Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 4 éve
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
AddChunkUpdate.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client 4 éve
Area.cpp b4ccd85d6b remove unneeded chunks from memory 4 éve
Area.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
BasicBlock.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
BasicBlocks.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
BiomGenerator.cpp 248594818b fix world generation 4 éve
BiomGenerator.h 248594818b fix world generation 4 éve
Block.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Block.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
BlockType.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
BlockType.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
Chunk.cpp b4ccd85d6b remove unneeded chunks from memory 4 éve
Chunk.h b4ccd85d6b remove unneeded chunks from memory 4 éve
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
Dimension.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Dimension.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
DimensionGenerator.cpp 248594818b fix world generation 4 éve
DimensionGenerator.h 248594818b fix world generation 4 éve
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
Entity.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Entity.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
Event.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
FactoryCraft.vcxproj d703f6bfdf Implemented Item usage ans Skill system 4 éve
FactoryCraft.vcxproj.filters d703f6bfdf Implemented Item usage ans Skill system 4 éve
FastNoiseLite.h 248594818b fix world generation 4 éve
FastNoiseWrapper.cpp 248594818b fix world generation 4 éve
FastNoiseWrapper.h 248594818b fix world generation 4 éve
Game.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Game.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
GrasslandBiom.cpp 248594818b fix world generation 4 éve
GrasslandBiom.h 248594818b fix world generation 4 éve
Inventory.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Inventory.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
Item.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Item.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
ItemSkill.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemSkill.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemSlot.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemSlot.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
ItemType.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
ItemType.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 4 éve
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory 4 éve
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client 4 éve
NoBlock.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
NoBlock.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
Noise.cpp 028be923b5 add collision detection and gravity 4 éve
Noise.h 028be923b5 add collision detection and gravity 4 éve
NoiseInterpolator.cpp 248594818b fix world generation 4 éve
NoiseInterpolator.h 028be923b5 add collision detection and gravity 4 éve
OverworldDimension.cpp 248594818b fix world generation 4 éve
OverworldDimension.h 248594818b fix world generation 4 éve
PlaceBlockUpdate.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
PlaceBlockUpdate.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
Player.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
Player.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
PlayerHand.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
PlayerHand.h d703f6bfdf Implemented Item usage ans Skill system 4 éve
Server.cpp d3ccc4551a fix missing chunks 4 éve
Server.h a3d41f9ca7 send port of unencrypted server to clients 4 éve
Start.cpp 5aaf1718bb add foreground and background connection for each client 4 éve
StaticInitializerOrder.cpp d703f6bfdf Implemented Item usage ans Skill system 4 éve
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory 4 éve
WorldGenerator.cpp 248594818b fix world generation 4 éve
WorldGenerator.h 248594818b fix world generation 4 éve
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients 4 éve
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 4 éve
WorldUpdate.cpp 028be923b5 add collision detection and gravity 4 éve
WorldUpdate.h d3ccc4551a fix missing chunks 4 éve