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- #pragma once
- #include <Server.h>
- #include <Thread.h>
- using namespace Framework;
- using namespace Network;
- class ESEditorV : public virtual ReferenceCounter
- {
- private:
- public:
- virtual ~ESEditorV()
- {}
- // nicht constant
- virtual void setPfad(const char* pfad) = 0;
- virtual void open() = 0;
- virtual bool nachricht(SKlient* k) = 0;
- // constant
- virtual const char* getLetzterFehler() const = 0;
- };
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