ServerSelection.cpp 21 KB

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  1. #include "ServerSelection.h"
  2. #include <AlphaField.h>
  3. #include <AsynchronCall.h>
  4. #include <Base64.h>
  5. #include <Button.h>
  6. #include <DataValidator.h>
  7. #include <File.h>
  8. #include <FileSystem.h>
  9. #include <Font.h>
  10. #include <Image.h>
  11. #include <JSON.h>
  12. #include "FactoryClient.h"
  13. #include "Globals.h"
  14. #include "Initialization.h"
  15. #include "Load.h"
  16. #include "World.h"
  17. using namespace Framework;
  18. ServerStatus::ServerStatus(Framework::Text name,
  19. Framework::Text ip,
  20. unsigned short sslPort,
  21. unsigned short port,
  22. Framework::HashMap<Framework::Text, Framework::Text>* secrets)
  23. : DrawableBackground(),
  24. name(name),
  25. ip(ip),
  26. sslPort(sslPort),
  27. port(port),
  28. playerName(""),
  29. ping(-1),
  30. status("..."),
  31. statusId(0),
  32. requestId(0),
  33. secrets(secrets),
  34. join(initButton(0, 0, 55, 20, Button::Style::Normal, "join"))
  35. {
  36. setMouseEvent(_ret1ME);
  37. setStyle(Style::Allowed | Style::Visible | Style::Border);
  38. setBorderWidth(1);
  39. setBorderColor(0xFF3d3d3d);
  40. join->setMouseEvent([this](void* p, void* o, MouseEvent me) {
  41. if (me.id == ME_RLeft)
  42. {
  43. FactoryClient* client = new FactoryClient();
  44. if (!client->connect(getIp(), getSSLPort()))
  45. {
  46. writeLock().lock();
  47. status = "The Server is currently not reachable";
  48. statusId = 404;
  49. ping = -1;
  50. rend = 1;
  51. writeLock().unlock();
  52. client->release();
  53. }
  54. else
  55. {
  56. Text secret = "";
  57. if (this->secrets->has(playerName))
  58. secret = this->secrets->get(playerName);
  59. if (statusId == 203) secret = "";
  60. bool isNew = secret.getLength() == 0;
  61. menuRegister->get("serverSelection")->hide();
  62. menuRegister->get("load")->show();
  63. ((LoadMenu*)(Menu*)menuRegister->get("load"))
  64. ->load(client,
  65. playerName,
  66. secret,
  67. getPort(),
  68. [this, isNew, client](int result, Text secret) {
  69. menuRegister->get("load")->hide();
  70. writeLock().lock();
  71. statusId = result;
  72. if (statusId == 403)
  73. status = "The name is already in use";
  74. if (statusId == 500)
  75. status = "Unknown Server message received";
  76. if (statusId == 201) status = "Please try again";
  77. writeLock().unlock();
  78. if (statusId == 200 || statusId == 201)
  79. {
  80. if (isNew)
  81. {
  82. this->secrets->put(playerName, secret);
  83. ((ServerSelectionMenu*)(Menu*)menuRegister
  84. ->get("serverSelection"))
  85. ->saveServers();
  86. }
  87. if (statusId == 200)
  88. {
  89. World::INSTANCE
  90. = new World(dynamic_cast<Screen3D*>(
  91. window->zScreen()),
  92. client);
  93. menuRegister->get("game")->show();
  94. }
  95. else
  96. {
  97. menuRegister->get("serverSelection")
  98. ->show();
  99. client->release();
  100. }
  101. }
  102. else
  103. {
  104. menuRegister->get("serverSelection")->show();
  105. client->release();
  106. }
  107. });
  108. }
  109. }
  110. return 1;
  111. });
  112. LTDBFile iconsDat;
  113. iconsDat.setFile(new Text("data/images/gui_icons.ltdb"));
  114. iconsDat.readData(0);
  115. removeButton = initButton(0,
  116. 0,
  117. 20,
  118. 20,
  119. Framework::Button::Style::BImage | Framework::Button::Style::BAlpha
  120. | Framework::Button::Style::Background,
  121. "");
  122. removeButton->setBorderColor(0xFF9C0A0A);
  123. removeButton->setAlphaFieldColor(0x5F9C0A0A);
  124. removeButton->setToolTipText("Remove player from list of ignored players",
  125. uiFactory.initParam.bildschirm,
  126. uiFactory.initParam.font);
  127. removeButton->setBackgroundImageZ(
  128. dynamic_cast<Image*>(iconsDat.load(0, new Text("trash.png"))));
  129. removeButton->setMouseEvent([this](void* p, void* o, MouseEvent me) {
  130. if (me.id == ME_RLeft)
  131. {
  132. ((ServerSelectionMenu*)(Menu*)menuRegister->get("serverSelection"))
  133. ->removeServer(this->name);
  134. }
  135. return 1;
  136. });
  137. }
  138. ServerStatus::~ServerStatus()
  139. {
  140. secrets->release();
  141. removeButton->release();
  142. join->release();
  143. }
  144. void ServerStatus::updatePlayerName(Framework::Text playerName)
  145. {
  146. status = "";
  147. this->playerName = playerName;
  148. ServerStatus* tmp = dynamic_cast<ServerStatus*>(getThis());
  149. requestIdLock.lockWrite();
  150. int id = ++requestId;
  151. requestIdLock.unlockWrite();
  152. new AsynchronCall([tmp, id]() {
  153. FactoryClient* client = new FactoryClient();
  154. if (!client->connect(tmp->getIp(), tmp->getSSLPort()))
  155. {
  156. tmp->requestIdLock.lockRead();
  157. if (tmp->requestId == id)
  158. {
  159. tmp->status = "The Server is currently not reachable";
  160. tmp->statusId = 404;
  161. tmp->ping = -1;
  162. tmp->rend = 1;
  163. }
  164. tmp->requestIdLock.unlockRead();
  165. }
  166. else
  167. {
  168. tmp->requestIdLock.lockRead();
  169. if (tmp->requestId == id)
  170. {
  171. Text secret = "";
  172. if (tmp->secrets->has(tmp->playerName))
  173. secret = tmp->secrets->get(tmp->playerName);
  174. tmp->requestIdLock.unlockRead();
  175. int ping = client->ping();
  176. int statusId = client->status(tmp->playerName, secret);
  177. if (statusId == 403)
  178. {
  179. int secondStatus = client->status(tmp->playerName, "");
  180. if (secondStatus == 200) statusId = 203;
  181. }
  182. if (secret.isEqual("") && statusId == 200)
  183. {
  184. statusId = 203;
  185. }
  186. tmp->requestIdLock.lockRead();
  187. if (tmp->requestId == id)
  188. {
  189. tmp->writeLock().lock();
  190. tmp->ping = ping;
  191. tmp->statusId = statusId;
  192. if (tmp->statusId == 200)
  193. tmp->status = "The Server is reachable";
  194. if (statusId == 203) tmp->status = "Create a new player";
  195. if (tmp->statusId == 403)
  196. tmp->status = "The name is already in use";
  197. tmp->rend = 1;
  198. tmp->writeLock().unlock();
  199. }
  200. }
  201. tmp->requestIdLock.unlockRead();
  202. }
  203. client->release();
  204. tmp->release();
  205. });
  206. }
  207. void ServerStatus::doMouseEvent(Framework::MouseEvent& me, bool userRet)
  208. {
  209. removeButton->doPublicMouseEvent(me);
  210. if (canConnect()) join->doPublicMouseEvent(me);
  211. }
  212. bool ServerStatus::tick(double time)
  213. {
  214. join->setPosition(gr.x - 60, gr.y - 25);
  215. removeButton->setPosition(gr.x - 20, 0);
  216. return DrawableBackground::tick(time) || join->tick(time)
  217. || removeButton->tick(time);
  218. }
  219. void ServerStatus::render(Framework::Image& rObj)
  220. {
  221. DrawableBackground::render(rObj);
  222. if (rObj.setDrawOptions(pos, gr))
  223. {
  224. TextRenderer tr(
  225. dynamic_cast<Font*>(uiFactory.initParam.font->getThis()));
  226. tr.setFontSize(12);
  227. tr.renderText(5, 5, name, rObj, 0xFFFFFFFF);
  228. tr.renderText(
  229. 5, 25, ip + ":" + sslPort + " (" + port + ")", rObj, 0xFF808080);
  230. if (requestId && requestId != 404)
  231. {
  232. int tbr = tr.getTextWidth(Text("ping: ") + ping);
  233. if (ping >= 0)
  234. {
  235. tr.renderText(getWidth() - 25 - tbr,
  236. 5,
  237. Text("ping: ") + ping,
  238. rObj,
  239. 0xFFFFFFFF);
  240. }
  241. }
  242. if (statusId == 404 || statusId == 500)
  243. tr.renderText(5, 45, status, rObj, 0xFFFF0000);
  244. if (statusId == 403 || statusId == 201 || statusId == 203)
  245. tr.renderText(5, 45, status, rObj, 0xFFFFA500);
  246. if (statusId == 200) tr.renderText(5, 45, status, rObj, 0xFF00FF00);
  247. removeButton->render(rObj);
  248. if (canConnect()) join->render(rObj);
  249. rObj.releaseDrawOptions();
  250. }
  251. }
  252. Framework::Text ServerStatus::getName() const
  253. {
  254. return name;
  255. }
  256. Framework::Text ServerStatus::getIp() const
  257. {
  258. return ip;
  259. }
  260. unsigned short ServerStatus::getSSLPort() const
  261. {
  262. return sslPort;
  263. }
  264. unsigned short ServerStatus::getPort() const
  265. {
  266. return port;
  267. }
  268. Framework::HashMap<Framework::Text, Framework::Text>*
  269. ServerStatus::zSecrets() const
  270. {
  271. return secrets;
  272. }
  273. bool ServerStatus::canConnect() const
  274. {
  275. return statusId == 200 || statusId == 201 || statusId == 203;
  276. }
  277. ServerSelectionMenu::ServerSelectionMenu(Screen* zScreen)
  278. : Menu(zScreen)
  279. {
  280. playerNameLabel = initTextField(zScreen->getBackBufferSize().x / 2 - 150,
  281. zScreen->getBackBufferSize().y / 2 - 300,
  282. 85,
  283. 20,
  284. TextField::Style::Text | TextField::Style::VCenter,
  285. "Player Name:");
  286. elements.add(playerNameLabel);
  287. playerName = initTextField(zScreen->getBackBufferSize().x / 2 - 150 + 85,
  288. zScreen->getBackBufferSize().y / 2 - 300,
  289. 215,
  290. 20,
  291. TextField::Style::TextField,
  292. "");
  293. playerName->setPostKeyboardEvent(
  294. [this](void* p, void* o, KeyboardEvent te) {
  295. // set player names of each server
  296. for (int i = 0; i < serverList->getEntryCount(); i++)
  297. ((ServerStatus*)serverList->zEntry(i))
  298. ->updatePlayerName(playerName->zText()->getText());
  299. saveServers();
  300. return 1;
  301. });
  302. elements.add(playerName);
  303. serverLabel = initTextField(zScreen->getBackBufferSize().x / 2 - 150,
  304. zScreen->getBackBufferSize().y / 2 - 275,
  305. 100,
  306. 20,
  307. TextField::Style::Text | TextField::Style::VCenter,
  308. "Server:");
  309. elements.add(serverLabel);
  310. refresh = initButton(zScreen->getBackBufferSize().x / 2 + 80,
  311. zScreen->getBackBufferSize().y / 2 - 275,
  312. 70,
  313. 20,
  314. Button::Style::Normal,
  315. "Refresh");
  316. refresh->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  317. if (me.id == ME_RLeft)
  318. {
  319. if (playerName->zText()->getLength() > 0)
  320. {
  321. for (int i = 0; i < serverList->getEntryCount(); i++)
  322. ((ServerStatus*)serverList->zEntry(i))
  323. ->updatePlayerName(playerName->zText()->getText());
  324. }
  325. }
  326. return 1;
  327. });
  328. elements.add(refresh);
  329. serverList = new DrawableList();
  330. serverList->setSize(300, 480);
  331. serverList->setBorderWidth(1);
  332. serverList->setBorderColor(0xFF6d6d6d);
  333. serverList->setPosition(zScreen->getBackBufferSize().x / 2 - 150,
  334. zScreen->getBackBufferSize().y / 2 - 250);
  335. serverList->setStyle(
  336. DrawableList::Style::Normal | DrawableList::Style::VScroll);
  337. serverList->setMouseEvent(_ret1ME);
  338. serverList->setVerticalScrollPos(0);
  339. serverList->setEntrySeperatorSize(1);
  340. serverList->setEntrySeperatorColor(0xFF6d6d6d);
  341. elements.add(serverList);
  342. add = initButton(zScreen->getBackBufferSize().x / 2 - 50,
  343. zScreen->getBackBufferSize().y / 2 + 235,
  344. 100,
  345. 20,
  346. Button::Style::Normal,
  347. "Add Server");
  348. elements.add(add);
  349. add->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  350. if (me.id == ME_RLeft)
  351. {
  352. hide();
  353. menuRegister->get("addServer")->show();
  354. }
  355. return 1;
  356. });
  357. exit = initButton(zScreen->getBackBufferSize().x / 2 - 50,
  358. zScreen->getBackBufferSize().y / 2 + 285,
  359. 100,
  360. 20,
  361. Button::Style::Normal,
  362. "Beenden");
  363. elements.add(exit);
  364. exit->setBorderColor(0xFF9C0A0A);
  365. exit->setAlphaFieldStrength(10);
  366. exit->setAlphaFieldColor(0x5F9C0A0A);
  367. exit->setMouseEvent([this](void* p, void* o, Framework::MouseEvent me) {
  368. if (me.id == ME_RLeft)
  369. {
  370. hide();
  371. StopMessageLoop(0);
  372. }
  373. return 1;
  374. });
  375. // load server json
  376. JSON::JSONValue* json = JSON::loadJSONFromFile("data/server.json");
  377. if (json)
  378. {
  379. // build validator
  380. Validator::DataValidator* validator
  381. = Validator::DataValidator::buildForObject()
  382. ->withRequiredString("playerName")
  383. ->withDefault("")
  384. ->finishString()
  385. ->withRequiredAttribute("server",
  386. Validator::DataValidator::buildForArray()
  387. ->withDefault(new JSON::JSONArray())
  388. ->removeInvalidEntries()
  389. ->addAcceptedTypeInArray(
  390. Validator::DataValidator::buildForObject()
  391. ->withRequiredString("name")
  392. ->finishString()
  393. ->withRequiredString("ip")
  394. ->finishString()
  395. ->withRequiredNumber("sslPort")
  396. ->whichIsGreaterOrEqual(0)
  397. ->whichIsLessOrEqual((double)0xFFFF)
  398. ->finishNumber()
  399. ->withRequiredNumber("port")
  400. ->whichIsGreaterOrEqual(0)
  401. ->whichIsLessOrEqual((double)0xFFFF)
  402. ->finishNumber()
  403. ->withRequiredAttribute("secrets",
  404. Validator::DataValidator::buildForArray()
  405. ->addAcceptedObjectInArray()
  406. ->withRequiredString("secret")
  407. ->finishString()
  408. ->withRequiredString("playerName")
  409. ->finishString()
  410. ->finishObject()
  411. ->finishArray())
  412. ->finishObject())
  413. ->finishArray())
  414. ->finishObject();
  415. RCArray<Validator::ValidationResult> removedParts;
  416. JSON::JSONValue* validJson
  417. = validator->getValidParts(json, &removedParts);
  418. json->release();
  419. if (validJson)
  420. {
  421. JSON::JSONArray* arr
  422. = validJson->asObject()->zValue("server")->asArray();
  423. for (int i = 0; i < arr->getLength(); i++)
  424. {
  425. JSON::JSONObject* obj = arr->zValue(i)->asObject();
  426. Framework::HashMap<Framework::Text, Framework::Text>* secrets
  427. = new Framework::HashMap<Framework::Text, Framework::Text>(
  428. 10, [](Text t) { return t.hashCode(); });
  429. JSON::JSONArray* secretsJson
  430. = obj->zValue("secrets")->asArray();
  431. for (int j = 0; j < secretsJson->getLength(); j++)
  432. {
  433. JSON::JSONObject* obj2 = secretsJson->zValue(j)->asObject();
  434. // decode base64 secret
  435. char* secretBuffer = 0;
  436. int length;
  437. Framework::base64Decode(
  438. obj2->zValue("secret")->asString()->getString(),
  439. &secretBuffer,
  440. &length);
  441. secrets->put(
  442. obj2->zValue("playerName")->asString()->getString(),
  443. Framework::Text(secretBuffer));
  444. delete[] secretBuffer;
  445. }
  446. ServerStatus* s = new ServerStatus(
  447. obj->zValue("name")->asString()->getString(),
  448. obj->zValue("ip")->asString()->getString(),
  449. (unsigned short)obj->zValue("sslPort")
  450. ->asNumber()
  451. ->getNumber(),
  452. (unsigned short)obj->zValue("port")
  453. ->asNumber()
  454. ->getNumber(),
  455. secrets);
  456. s->setSize(300, 65);
  457. serverList->addEntry(s);
  458. }
  459. playerName->setText(validJson->asObject()
  460. ->zValue("playerName")
  461. ->asString()
  462. ->getString());
  463. if (playerName->zText()->getLength() > 0)
  464. {
  465. for (int i = 0; i < serverList->getEntryCount(); i++)
  466. ((ServerStatus*)serverList->zEntry(i))
  467. ->updatePlayerName(playerName->zText()->getText());
  468. }
  469. serverList->updateVScroll();
  470. validJson->release();
  471. }
  472. validator->release();
  473. }
  474. }
  475. void ServerSelectionMenu::addServer(Framework::Text name,
  476. Framework::Text ip,
  477. unsigned short sslPort,
  478. unsigned short port)
  479. {
  480. ServerStatus* tmp = new ServerStatus(name,
  481. ip,
  482. sslPort,
  483. port,
  484. new HashMap<Framework::Text, Framework::Text>(
  485. 10, [](Text t) { return t.hashCode(); }));
  486. tmp->setSize(300, 65);
  487. serverList->addEntry(tmp);
  488. tmp->updatePlayerName(playerName->zText()->getText());
  489. serverList->updateVScroll();
  490. saveServers();
  491. }
  492. bool ServerSelectionMenu::hasServer(Framework::Text name) const
  493. {
  494. for (int i = 0; i < serverList->getEntryCount(); i++)
  495. {
  496. if (((ServerStatus*)serverList->zEntry(i))->getName() == name) return 1;
  497. }
  498. return 0;
  499. }
  500. void ServerSelectionMenu::removeServer(Framework::Text name) const
  501. {
  502. for (int i = 0; i < serverList->getEntryCount(); i++)
  503. {
  504. if (((ServerStatus*)serverList->zEntry(i))->getName() == name)
  505. serverList->removeEntry(i);
  506. }
  507. serverList->updateVScroll();
  508. saveServers();
  509. }
  510. void ServerSelectionMenu::saveServers() const
  511. {
  512. File file;
  513. file.setFile("data/server.json");
  514. file.open(File::Style::write);
  515. JSON::JSONObject root;
  516. JSON::JSONArray* servers = new JSON::JSONArray();
  517. for (int i = 0; i < serverList->getEntryCount(); i++)
  518. {
  519. JSON::JSONObject* server = new JSON::JSONObject();
  520. server->addValue("name",
  521. new JSON::JSONString(
  522. ((ServerStatus*)serverList->zEntry(i))->getName()));
  523. server->addValue("ip",
  524. new JSON::JSONString(
  525. ((ServerStatus*)serverList->zEntry(i))->getIp()));
  526. server->addValue("sslPort",
  527. new JSON::JSONNumber(
  528. ((ServerStatus*)serverList->zEntry(i))->getSSLPort()));
  529. server->addValue("port",
  530. new JSON::JSONNumber(
  531. ((ServerStatus*)serverList->zEntry(i))->getPort()));
  532. JSON::JSONArray* secrets = new JSON::JSONArray();
  533. for (auto secretEntry :
  534. *((ServerStatus*)serverList->zEntry(i))->zSecrets())
  535. {
  536. JSON::JSONObject* secret = new JSON::JSONObject();
  537. secret->addValue(
  538. "playerName", new JSON::JSONString(secretEntry.getKey()));
  539. // base64 encode secret
  540. Framework::Text secretBase64 = Framework::base64Encode(
  541. secretEntry.getValue(), secretEntry.getValue().getLength());
  542. secret->addValue("secret", new JSON::JSONString(secretBase64));
  543. secrets->addValue(secret);
  544. }
  545. server->addValue("secrets", secrets);
  546. servers->addValue(server);
  547. }
  548. root.addValue("server", servers);
  549. root.addValue(
  550. "playerName", new JSON::JSONString(playerName->zText()->getText()));
  551. Framework::Text json = root.toString();
  552. file.write(json, json.getLength());
  553. file.close();
  554. }