ServerSelection.cpp 21 KB

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  1. #include "ServerSelection.h"
  2. #include <AlphaField.h>
  3. #include <AsynchronCall.h>
  4. #include <Base64.h>
  5. #include <Button.h>
  6. #include <DataValidator.h>
  7. #include <File.h>
  8. #include <FileSystem.h>
  9. #include <Font.h>
  10. #include <Image.h>
  11. #include <JSON.h>
  12. #include "FactoryClient.h"
  13. #include "Globals.h"
  14. #include "Initialization.h"
  15. #include "Load.h"
  16. using namespace Framework;
  17. ServerStatus::ServerStatus(Framework::Text name,
  18. Framework::Text ip,
  19. unsigned short sslPort,
  20. unsigned short port,
  21. Framework::HashMap<Framework::Text, Framework::Text>* secrets)
  22. : DrawableBackground(),
  23. name(name),
  24. ip(ip),
  25. sslPort(sslPort),
  26. port(port),
  27. playerName(""),
  28. ping(-1),
  29. status("..."),
  30. statusId(0),
  31. requestId(0),
  32. secrets(secrets),
  33. join(initButton(0, 0, 55, 20, Button::Style::Normal, "join"))
  34. {
  35. setMouseEvent(_ret1ME);
  36. setStyle(Style::Allowed | Style::Visible | Style::Border);
  37. setBorderWidth(1);
  38. setBorderColor(0xFF3d3d3d);
  39. join->setMouseEvent([this](void* p, void* o, MouseEvent me) {
  40. if (me.id == ME_RLeft)
  41. {
  42. FactoryClient* client = new FactoryClient();
  43. if (!client->connect(getIp(), getSSLPort()))
  44. {
  45. writeLock().lock();
  46. status = "The Server is currently not reachable";
  47. statusId = 404;
  48. ping = -1;
  49. rend = 1;
  50. writeLock().unlock();
  51. client->release();
  52. }
  53. else
  54. {
  55. Text secret = "";
  56. if (this->secrets->has(playerName))
  57. secret = this->secrets->get(playerName);
  58. if (statusId == 203) secret = "";
  59. bool isNew = secret.getLength() == 0;
  60. menuRegister->get("serverSelection")->hide();
  61. menuRegister->get("load")->show();
  62. ((LoadMenu*)(Menu*)menuRegister->get("load"))
  63. ->load(client,
  64. playerName,
  65. secret,
  66. getPort(),
  67. [this, isNew, client](int result, Text secret) {
  68. menuRegister->get("load")->hide();
  69. writeLock().lock();
  70. statusId = result;
  71. if (statusId == 403)
  72. status = "The name is already in use";
  73. if (statusId == 500)
  74. status = "Unknown Server message received";
  75. if (statusId == 201) status = "Please try again";
  76. writeLock().unlock();
  77. if (statusId == 200 || statusId == 201)
  78. {
  79. if (isNew)
  80. {
  81. this->secrets->put(playerName, secret);
  82. ((ServerSelectionMenu*)(Menu*)menuRegister
  83. ->get("serverSelection"))
  84. ->saveServers();
  85. }
  86. if (statusId == 200)
  87. {
  88. World::INSTANCE
  89. = new World(dynamic_cast<Screen3D*>(
  90. window->zScreen()),
  91. client);
  92. menuRegister->get("game")->show();
  93. }
  94. else
  95. {
  96. menuRegister->get("serverSelection")
  97. ->show();
  98. client->release();
  99. }
  100. }
  101. else
  102. {
  103. menuRegister->get("serverSelection")->show();
  104. client->release();
  105. }
  106. });
  107. }
  108. }
  109. return 1;
  110. });
  111. LTDBFile iconsDat;
  112. iconsDat.setFile(new Text("data/images/gui_icons.ltdb"));
  113. iconsDat.readData(0);
  114. removeButton = initButton(0,
  115. 0,
  116. 20,
  117. 20,
  118. Framework::Button::Style::BImage | Framework::Button::Style::BAlpha
  119. | Framework::Button::Style::Background,
  120. "");
  121. removeButton->setBorderColor(0xFF9C0A0A);
  122. removeButton->setAlphaFieldColor(0x5F9C0A0A);
  123. removeButton->setToolTipText("Remove player from list of ignored players",
  124. uiFactory.initParam.bildschirm,
  125. uiFactory.initParam.font);
  126. removeButton->setBackgroundImageZ(
  127. dynamic_cast<Image*>(iconsDat.load(0, new Text("trash.png"))));
  128. removeButton->setMouseEvent([this](void* p, void* o, MouseEvent me) {
  129. if (me.id == ME_RLeft)
  130. {
  131. ((ServerSelectionMenu*)(Menu*)menuRegister->get("serverSelection"))
  132. ->removeServer(this->name);
  133. }
  134. return 1;
  135. });
  136. }
  137. ServerStatus::~ServerStatus()
  138. {
  139. secrets->release();
  140. removeButton->release();
  141. join->release();
  142. }
  143. void ServerStatus::updatePlayerName(Framework::Text playerName)
  144. {
  145. status = "";
  146. this->playerName = playerName;
  147. ServerStatus* tmp = dynamic_cast<ServerStatus*>(getThis());
  148. requestIdLock.lockWrite();
  149. int id = ++requestId;
  150. requestIdLock.unlockWrite();
  151. new AsynchronCall([tmp, id]() {
  152. FactoryClient* client = new FactoryClient();
  153. if (!client->connect(tmp->getIp(), tmp->getSSLPort()))
  154. {
  155. tmp->requestIdLock.lockRead();
  156. if (tmp->requestId == id)
  157. {
  158. tmp->status = "The Server is currently not reachable";
  159. tmp->statusId = 404;
  160. tmp->ping = -1;
  161. tmp->rend = 1;
  162. }
  163. tmp->requestIdLock.unlockRead();
  164. }
  165. else
  166. {
  167. tmp->requestIdLock.lockRead();
  168. if (tmp->requestId == id)
  169. {
  170. Text secret = "";
  171. if (tmp->secrets->has(tmp->playerName))
  172. secret = tmp->secrets->get(tmp->playerName);
  173. tmp->requestIdLock.unlockRead();
  174. int ping = client->ping();
  175. int statusId = client->status(tmp->playerName, secret);
  176. if (statusId == 403)
  177. {
  178. int secondStatus = client->status(tmp->playerName, "");
  179. if (secondStatus == 200) statusId = 203;
  180. }
  181. if (secret.isEqual("") && statusId == 200)
  182. {
  183. statusId = 203;
  184. }
  185. tmp->requestIdLock.lockRead();
  186. if (tmp->requestId == id)
  187. {
  188. tmp->writeLock().lock();
  189. tmp->ping = ping;
  190. tmp->statusId = statusId;
  191. if (tmp->statusId == 200)
  192. tmp->status = "The Server is reachable";
  193. if (statusId == 203) tmp->status = "Create a new player";
  194. if (tmp->statusId == 403)
  195. tmp->status = "The name is already in use";
  196. tmp->rend = 1;
  197. tmp->writeLock().unlock();
  198. }
  199. }
  200. tmp->requestIdLock.unlockRead();
  201. }
  202. client->release();
  203. tmp->release();
  204. });
  205. }
  206. void ServerStatus::doMouseEvent(Framework::MouseEvent& me, bool userRet)
  207. {
  208. removeButton->doPublicMouseEvent(me);
  209. if (canConnect()) join->doPublicMouseEvent(me);
  210. }
  211. bool ServerStatus::tick(double time)
  212. {
  213. join->setPosition(gr.x - 60, gr.y - 25);
  214. removeButton->setPosition(gr.x - 20, 0);
  215. return DrawableBackground::tick(time) || join->tick(time)
  216. || removeButton->tick(time);
  217. }
  218. void ServerStatus::render(Framework::Image& rObj)
  219. {
  220. DrawableBackground::render(rObj);
  221. if (rObj.setDrawOptions(pos, gr))
  222. {
  223. TextRenderer tr(
  224. dynamic_cast<Font*>(uiFactory.initParam.font->getThis()));
  225. tr.setFontSize(12);
  226. tr.renderText(5, 5, name, rObj, 0xFFFFFFFF);
  227. tr.renderText(
  228. 5, 25, ip + ":" + sslPort + " (" + port + ")", rObj, 0xFF808080);
  229. if (requestId && requestId != 404)
  230. {
  231. int tbr = tr.getTextWidth(Text("ping: ") + ping);
  232. if (ping >= 0)
  233. {
  234. tr.renderText(getWidth() - 25 - tbr,
  235. 5,
  236. Text("ping: ") + ping,
  237. rObj,
  238. 0xFFFFFFFF);
  239. }
  240. }
  241. if (statusId == 404 || statusId == 500)
  242. tr.renderText(5, 45, status, rObj, 0xFFFF0000);
  243. if (statusId == 403 || statusId == 201 || statusId == 203)
  244. tr.renderText(5, 45, status, rObj, 0xFFFFA500);
  245. if (statusId == 200) tr.renderText(5, 45, status, rObj, 0xFF00FF00);
  246. removeButton->render(rObj);
  247. if (canConnect()) join->render(rObj);
  248. rObj.releaseDrawOptions();
  249. }
  250. }
  251. Framework::Text ServerStatus::getName() const
  252. {
  253. return name;
  254. }
  255. Framework::Text ServerStatus::getIp() const
  256. {
  257. return ip;
  258. }
  259. unsigned short ServerStatus::getSSLPort() const
  260. {
  261. return sslPort;
  262. }
  263. unsigned short ServerStatus::getPort() const
  264. {
  265. return port;
  266. }
  267. Framework::HashMap<Framework::Text, Framework::Text>*
  268. ServerStatus::zSecrets() const
  269. {
  270. return secrets;
  271. }
  272. bool ServerStatus::canConnect() const
  273. {
  274. return statusId == 200 || statusId == 201 || statusId == 203;
  275. }
  276. ServerSelectionMenu::ServerSelectionMenu(Screen* zScreen)
  277. : Menu(zScreen)
  278. {
  279. playerNameLabel = initTextField(zScreen->getBackBufferSize().x / 2 - 150,
  280. zScreen->getBackBufferSize().y / 2 - 300,
  281. 85,
  282. 20,
  283. TextField::Style::Text | TextField::Style::VCenter,
  284. "Player Name:");
  285. elements.add(playerNameLabel);
  286. playerName = initTextField(zScreen->getBackBufferSize().x / 2 - 150 + 85,
  287. zScreen->getBackBufferSize().y / 2 - 300,
  288. 215,
  289. 20,
  290. TextField::Style::TextField,
  291. "");
  292. playerName->setPostKeyboardEvent(
  293. [this](void* p, void* o, KeyboardEvent te) {
  294. // set player names of each server
  295. for (int i = 0; i < serverList->getEntryCount(); i++)
  296. ((ServerStatus*)serverList->zEntry(i))
  297. ->updatePlayerName(playerName->zText()->getText());
  298. saveServers();
  299. return 1;
  300. });
  301. elements.add(playerName);
  302. serverLabel = initTextField(zScreen->getBackBufferSize().x / 2 - 150,
  303. zScreen->getBackBufferSize().y / 2 - 275,
  304. 100,
  305. 20,
  306. TextField::Style::Text | TextField::Style::VCenter,
  307. "Server:");
  308. elements.add(serverLabel);
  309. refresh = initButton(zScreen->getBackBufferSize().x / 2 + 80,
  310. zScreen->getBackBufferSize().y / 2 - 275,
  311. 70,
  312. 20,
  313. Button::Style::Normal,
  314. "Refresh");
  315. refresh->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  316. if (me.id == ME_RLeft)
  317. {
  318. if (playerName->zText()->getLength() > 0)
  319. {
  320. for (int i = 0; i < serverList->getEntryCount(); i++)
  321. ((ServerStatus*)serverList->zEntry(i))
  322. ->updatePlayerName(playerName->zText()->getText());
  323. }
  324. }
  325. return 1;
  326. });
  327. elements.add(refresh);
  328. serverList = new DrawableList();
  329. serverList->setSize(300, 480);
  330. serverList->setBorderWidth(1);
  331. serverList->setBorderColor(0xFF6d6d6d);
  332. serverList->setPosition(zScreen->getBackBufferSize().x / 2 - 150,
  333. zScreen->getBackBufferSize().y / 2 - 250);
  334. serverList->setStyle(
  335. DrawableList::Style::Normal | DrawableList::Style::VScroll);
  336. serverList->setMouseEvent(_ret1ME);
  337. serverList->setVerticalScrollPos(0);
  338. serverList->setEntrySeperatorSize(1);
  339. serverList->setEntrySeperatorColor(0xFF6d6d6d);
  340. elements.add(serverList);
  341. add = initButton(zScreen->getBackBufferSize().x / 2 - 50,
  342. zScreen->getBackBufferSize().y / 2 + 235,
  343. 100,
  344. 20,
  345. Button::Style::Normal,
  346. "Add Server");
  347. elements.add(add);
  348. add->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  349. if (me.id == ME_RLeft)
  350. {
  351. hide();
  352. menuRegister->get("addServer")->show();
  353. }
  354. return 1;
  355. });
  356. exit = initButton(zScreen->getBackBufferSize().x / 2 - 50,
  357. zScreen->getBackBufferSize().y / 2 + 285,
  358. 100,
  359. 20,
  360. Button::Style::Normal,
  361. "Beenden");
  362. elements.add(exit);
  363. exit->setBorderColor(0xFF9C0A0A);
  364. exit->setAlphaFieldStrength(10);
  365. exit->setAlphaFieldColor(0x5F9C0A0A);
  366. exit->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  367. if (me.id == ME_RLeft)
  368. {
  369. hide();
  370. StopMessageLoop(0);
  371. }
  372. return 1;
  373. });
  374. // load server json
  375. JSON::JSONValue* json = JSON::loadJSONFromFile("data/server.json");
  376. if (json)
  377. {
  378. // build validator
  379. Validator::DataValidator* validator
  380. = Validator::DataValidator::buildForObject()
  381. ->withRequiredString("playerName")
  382. ->withDefault("")
  383. ->finishString()
  384. ->withRequiredAttribute("server",
  385. Validator::DataValidator::buildForArray()
  386. ->withDefault(new JSON::JSONArray())
  387. ->removeInvalidEntries()
  388. ->addAcceptedTypeInArray(
  389. Validator::DataValidator::buildForObject()
  390. ->withRequiredString("name")
  391. ->finishString()
  392. ->withRequiredString("ip")
  393. ->finishString()
  394. ->withRequiredNumber("sslPort")
  395. ->whichIsGreaterOrEqual(0)
  396. ->whichIsLessOrEqual((double)0xFFFF)
  397. ->finishNumber()
  398. ->withRequiredNumber("port")
  399. ->whichIsGreaterOrEqual(0)
  400. ->whichIsLessOrEqual((double)0xFFFF)
  401. ->finishNumber()
  402. ->withRequiredAttribute("secrets",
  403. Validator::DataValidator::buildForArray()
  404. ->addAcceptedObjectInArray()
  405. ->withRequiredString("secret")
  406. ->finishString()
  407. ->withRequiredString("playerName")
  408. ->finishString()
  409. ->finishObject()
  410. ->finishArray())
  411. ->finishObject())
  412. ->finishArray())
  413. ->finishObject();
  414. RCArray<Validator::ValidationResult> removedParts;
  415. JSON::JSONValue* validJson
  416. = validator->getValidParts(json, &removedParts);
  417. json->release();
  418. if (validJson)
  419. {
  420. JSON::JSONArray* arr
  421. = validJson->asObject()->zValue("server")->asArray();
  422. for (int i = 0; i < arr->getLength(); i++)
  423. {
  424. JSON::JSONObject* obj = arr->zValue(i)->asObject();
  425. Framework::HashMap<Framework::Text, Framework::Text>* secrets
  426. = new Framework::HashMap<Framework::Text, Framework::Text>(
  427. 10, [](Text t) { return t.hashCode(); });
  428. JSON::JSONArray* secretsJson
  429. = obj->zValue("secrets")->asArray();
  430. for (int j = 0; j < secretsJson->getLength(); j++)
  431. {
  432. JSON::JSONObject* obj2 = secretsJson->zValue(j)->asObject();
  433. // decode base64 secret
  434. char* secretBuffer = 0;
  435. int length;
  436. Framework::base64Decode(
  437. obj2->zValue("secret")->asString()->getString(),
  438. &secretBuffer,
  439. &length);
  440. secrets->put(
  441. obj2->zValue("playerName")->asString()->getString(),
  442. Framework::Text(secretBuffer));
  443. delete[] secretBuffer;
  444. }
  445. ServerStatus* s = new ServerStatus(
  446. obj->zValue("name")->asString()->getString(),
  447. obj->zValue("ip")->asString()->getString(),
  448. (unsigned short)obj->zValue("sslPort")
  449. ->asNumber()
  450. ->getNumber(),
  451. (unsigned short)obj->zValue("port")
  452. ->asNumber()
  453. ->getNumber(),
  454. secrets);
  455. s->setSize(300, 65);
  456. serverList->addEntry(s);
  457. }
  458. playerName->setText(validJson->asObject()
  459. ->zValue("playerName")
  460. ->asString()
  461. ->getString());
  462. if (playerName->zText()->getLength() > 0)
  463. {
  464. for (int i = 0; i < serverList->getEntryCount(); i++)
  465. ((ServerStatus*)serverList->zEntry(i))
  466. ->updatePlayerName(playerName->zText()->getText());
  467. }
  468. serverList->updateVScroll();
  469. validJson->release();
  470. }
  471. validator->release();
  472. }
  473. }
  474. void ServerSelectionMenu::addServer(Framework::Text name,
  475. Framework::Text ip,
  476. unsigned short sslPort,
  477. unsigned short port)
  478. {
  479. ServerStatus* tmp = new ServerStatus(name,
  480. ip,
  481. sslPort,
  482. port,
  483. new HashMap<Framework::Text, Framework::Text>(
  484. 10, [](Text t) { return t.hashCode(); }));
  485. tmp->setSize(300, 65);
  486. serverList->addEntry(tmp);
  487. tmp->updatePlayerName(playerName->zText()->getText());
  488. serverList->updateVScroll();
  489. saveServers();
  490. }
  491. bool ServerSelectionMenu::hasServer(Framework::Text name) const
  492. {
  493. for (int i = 0; i < serverList->getEntryCount(); i++)
  494. {
  495. if (((ServerStatus*)serverList->zEntry(i))->getName() == name) return 1;
  496. }
  497. return 0;
  498. }
  499. void ServerSelectionMenu::removeServer(Framework::Text name) const
  500. {
  501. for (int i = 0; i < serverList->getEntryCount(); i++)
  502. {
  503. if (((ServerStatus*)serverList->zEntry(i))->getName() == name)
  504. serverList->removeEntry(i);
  505. }
  506. serverList->updateVScroll();
  507. saveServers();
  508. }
  509. void ServerSelectionMenu::saveServers() const
  510. {
  511. File file;
  512. file.setFile("data/server.json");
  513. file.open(File::Style::write);
  514. JSON::JSONObject root;
  515. JSON::JSONArray* servers = new JSON::JSONArray();
  516. for (int i = 0; i < serverList->getEntryCount(); i++)
  517. {
  518. JSON::JSONObject* server = new JSON::JSONObject();
  519. server->addValue("name",
  520. new JSON::JSONString(
  521. ((ServerStatus*)serverList->zEntry(i))->getName()));
  522. server->addValue("ip",
  523. new JSON::JSONString(
  524. ((ServerStatus*)serverList->zEntry(i))->getIp()));
  525. server->addValue("sslPort",
  526. new JSON::JSONNumber(
  527. ((ServerStatus*)serverList->zEntry(i))->getSSLPort()));
  528. server->addValue("port",
  529. new JSON::JSONNumber(
  530. ((ServerStatus*)serverList->zEntry(i))->getPort()));
  531. JSON::JSONArray* secrets = new JSON::JSONArray();
  532. for (auto secretEntry :
  533. *((ServerStatus*)serverList->zEntry(i))->zSecrets())
  534. {
  535. JSON::JSONObject* secret = new JSON::JSONObject();
  536. secret->addValue(
  537. "playerName", new JSON::JSONString(secretEntry.getKey()));
  538. // base64 encode secret
  539. Framework::Text secretBase64 = Framework::base64Encode(
  540. secretEntry.getValue(), secretEntry.getValue().getLength());
  541. secret->addValue("secret", new JSON::JSONString(secretBase64));
  542. secrets->addValue(secret);
  543. }
  544. server->addValue("secrets", secrets);
  545. servers->addValue(server);
  546. }
  547. root.addValue("server", servers);
  548. root.addValue(
  549. "playerName", new JSON::JSONString(playerName->zText()->getText()));
  550. Framework::Text json = root.toString();
  551. file.write(json, json.getLength());
  552. file.close();
  553. }