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- #include "RecipieOutput.h"
- #include <XML.h>
- #include "Globals.h"
- #include "ItemType.h"
- #include "UIMLToolTip.h"
- RecipieOutputElement::RecipieOutputElement()
- : Framework::UIMLElement()
- {}
- //! prüft, ob dieses UIML Element für ein bestimmtes xml Element zuständig
- //! ist
- bool RecipieOutputElement::isApplicableFor(Framework::XML::Element& element)
- {
- return element.getName().isEqual("output");
- }
- //! erstellt eine neue Drawable zu einem gegebenen xml Element
- Framework::Drawable* RecipieOutputElement::parseElement(
- Framework::XML::Element& element, Framework::UIMLContainer& generalFactory)
- {
- SlotInfo info;
- info.itemCount = (int)element.getAttributeValue("amount");
- int itemType = (int)element.getAttributeValue("itemType");
- info.hp = (float)(double)element.getAttributeValue("hp");
- info.maxHp = (float)(double)element.getAttributeValue("maxHp");
- info.durability = (float)(double)element.getAttributeValue("durability");
- info.maxDurability
- = (float)(double)element.getAttributeValue("maxDurability");
- info.zItem = zItemType(itemType)->zIcon();
- return new RecipieOutput(info, element.zChild(0)->toString());
- }
- bool RecipieOutputElement::updateElement(Framework::XML::Element& element,
- Framework::Drawable& z,
- Framework::UIMLContainer& generalFactory)
- {
- return false;
- }
- //! wendet die layout parameter zu einer Drawable an
- void RecipieOutputElement::layout(Framework::XML::Element& element,
- Framework::Drawable& z,
- int pWidth,
- int pHeight,
- Framework::UIMLContainer& generalLayouter)
- {
- UIMLElement::layout(element, z, pWidth, pHeight, generalLayouter);
- z.setWidth(50);
- z.setHeight(50);
- }
- RecipieOutput::RecipieOutput(SlotInfo info, Framework::Text toolTipUIML)
- : info(info)
- {
- setStyle(Framework::Drawable::Style::Allowed
- | Framework::Drawable::Style::Visible);
- UIMLToolTip* tip = new UIMLToolTip();
- tip->setUIML(toolTipUIML);
- tip->setWarten(0.5);
- setToolTipZ(tip);
- }
- void RecipieOutput::render(Framework::Image& rObj)
- {
- DrawableBackground::render(rObj);
- if (!rObj.setDrawOptions(pos.x, pos.y, gr.x, gr.y)) return;
- info.render(-1, -1, rObj, 0, 0);
- rObj.releaseDrawOptions();
- }
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