| Property | Value | |
|---|---|---|
| Komponenten: | @if (spell.needsVerbal) { Verbal } @if (spell.needsSomatic) { , Somatic } @if (spell.needsMaterial) { , Material } | |
| Stufe | {{ spell.level }} | |
| Kosten | {{ spell.cost }} | |
| Kann als Ritual gewirkt werden | {{ spell.canRitual }} | |
| Wirkungsdauer | {{ spell.duration }} {{ "duration." + spell.durationType | translate }} | |
| Benötigt Konzentration | {{ spell.needsConcentration }} | |
| Schule | {{ spell.school }} | |
| Reichweite | @if (spell.isRanged) {{{ spell.range }} | } @else {Berührung | }
| Flächeneffekt | {{ spell.areaOfEffectType }} | |
| Durchmesser | {{ spell.diameter }} | |
| Benötigt Angriffswurf | {{ spell.needsAttackRoll }} | |
| Benötigt Rettungswurf | {{ spell.needsSavingThrow }} | |
| Rettungswurfattribut | {{ spell.savingThrowAttribute }} | |
| Schaden |
@for (damage of spell.damage; track damage) {
{{ damage.diceNumber }} {{ "general.dice" | translate
}}{{ damage.diceType }}
{{ damage.damageType }}
@if (damage.additionalDamage) {
+ {{ damage.additionalDamage }}
}
} |
|
| Heilung | {{ spell.heal.diceNumber }} {{ spell.heal.diceType }} @if (spell.heal.additionalHeal) { + {{ spell.heal.additionalHeal }} } |