Commit History

Auteur SHA1 Bericht Datum
  Kolja Strohm 0d55d8f2cd improve performance of fluid block ticking 10 maanden geleden
  Kolja Strohm d418f08601 fix issue with block and light transmission at chunk borders 1 jaar geleden
  Kolja Strohm 09061cb99f fix block updates in a chunk were send to the client before the chunk itself 1 jaar geleden
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 jaar geleden
  Kolja Strohm 6548d5b031 change animation messages to be handled by chunk api 1 jaar geleden
  Kolja Strohm b8c2d022c7 add map information 1 jaar geleden
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves 2 jaren geleden
  Kolja Strohm 7347b12f13 fix issue with light transmission 2 jaren geleden
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked 2 jaren geleden
  Kolja Strohm 5f6fe46883 apply new code formatter 2 jaren geleden
  Kolja Strohm dec141550b introduce Multiblock structures (WIP) 2 jaren geleden
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 jaren geleden
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 jaren geleden
  Kolja Strohm a212c2aa0d fixed lagging while chunk generation 2 jaren geleden
  Kolja Strohm 72ece6a5b2 send light data to clients 2 jaren geleden
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights 2 jaren geleden
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 jaren geleden
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 jaren geleden
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 jaren geleden
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 3 jaren geleden
  Kolja Strohm 587d0bb449 fix missing chunks 3 jaren geleden
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 3 jaren geleden
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
  Kolja Strohm ee51723fd7 fix some issues 3 jaren geleden
  Kolja Strohm 1c827c2f83 removed old includes 3 jaren geleden
  Kolja Strohm 172f61f656 implement basic network api design 3 jaren geleden
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 jaren geleden
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 jaren geleden