ItemList.cpp 6.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218
  1. #include "ItemList.h"
  2. #include <FileSystem.h>
  3. #include <Scroll.h>
  4. #include <TextField.h>
  5. #include "Game.h"
  6. #include "Globals.h"
  7. #include "UIMLToolTip.h"
  8. #include "World.h"
  9. #include <Globals.h>
  10. ItemList::ItemList()
  11. : DrawableBackground(),
  12. currentTooltipSlot(-1)
  13. {
  14. setStyle(DrawableBackground::Style::Visible
  15. | DrawableBackground::Style::Allowed);
  16. slotList = new int[itemTypeCount];
  17. memset(slotList, 0, sizeof(int) * itemTypeCount);
  18. slotCount = 0;
  19. setNeedToolTipEvent([this](Drawable* z, Point p) {
  20. int slot = getSlotByLocalPos(p);
  21. if (currentTooltipSlot != slot && currentTooltipSlot != -1)
  22. {
  23. std::cout << "closing tooltip\n";
  24. this->setToolTipZ(0);
  25. currentTooltipSlot = -1;
  26. }
  27. if (slot != -1)
  28. {
  29. std::cout << "requesting tooltip for slot " << slot << "\n";
  30. window->zScreen()->postAction([this, slot]() {
  31. UIMLToolTip* tip = new UIMLToolTip();
  32. tip->setUIML(itemTypes[slot]->getTooltipUIML());
  33. tip->setWarten(0);
  34. tip->setPosition(mausPos.x, mausPos.y + 15);
  35. setToolTipZ(tip);
  36. });
  37. currentTooltipSlot = slot;
  38. return 1;
  39. }
  40. return 0;
  41. });
  42. }
  43. ItemList::~ItemList()
  44. {
  45. delete[] slotList;
  46. }
  47. int ItemList::getSlotByLocalPos(Framework::Point pos)
  48. {
  49. int x = 0;
  50. int y = 0;
  51. for (int i = 0; i < slotCount; i++)
  52. {
  53. if (pos.x >= x && pos.x < x + 50 && pos.y >= y && pos.y < y + 50)
  54. return slotList[i];
  55. x += 60;
  56. if (x >= getWidth())
  57. {
  58. y += 60;
  59. x = 0;
  60. }
  61. }
  62. return -1;
  63. }
  64. void ItemList::doMouseEvent(Framework::MouseEvent& me, bool userRet)
  65. {
  66. mausPos.x = me.originalX;
  67. mausPos.y = me.originalY;
  68. if (me.id == ME_Move)
  69. {
  70. if (getSlotByLocalPos(Point(me.mx, me.my)) != currentTooltipSlot)
  71. {
  72. if (currentTooltipSlot != -1)
  73. {
  74. std::cout << "closing tooltip\n";
  75. setToolTipZ(0);
  76. }
  77. else
  78. toolTipRequested = 0;
  79. currentTooltipSlot = -1;
  80. }
  81. }
  82. else if (me.id == ME_RLeft)
  83. {
  84. int pos = getSlotByLocalPos(Point(me.mx, me.my));
  85. if (pos >= 0)
  86. {
  87. World::INSTANCE->zClient()->craftingUIMLRequest(
  88. itemTypes[pos]->getId());
  89. }
  90. }
  91. else if (me.id == ME_RMiddle)
  92. {
  93. int pos = getSlotByLocalPos(Point(me.mx, me.my));
  94. if (pos >= 0)
  95. {
  96. if (Framework::getKeyState(T_Shift))
  97. {
  98. World::INSTANCE->zClient()->giveItemRequest(
  99. itemTypes[pos]->getId(), 1);
  100. }
  101. else
  102. {
  103. World::INSTANCE->zClient()->giveItemRequest(
  104. itemTypes[pos]->getId(), 0);
  105. }
  106. }
  107. }
  108. DrawableBackground::doMouseEvent(me, userRet);
  109. }
  110. bool ItemList::tick(double time)
  111. {
  112. return DrawableBackground::tick(time);
  113. }
  114. void ItemList::adjustSize(int parentWidth, int parentHeight)
  115. {
  116. int ipr = (parentWidth + 10) / 60;
  117. if (ipr == 0)
  118. {
  119. ipr = 1;
  120. }
  121. setSize(ipr * 60 - 10,
  122. (itemTypeCount / ipr + (itemTypeCount % ipr == 0 ? 0 : 1)) * 60 - 10);
  123. }
  124. void ItemList::render(Framework::Image& rObj)
  125. {
  126. const Text* filter
  127. = dynamic_cast<Game*>((Menu*)menuRegister->get("game"))->zFilterText();
  128. DrawableBackground::render(rObj);
  129. if (!rObj.setDrawOptions(pos.x, pos.y, gr.x, gr.y)) return;
  130. int x = 0;
  131. int y = 0;
  132. int index = 0;
  133. for (int i = 0; i < itemTypeCount; i++)
  134. {
  135. if (filter->getLength() > 0
  136. && !itemTypes[i]->getName().has(filter->getText()))
  137. {
  138. continue;
  139. }
  140. slotList[index] = i;
  141. rObj.fillRegion(x, y, 50, 50, 0xFF222222);
  142. rObj.alphaImage(x, y, 50, 50, *itemTypes[i]->zIcon());
  143. x += 60;
  144. if (x >= getWidth())
  145. {
  146. x = 0;
  147. y += 60;
  148. }
  149. index++;
  150. }
  151. slotCount = index;
  152. rObj.releaseDrawOptions();
  153. }
  154. ItemListContainer::ItemListContainer()
  155. : Window()
  156. {
  157. LTDBFile iconsDat;
  158. iconsDat.setFile(new Text("data/images/gui_icons.ltdb"));
  159. iconsDat.readData(0);
  160. setStyle(Window::Style::Allowed | Window::Style::Border
  161. | Window::Style::BodyBAlpha | Window::Style::Movable
  162. | Window::Style::Title | Window::Style::TitleBAlpha
  163. | Window::Style::TitleBackground | Window::Style::BodyBackground
  164. | Window::Style::MEIgnoreInside | Window::Style::VScroll
  165. | Window::Style::WidthChangeable | Window::Style::BodyMinWidth
  166. | Window::Style::BodyMinHeight | Window::Style::HeightChangeable
  167. | Window::Style::Closable | Window::Style::ClosingBAlpha
  168. | Window::Style::ClosingBuffer | Window::Style::ClosingBAlpha
  169. | Window::Style::ClosingBackground | Style::ClosingBImage
  170. | Style::ClosingBuffer);
  171. setBodyBgColor(0xA0000000);
  172. setTBgColor(0xA0000000);
  173. setCloseBgColor(0xA0000000);
  174. setSize(329, window->zScreen()->getBackBufferSize().y - 20);
  175. setPosition(window->zScreen()->getBackBufferSize().x - getWidth() - 10, 10);
  176. setBorderWidth(2);
  177. setBorderColor(0xFF52525E);
  178. setTitel("Recipies");
  179. setTFontZ(dynamic_cast<Font*>(uiFactory.initParam.font->getThis()));
  180. zTTextField()->setSize(0, 20);
  181. zTTextField()->addStyle(TextField::Style::Center);
  182. setKeyboardEvent(_ret1TE);
  183. setBodyMin(70, 70);
  184. setVSBScroll(0);
  185. zVScrollBar()->setBgColor(0xA0000000, 1);
  186. setClosingMe([this](void* p, void* o, MouseEvent me) {
  187. if (me.id == ME_RLeft) removeStyle(Style::Visible);
  188. return 1;
  189. });
  190. setCloseAfStrength(10);
  191. setCloseAfColor(0x5F9C0A0A);
  192. setCloseBgImageZ(iconsDat.load(0, new Text("close.png")));
  193. setCloseClickAfColor(0xFF9C0A0A);
  194. setCloseClickAfStrength(10);
  195. list = new ItemList();
  196. list->setPosition(10, 10);
  197. addMember(list);
  198. }
  199. bool ItemListContainer::tick(double time)
  200. {
  201. list->adjustSize(getInnerWidth() - 35, getInnerHeight());
  202. if (zVScrollBar()->getScrollData()->max != list->getHeight() + 20)
  203. setVSBMax(list->getHeight() + 20);
  204. return Window::tick(time);
  205. }