Kolja Strohm eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
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data_release bcb889dddb fix: model changes were ignored if affected blocks were combined into chunk models il y a 9 mois
AddServerMenu.cpp 71b4c46197 adjust to framework changes il y a 7 mois
AddServerMenu.h 71b4c46197 adjust to framework changes il y a 7 mois
Area.cpp a3829c854d add frontDirection to blocks il y a 6 mois
Area.h a3829c854d add frontDirection to blocks il y a 6 mois
Block.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Block.h a3829c854d add frontDirection to blocks il y a 6 mois
BlockAnimation.cpp e34b571470 support block animations and dialog close notifications il y a 3 ans
BlockAnimation.h e34b571470 support block animations and dialog close notifications il y a 3 ans
BlockType.cpp a3829c854d add frontDirection to blocks il y a 6 mois
BlockType.h a3829c854d add frontDirection to blocks il y a 6 mois
Chat.cpp 71b4c46197 adjust to framework changes il y a 7 mois
Chat.h 71b4c46197 adjust to framework changes il y a 7 mois
ChatHistory.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChatHistory.h 71b4c46197 adjust to framework changes il y a 7 mois
ChatMessage.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChatMessage.h 71b4c46197 adjust to framework changes il y a 7 mois
ChatOptions.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChatOptions.h 71b4c46197 adjust to framework changes il y a 7 mois
Chunk.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Chunk.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
ChunkFluidModel.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChunkFluidModel.h 48fd128bc1 improve chunk model builder architecture il y a 3 ans
ChunkGroundModel.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChunkGroundModel.h 48fd128bc1 improve chunk model builder architecture il y a 3 ans
ChunkMap.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChunkMap.h 71b4c46197 adjust to framework changes il y a 7 mois
ChunkModelBuilder.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ChunkModelBuilder.h 71b4c46197 adjust to framework changes il y a 7 mois
ClosestHit.hlsl eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Common.hlsl eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Constants.h 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture il y a 2 ans
CraftingGrid.cpp 1063a076b2 fix crash when closing il y a 6 mois
CraftingGrid.h 71b4c46197 adjust to framework changes il y a 7 mois
CraftingRecipies.cpp 1063a076b2 fix crash when closing il y a 6 mois
CraftingRecipies.h 71b4c46197 adjust to framework changes il y a 7 mois
CustomClosestHitShader.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
CustomDX12API.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
CustomDX12API.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
CustomMissShader.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
CustomRayGenShader.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Dialog.cpp 71b4c46197 adjust to framework changes il y a 7 mois
Dialog.h 71b4c46197 adjust to framework changes il y a 7 mois
Dimension.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Dimension.h 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
DimensionMap.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
DimensionMap.h 71b4c46197 adjust to framework changes il y a 7 mois
DragController.h 71b4c46197 adjust to framework changes il y a 7 mois
DragElement.cpp 71b4c46197 adjust to framework changes il y a 7 mois
DragElement.h 71b4c46197 adjust to framework changes il y a 7 mois
Entity.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
Entity.h 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
EntityType.cpp 71b4c46197 adjust to framework changes il y a 7 mois
EntityType.h 563dae9468 apply new code formatter il y a 4 ans
Equipment.cpp 71b4c46197 adjust to framework changes il y a 7 mois
Equipment.h 71b4c46197 adjust to framework changes il y a 7 mois
FactoryClient.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
FactoryClient.h 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
FactoryCraft.exe 2c7f34cca6 adjust system for lazy block instantiation il y a 4 ans
FactoryCraft.vcxproj eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
FactoryCraft.vcxproj.filters eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
FactoryCraftModel.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
FactoryCraftModel.h eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
Game.cpp a8c2cfa369 greatly improve rendering performance il y a 5 mois
Game.h 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
Globals.cpp 1063a076b2 fix crash when closing il y a 6 mois
Globals.h 71b4c46197 adjust to framework changes il y a 7 mois
Initialization.cpp 71b4c46197 adjust to framework changes il y a 7 mois
Initialization.h 71b4c46197 adjust to framework changes il y a 7 mois
InventoryView.cpp a3829c854d add frontDirection to blocks il y a 6 mois
InventoryView.h 71b4c46197 adjust to framework changes il y a 7 mois
ItemBar.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ItemBar.h 71b4c46197 adjust to framework changes il y a 7 mois
ItemList.cpp bb94048bfc fix some deadlocks il y a 6 mois
ItemList.h 71b4c46197 adjust to framework changes il y a 7 mois
ItemStack.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ItemStack.h 71b4c46197 adjust to framework changes il y a 7 mois
ItemType.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ItemType.h 71b4c46197 adjust to framework changes il y a 7 mois
ListView.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ListView.h 71b4c46197 adjust to framework changes il y a 7 mois
Load.cpp 71b4c46197 adjust to framework changes il y a 7 mois
Load.h 71b4c46197 adjust to framework changes il y a 7 mois
Main.cpp eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
MapOptions.cpp 71b4c46197 adjust to framework changes il y a 7 mois
MapOptions.h 71b4c46197 adjust to framework changes il y a 7 mois
MapWindow.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
MapWindow.h 76be6c4d33 The map will now be updates automatically and player positions are visible il y a 3 ans
Menu.cpp bb94048bfc fix some deadlocks il y a 6 mois
Menu.h 71b4c46197 adjust to framework changes il y a 7 mois
Menü.h 71b4c46197 adjust to framework changes il y a 7 mois
Miss.hlsl eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
ModelInfo.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ModelInfo.h 71b4c46197 adjust to framework changes il y a 7 mois
NetworkAPIProcessor.cpp 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components il y a 1 an
NetworkAPIProcessor.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components il y a 1 an
OptionsWindow.cpp 71b4c46197 adjust to framework changes il y a 7 mois
OptionsWindow.h 71b4c46197 adjust to framework changes il y a 7 mois
PlayerKam.cpp 71b4c46197 adjust to framework changes il y a 7 mois
PlayerKam.h 71b4c46197 adjust to framework changes il y a 7 mois
QuestGraph.cpp 71b4c46197 adjust to framework changes il y a 7 mois
QuestGraph.h 71b4c46197 adjust to framework changes il y a 7 mois
RayGen.hlsl eddaa40ad7 migrate to direct x 12 with raytracing il y a 4 semaines
RecipieGroup.cpp 71b4c46197 adjust to framework changes il y a 7 mois
RecipieGroup.h 71b4c46197 adjust to framework changes il y a 7 mois
RecipieIngredient.cpp 71b4c46197 adjust to framework changes il y a 7 mois
RecipieIngredient.h 71b4c46197 adjust to framework changes il y a 7 mois
RecipieOutput.cpp 71b4c46197 adjust to framework changes il y a 7 mois
RecipieOutput.h 71b4c46197 adjust to framework changes il y a 7 mois
ServerSelection.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
ServerSelection.h 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
ShapedRecipie.cpp 71b4c46197 adjust to framework changes il y a 7 mois
ShapedRecipie.h 71b4c46197 adjust to framework changes il y a 7 mois
StaticInitializerOrder.h 5cb4c24f10 fixed some errors il y a 4 ans
StatusBars.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
StatusBars.h 71b4c46197 adjust to framework changes il y a 7 mois
TransparentChunkGroundModel.cpp 71b4c46197 adjust to framework changes il y a 7 mois
TransparentChunkGroundModel.h 48fd128bc1 improve chunk model builder architecture il y a 3 ans
UIMLCraftingProgress.cpp 71b4c46197 adjust to framework changes il y a 7 mois
UIMLCraftingProgress.h 71b4c46197 adjust to framework changes il y a 7 mois
UIMLFuelState.cpp 71b4c46197 adjust to framework changes il y a 7 mois
UIMLFuelState.h 71b4c46197 adjust to framework changes il y a 7 mois
UIMLProgressAndStateView.cpp 2cb1f0ea43 use ReadWriteLock instead of Critical il y a 6 mois
UIMLProgressAndStateView.h 71b4c46197 adjust to framework changes il y a 7 mois
UIMLToolTip.cpp 71b4c46197 adjust to framework changes il y a 7 mois
UIMLToolTip.h 7d1d400d57 add inventory uiml tooltips il y a 4 ans
UIMLUtils.cpp 71b4c46197 adjust to framework changes il y a 7 mois
UIMLUtils.h 7d51bdfabe add support for craftingProgress and fuelState UIML elements and add api call for components il y a 1 an
UnshapedRecipie.cpp 71b4c46197 adjust to framework changes il y a 7 mois
UnshapedRecipie.h 71b4c46197 adjust to framework changes il y a 7 mois
World.cpp a8c2cfa369 greatly improve rendering performance il y a 5 mois
World.h a8c2cfa369 greatly improve rendering performance il y a 5 mois
error_core_memory_dump.dmp bcb889dddb fix: model changes were ignored if affected blocks were combined into chunk models il y a 9 mois