Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm c89358f536 resturcture includes hai 1 mes
  Kolja Strohm 56f02a1a53 fix problems with campfire dialog, inventory network updates and loading campfire blocks hai 6 meses
  Kolja Strohm 33990e1a5d add api to fire based processing component hai 6 meses
  Kolja Strohm e5daa55bd9 make block interactions configurable for all block types hai 7 meses
  Kolja Strohm 892d6cb993 add stripped wood blocks and allow stripping wood of bark and resin by hand hai 9 meses
  Kolja Strohm 129e007172 Improve Drop configuration for blocks and entities hai 9 meses
  Kolja Strohm 7820a034c7 improve json config loading %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9e77b69498 add json config for block and item types %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm f429912cd5 add wooden buckets to move or drink fluids %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 8f9b619f15 improve fluid system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 67001cf308 improve json type system and add basic quest system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6779488f12 add light pass through weight for fluid blocks and send isFluid boolean to client for each block type %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 674557b8cd add day-night cycle %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 41e7a18a93 made world generation configurable via json %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ce04e66df8 implement all todos that were about items that needed to be spawned %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm b8c2d022c7 add map information %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm b6dbff17e7 fix tree leaves not spawning behind removed leaves %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 14eb0c6c4b fix some issues with fluid blocks and make water occure in grassland bioms %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 396b447d77 actually tick the blocks that needs to be ticked %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm f7621e89a5 add noise debugging tool and made rand Noise uniformly distributed %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 87ec3841ea add uiml tooltips describing the currently targeted block %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 5f6fe46883 apply new code formatter %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 106ad437b5 save and load multiblock structures %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm dd2d41b6c5 calculate light levels for red, green and blue lights %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 7cc4a6ead4 placed blocks are now interactable %!s(int64=4) %!d(string=hai) anos