#include "ExitCommand.h" #include "Game.h" #include "Server.h" ExitCommand::ExitCommand() : ConsoleCommand("exit") {} void ExitCommand::addAutocompletePossibilities( const Framework::RCArray& args, bool appendToLast, Framework::RCArray& possibilities) const {} bool ExitCommand::execute(Framework::RCArray& args) const { Game::consoleInput->close(); FactoryCraftServer::INSTANCE->close(); return true; }