ItemBar.cpp 5.5 KB

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  1. #include "ItemBar.h"
  2. #include <Bild.h>
  3. #include <XML.h>
  4. #include "Globals.h"
  5. using namespace Framework;
  6. ItemBarElement::ItemBarElement()
  7. : UIMLElement()
  8. {}
  9. //! prüft, ob dieses UIML Element für ein bestimmtes xml Element zuständig ist
  10. bool ItemBarElement::isApplicableFor(Framework::XML::Element& element)
  11. {
  12. return element.getName().istGleich("itemBar");
  13. }
  14. //! erstellt eine neue Zeichnung zu einem gegebenen xml Element
  15. Framework::Zeichnung* ItemBarElement::parseElement(
  16. Framework::XML::Element& element, Framework::UIMLContainer& generalFactory)
  17. {
  18. return new ItemBarView(element.getAttributeValue("id"),
  19. (int)element.getAttributeValue("rowSize"),
  20. (int)element.getAttributeValue("target"),
  21. element.getAttributeValue("slotNameFilter"));
  22. }
  23. //! wendet die layout parameter zu einer Zeichnung an
  24. void ItemBarElement::layout(Framework::XML::Element& element,
  25. Framework::Zeichnung& z,
  26. int pWidth,
  27. int pHeight,
  28. Framework::UIMLContainer& generalLayouter)
  29. {
  30. z.setHeight(52);
  31. z.setWidth(592);
  32. UIMLElement::layout(element, z, pWidth, pHeight, generalLayouter);
  33. }
  34. ItemBarView::ItemBarView(Framework::Text id,
  35. int rowSize,
  36. int targetEntity,
  37. Framework::Text slotNameFilter)
  38. : ZeichnungHintergrund(),
  39. id(id),
  40. rowSize(rowSize),
  41. targetEntity(targetEntity),
  42. slotNameFilter(slotNameFilter),
  43. slots(0),
  44. leftHandPos(0)
  45. {
  46. char* msg = new char[id.getLength() + slotNameFilter.getLength() + 3];
  47. msg[0] = 0;
  48. msg[1] = (char)id.getLength();
  49. memcpy(msg + 2, id.getText(), id.getLength());
  50. msg[2 + id.getLength()] = (char)slotNameFilter.getLength();
  51. memcpy(msg + 3 + id.getLength(),
  52. slotNameFilter.getText(),
  53. slotNameFilter.getLength());
  54. World::INSTANCE->zClient()->inventoryAPIRequest(
  55. targetEntity, msg, id.getLength() + slotNameFilter.getLength() + 3);
  56. delete[] msg;
  57. }
  58. ItemBarView::~ItemBarView()
  59. {
  60. if (slots) slots->release();
  61. char* msg = new char[id.getLength() + 2];
  62. msg[0] = 1;
  63. msg[1] = (char)id.getLength();
  64. memcpy(msg + 2, id.getText(), id.getLength());
  65. World::INSTANCE->zClient()->inventoryAPIRequest(
  66. targetEntity, msg, id.getLength() + 2);
  67. delete[] msg;
  68. }
  69. void ItemBarView::api(char* message)
  70. {
  71. switch (message[0])
  72. {
  73. case 0:
  74. // send inventory content
  75. {
  76. Array<SlotInfo>* slots = new Array<SlotInfo>();
  77. int count = *(int*)(++message);
  78. for (int i = 0; i < count; i++)
  79. {
  80. SlotInfo info;
  81. info.id = *(int*)(message += 4);
  82. info.itemCount = *(int*)(message += 4);
  83. if (info.itemCount > 0)
  84. {
  85. info.hp = *(float*)(message += 4);
  86. info.maxHp = *(float*)(message += 4);
  87. info.durability = *(float*)(message += 4);
  88. info.maxDurability = *(float*)(message += 4);
  89. info.zItem = zItemType(*(int*)(message += 4))->zIcon();
  90. }
  91. slots->add(info);
  92. }
  93. postAction([this, slots]() {
  94. if (this->slots) this->slots->release();
  95. this->slots = slots;
  96. });
  97. break;
  98. }
  99. case 1: // set count of items
  100. {
  101. int id = *(int*)(message + 1);
  102. int count = *(int*)(message + 5);
  103. for (int i = 0; i < slots->getEintragAnzahl(); i++)
  104. {
  105. if (slots->get(i).id == id)
  106. {
  107. SlotInfo info = slots->get(i);
  108. info.itemCount = count;
  109. slots->set(info, i);
  110. break;
  111. }
  112. }
  113. break;
  114. }
  115. case 2: // add new stack
  116. {
  117. int id = *(int*)(message + 1);
  118. for (int i = 0; i < slots->getEintragAnzahl(); i++)
  119. {
  120. if (slots->get(i).id == id)
  121. {
  122. SlotInfo info = slots->get(i);
  123. info.itemCount = *(int*)(message + 5);
  124. info.hp = *(float*)(message + 9);
  125. info.maxHp = *(float*)(message + 13);
  126. info.durability = *(float*)(message + 17);
  127. info.maxDurability = *(float*)(message + 21);
  128. info.zItem = zItemType(*(int*)(message + 25))->zIcon();
  129. slots->set(info, i);
  130. break;
  131. }
  132. }
  133. break;
  134. }
  135. case 3: // set selected slot
  136. {
  137. leftHandPos = *(int*)(message + 1);
  138. break;
  139. }
  140. }
  141. }
  142. void ItemBarView::render(Bild& rObj)
  143. {
  144. ZeichnungHintergrund::render(rObj);
  145. if (!rObj.setDrawOptions(pos.x, pos.y, gr.x, gr.y)) return;
  146. if (slots)
  147. {
  148. int x = 0;
  149. int y = 0;
  150. int rowCount = 0;
  151. int index = 0;
  152. for (SlotInfo info : *slots)
  153. {
  154. info.render(x,
  155. y,
  156. rObj,
  157. index == leftHandPos,
  158. index == (leftHandPos + 1) % slots->getEintragAnzahl());
  159. x += 60;
  160. if (++rowCount >= rowSize)
  161. {
  162. y += 60;
  163. x = 0;
  164. rowCount = 0;
  165. }
  166. index++;
  167. }
  168. }
  169. rObj.releaseDrawOptions();
  170. }