#pragma once #include "GameObject.h" class Bariere : public GameObject { private: bool ü = true; bool schaltung = false; bool verschieben = false; bool oben = false; bool links = false; int zufallv = 0; int zufalls = 0; bool ver = false; bool sch = false; int verw = 0; bool verwaag = false; int versch = 0; int schalt = 0; int team; bool w = false; };