelIni.Write('FontColor',RGB(23,117,235));
- PanelIni.Write('BackGroundColor',RGB(232,138,20));
- PanelIni.Write('LeftDivW',0.05);
- PanelIni.Write('WidthDivW',0.9);
- PanelIni.Write('TopDivH',0.1);
- PanelIni.Write('HeightDivH',0.8);
- PanelIni.Write('Seconds',1.5);
- PanelIni.Write('FontSizeDivH',300/Form1.Height);
- PanelIni.Write('DontShowIfWon',true);
- PanelIni.SectionDefault:='PC_RandomSpeed';
- PanelIni.Write('ID',27);
- PanelIni.Write('Text','Speed changed randomly to');
- PanelIni.Write('FontColor',RGB(0,0,0));
- PanelIni.Write('BackGroundColor',RGB(255,255,255));
- PanelIni.Write('DontShowIfWon',true);
-
- PanelIni.SectionDefault:='PC_Bonbon';
- PanelIni.Write('ID',31);
- PanelIni.Write('Text','Trapped!');
- PanelIni.Write('FontColor',RGB(255,182,80));
- PanelIni.Write('DontShowIfWon',true);
- end;
- procedure RewriteOrigSizes;
- var C1:Integer;
- begin
- OrigSizes[0]:=Form1.Left;
- OrigSizes[1]:=Form1.Top;
- OrigSizes[2]:=Form1.Width;
- OrigSizes[3]:=Form1.Height;
- OrigSizes[4]:=Integer(Form1.BorderStyle);
- OrigSizes[5]:=Form1.Panel8.Left/Form1.Width;
- OrigSizes[6]:=Form1.Panel8.Width/Form1.Width;
- OrigSizes[7]:=Form1.Panel8.Top/Form1.Height;
- OrigSizes[8]:=Form1.Panel8.Height/Form1.Height;
- OrigSizes[9]:=Form1.Panel9.Left/Form1.Width;
- OrigSizes[10]:=Form1.Panel9.Width/Form1.Width;
- OrigSizes[11]:=Form1.Panel9.Top/Form1.Height;
- OrigSizes[12]:=Form1.Panel9.Height/Form1.Height;
- OrigSizes[13]:=Form1.MenuFont.Font.Size/Form1.Height;
- OrigSizes[14]:=Form1.PlayerGoalDistFont.Font.Size/Form1.Height;
- OrigSizes[15]:=Form1.MainMenu.Position.X/Form1.Width;
- OrigSizes[16]:=Form1.MainMenu.Position.Y/Form1.Height;
- OrigSizes[17]:=0;
- OrigSizes[18]:=0;
- OrigSizes[19]:=0;
- OrigSizes[20]:=0;
- OrigSizes[21]:=Form1.GLHUDText1.Position.X/Form1.Width;
- OrigSizes[22]:=Form1.GLHUDText1.Position.Y/Form1.Height;
- OrigSizes[23]:=Form1.GLHUDText2.Position.X/Form1.Width;
- OrigSizes[24]:=Form1.GLHUDText2.Position.Y/Form1.Height;
- OrigSizes[25]:=Form1.Panel13.Left/Form1.Width;
- OrigSizes[26]:=Form1.Panel13.Width/Form1.Width;
- OrigSizes[27]:=Form1.Panel13.Top/Form1.Height;
- OrigSizes[28]:=Form1.Panel13.Height/Form1.Height;
- OrigSizes[29]:=Form1.Panel8.Font.Size/Form1.Width;
- OrigSizes[30]:=Form1.Panel9.Font.Size/Form1.Width;
- OrigSizes[32]:=Form1.Panel11.Font.Size/Form1.Width;
- OrigSizes[33]:=Form1.MenuFont.Font.Size/Form1.Width;
- OrigSizes[34]:=Form1.Panel13.Font.Size/Form1.Width;
- OrigSizes[35]:=Form1.RichEdit1.Left/Form1.Width;
- OrigSizes[36]:=Form1.RichEdit1.Width/Form1.Width;
- OrigSizes[37]:=Form1.RichEdit1.Top/Form1.Height;
- OrigSizes[38]:=Form1.RichEdit1.Height/Form1.Height;
- OrigSizes[39]:=Form1.Richedit1.Font.Size/Form1.Height;
- OrigSizes[40]:=Form1.SettingsMenu.Position.X/Form1.Width;
- OrigSizes[41]:=Form1.SettingsMenu.Position.Y/Form1.Height;
- OrigSizes[42]:=Form1.VideoMenu.Position.X/Form1.Width;
- OrigSizes[43]:=Form1.VideoMenu.Position.Y/Form1.Height;
- OrigSizes[44]:=0;
- OrigSizes[45]:=0;
- OrigSizes[46]:=Form1.MPMenu.Position.X/Form1.Width;
- OrigSizes[47]:=Form1.MPMenu.Position.Y/Form1.Height;
- OrigSizes[48]:=Form1.MPHostMenu.Position.X/Form1.Width;
- OrigSizes[49]:=Form1.MPHostMenu.Position.Y/Form1.Height;
- OrigSizes[50]:=Form1.MPJoinMenu.Position.X/Form1.Width;
- OrigSizes[51]:=Form1.MPJoinMenu.Position.Y/Form1.Height;
- OrigSizes[52]:=Form1.ThrustBar.Top/Form1.Height;
- OrigSizes[53]:=Form1.ThrustBar.Left/Form1.Width;
- OrigSizes[54]:=Form1.ThrustBar.Height/Form1.Height;
- OrigSizes[55]:=Form1.ThrustBar.Width/Form1.Width;
-
- for C1:=Low(OrigSizes) to High(OrigSizes) do
- ini.WriteFloat('Proportions','OS_'+IntToStr(C1),OrigSizes[C1]);
- end;
- procedure ReadDifficulty;
- begin
- MinGoalDist:=
- ini.ReadInteger('Difficulty','Minimum Goal Distance',MinGoalDist);
- MaxGoalDist:=
- ini.ReadInteger('Difficulty','Maximum Goal Distance',MaxGoalDist);
- GoalProtectionRadius:=
- ini.ReadInteger('Difficulty','GoalProtectionRadius',3);
- WallProb:=
- ini.ReadFloat('Difficulty','WallProb',WallProb);
- UPWallProb:=
- ini.ReadFloat('Difficulty','UPWallProb',UPWallProb);
- DownWallProb:=
- ini.ReadFloat('Difficulty','DownWallProb',0.11);
- StartSpeed:=
- ini.ReadFloat('Difficulty','StartSpeed',15);
- end;
- procedure RewriteDifficulty;
- begin
- ini.WriteInteger('Difficulty','Minimum Goal Distance',MinGoalDist);
- ini.WriteInteger('Difficulty','Maximum Goal Distance',MaxGoalDist);
- ini.WriteInteger('Difficulty','GoalProtectionRadius',GoalProtectionRadius);
- ini.WriteFloat('Difficulty','WallProb',WallProb);
- ini.WriteFloat('Difficulty','UPWallProb',UPWallProb);
- ini.WriteFloat('Difficulty','DownWallProb',DownWallProb);
- ini.WriteFloat('Difficulty','StartSpeed',StartSpeed);
- end;
- procedure ReadOrigSizes;
- var C1:Integer;
- begin
- for C1:=Low(OrigSizes) to High(OrigSizes) do
- OrigSizes[C1]:=ini.ReadFloat('Proportions','OS_'+IntToStr(C1),1);
- Form1.BorderStyle:=TFormBorderStyle(Round(OrigSizes[4]));
- Form1.SetBounds(
- Round(OrigSizes[0]),
- Round(OrigSizes[1]),
- Round(OrigSizes[2]),
- Round(OrigSizes[3]));
- Form1.RearrangePanels;
- end;
-
- procedure ReadMPSet;
- begin
- MPServerAddress:=
- ini.ReadString('Multiplayer','MPServerAddress','Localhost');
- MPPort:=
- ini.ReadInteger('Multiplayer','MPPort',10808);
- end;
- procedure RewriteMPSet;
- begin
- ini.WriteString('Multiplayer','MPServerAddress',MPServerAddress);
- ini.WriteInteger('Multiplayer','MPPort',MPPort);
- end;
- end.
|