RecipieLoader.cpp 6.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178
  1. #include "RecipieLoader.h"
  2. #include <File.h>
  3. #include <iostream>
  4. #include <Logging.h>
  5. #include <stdexcept>
  6. #include "Game.h"
  7. #include "JsonUtils.h"
  8. #include "UIMLBuilder.h"
  9. using namespace Framework::JSON;
  10. using namespace Framework::Validator;
  11. RecipieLoader::RecipieLoader()
  12. : Framework::ReferenceCounter()
  13. {}
  14. RecipieLoader::~RecipieLoader() {}
  15. void RecipieLoader::loadRecipies(const char* path)
  16. {
  17. DataValidator* validator
  18. = Framework::Validator::DataValidator::buildForArray()
  19. ->addAcceptedTypeInArray(Game::INSTANCE->zTypeRegistry()
  20. ->getValidator<RecipieGroupConfig>())
  21. ->removeInvalidEntries()
  22. ->finishArray();
  23. loadAllJsonsFromDirectory(Framework::Text(path) + "/recipieGroups",
  24. [this, &validator](JSONValue* zJson, Framework::Text path) {
  25. Framework::Logging::info()
  26. << "loading recipie groups from '" << path << "'";
  27. Framework::RCArray<ValidationResult> invalidParts;
  28. JSONValue* valid = validator->getValidParts(zJson, &invalidParts);
  29. for (ValidationResult* invalidPart : invalidParts)
  30. {
  31. Framework::Logging::error() << invalidPart->getInvalidInfo();
  32. }
  33. int count = 0;
  34. if (valid)
  35. {
  36. for (JSONValue* value : *valid->asArray())
  37. {
  38. RecipieGroupConfig* recipieGroup
  39. = Game::INSTANCE->zTypeRegistry()
  40. ->fromJson<RecipieGroupConfig>(value);
  41. if (recipieGroup)
  42. {
  43. groupConfigs.add(recipieGroup);
  44. count++;
  45. }
  46. }
  47. valid->release();
  48. }
  49. Framework::Logging::info()
  50. << count << " recipie groups were loaded.";
  51. });
  52. Framework::JSON::JSONObject* schema = validator->getJsonSchema();
  53. Framework::File syntaxFile;
  54. syntaxFile.setFile("data/syntax/schema/recipieGroups.json");
  55. syntaxFile.create();
  56. syntaxFile.open(Framework::File::Style::write);
  57. syntaxFile.write(schema->toString(), schema->toString().getLength());
  58. syntaxFile.close();
  59. schema->release();
  60. validator->release();
  61. validator
  62. = Framework::Validator::DataValidator::buildForArray()
  63. ->addAcceptedTypeInArray(
  64. Game::INSTANCE->zTypeRegistry()->getValidator<Recipie>())
  65. ->removeInvalidEntries()
  66. ->finishArray();
  67. loadAllJsonsFromDirectory(Framework::Text(path) + "/recipies",
  68. [this, &validator](JSONValue* zJson, Framework::Text path) {
  69. Framework::Logging::info()
  70. << "loading recipies from '" << path << "'";
  71. Framework::RCArray<ValidationResult> invalidParts;
  72. JSONValue* valid = validator->getValidParts(zJson, &invalidParts);
  73. for (ValidationResult* invalidPart : invalidParts)
  74. {
  75. Framework::Logging::error() << invalidPart->getInvalidInfo();
  76. }
  77. int count = 0;
  78. if (valid)
  79. {
  80. for (JSONValue* value : *valid->asArray())
  81. {
  82. Recipie* recipie
  83. = Game::INSTANCE->zTypeRegistry()->fromJson<Recipie>(
  84. value);
  85. if (recipie)
  86. {
  87. Framework::Text group = recipie->getGroupName();
  88. RecipieList* list = zRecipieList(group);
  89. if (!list)
  90. {
  91. registerRecipieList(group);
  92. list = zRecipieList(group);
  93. }
  94. list->addRecipie(recipie);
  95. count++;
  96. }
  97. }
  98. valid->release();
  99. }
  100. Framework::Logging::info() << count << " recipies were loaded.";
  101. });
  102. schema = validator->getJsonSchema();
  103. syntaxFile.setFile("data/syntax/schema/recipies.json");
  104. syntaxFile.create();
  105. syntaxFile.open(Framework::File::Style::write);
  106. syntaxFile.write(schema->toString(), schema->toString().getLength());
  107. syntaxFile.close();
  108. schema->release();
  109. validator->release();
  110. for (RecipieList* list : lists)
  111. {
  112. bool found = 0;
  113. for (RecipieGroupConfig* groupConfig : groupConfigs)
  114. {
  115. if (list->getName().isEqual(groupConfig->getGroupName()))
  116. {
  117. found = 1;
  118. break;
  119. }
  120. }
  121. if (!found)
  122. {
  123. Framework::Logging::warning()
  124. << "Recipie list '" << list->getName()
  125. << "' has no group config. The recipies can not be viewed by "
  126. "the client.";
  127. }
  128. }
  129. }
  130. RecipieList* RecipieLoader::zRecipieList(const char* name) const
  131. {
  132. for (RecipieList* l : lists)
  133. {
  134. if (l->getName().isEqual(name)) return l;
  135. }
  136. return 0;
  137. }
  138. void RecipieLoader::registerRecipieList(const char* name)
  139. {
  140. if (zRecipieList(name))
  141. throw new std::invalid_argument("the recipie list already exists");
  142. lists.add(new RecipieList(name));
  143. }
  144. Framework::XML::Element* RecipieLoader::getCrafingUIML(int itemTypeId) const
  145. {
  146. UIMLCraftingRecipiesBuilder* recipiesBuilder
  147. = UIMLBuilder::createCraftingRecipies();
  148. for (RecipieList* list : lists)
  149. {
  150. Framework::RCArray<Recipie> recipies;
  151. list->findRecipies(itemTypeId, recipies);
  152. if (recipies.getEntryCount() > 0)
  153. {
  154. for (RecipieGroupConfig* groupConfig : groupConfigs)
  155. {
  156. if (list->getName().isEqual(groupConfig->getGroupName()))
  157. {
  158. recipiesBuilder->addRecipieGroup(list->getName(),
  159. groupConfig->getIconItemType(),
  160. recipies);
  161. break;
  162. }
  163. }
  164. }
  165. }
  166. return UIMLBuilder::createDialog(Framework::Text("crafting_") += itemTypeId)
  167. ->addElement(recipiesBuilder->build())
  168. ->build();
  169. }