#include "ItemList.h" #include #include #include #include "Game.h" #include "Globals.h" #include "UIMLToolTip.h" #include "World.h" ItemList::ItemList() : DrawableBackground(), currentTooltipSlot(-1) { setStyle(DrawableBackground::Style::Visible | DrawableBackground::Style::Allowed); slotList = new int[itemTypeCount]; memset(slotList, 0, sizeof(int) * itemTypeCount); slotCount = 0; setNeedToolTipEvent([this](Drawable* z, Point p) { int slot = getSlotByLocalPos(p); if (currentTooltipSlot != slot && currentTooltipSlot != -1) { std::cout << "closing tooltip\n"; this->setToolTipZ(0); currentTooltipSlot = -1; } if (slot != -1) { std::cout << "requesting tooltip for slot " << slot << "\n"; UIMLToolTip* tip = new UIMLToolTip(); tip->setUIML(itemTypes[slot]->getTooltipUIML()); tip->setWarten(0); tip->setPosition(mausPos.x, mausPos.y + 15); setToolTipZ(tip); currentTooltipSlot = slot; return 1; } return 0; }); } ItemList::~ItemList() { delete[] slotList; } int ItemList::getSlotByLocalPos(Framework::Point pos) { int x = 0; int y = 0; for (int i = 0; i < slotCount; i++) { if (pos.x >= x && pos.x < x + 50 && pos.y >= y && pos.y < y + 50) return slotList[i]; x += 60; if (x >= getWidth()) { y += 60; x = 0; } } return -1; } void ItemList::doMouseEvent(Framework::MouseEvent& me, bool userRet) { mausPos.x = me.originalX; mausPos.y = me.originalY; if (me.id == ME_Move) { if (getSlotByLocalPos(Point(me.mx, me.my)) != currentTooltipSlot) { if (currentTooltipSlot != -1) { std::cout << "closing tooltip\n"; setToolTipZ(0); } else toolTipRequested = 0; currentTooltipSlot = -1; } } else if (me.id == ME_RLeft) { int pos = getSlotByLocalPos(Point(me.mx, me.my)); if (pos >= 0) { World::INSTANCE->zClient()->craftingUIMLRequest( itemTypes[pos]->getId()); } } DrawableBackground::doMouseEvent(me, userRet); } bool ItemList::tick(double time) { return DrawableBackground::tick(time); } void ItemList::adjustSize(int parentWidth, int parentHeight) { int ipr = (parentWidth + 10) / 60; if (ipr == 0) { ipr = 1; } setSize(ipr * 60 - 10, (itemTypeCount / ipr + (itemTypeCount % ipr == 0 ? 0 : 1)) * 60 - 10); } void ItemList::render(Framework::Image& rObj) { const Text* filter = dynamic_cast((Menu*)menuRegister->get("game"))->zFilterText(); DrawableBackground::render(rObj); if (!rObj.setDrawOptions(pos.x, pos.y, gr.x, gr.y)) return; int x = 0; int y = 0; int index = 0; for (int i = 0; i < itemTypeCount; i++) { if (filter->getLength() > 0 && !itemTypes[i]->getName().has(filter->getText())) { continue; } slotList[index] = i; rObj.fillRegion(x, y, 50, 50, 0xFF222222); rObj.alphaImage(x, y, 50, 50, *itemTypes[i]->zIcon()); x += 60; if (x >= getWidth()) { x = 0; y += 60; } index++; } slotCount = index; rObj.releaseDrawOptions(); } ItemListContainer::ItemListContainer() : Window() { LTDBFile iconsDat; iconsDat.setFile(new Text("data/images/gui_icons.ltdb")); iconsDat.readData(0); setStyle(Window::Style::Allowed | Window::Style::Border | Window::Style::BodyBAlpha | Window::Style::Movable | Window::Style::Title | Window::Style::TitleBAlpha | Window::Style::TitleBackground | Window::Style::BodyBackground | Window::Style::MEIgnoreInside | Window::Style::VScroll | Window::Style::WidthChangeable | Window::Style::BodyMinWidth | Window::Style::BodyMinHeight | Window::Style::HeightChangeable | Window::Style::Closable | Window::Style::ClosingBAlpha | Window::Style::ClosingBuffer | Window::Style::ClosingBAlpha | Window::Style::ClosingBackground | Style::ClosingBImage | Style::ClosingBuffer); setBodyBgColor(0xA0000000); setTBgColor(0xA0000000); setCloseBgColor(0xA0000000); setSize(329, window->zScreen()->getBackBufferSize().y - 20); setPosition(window->zScreen()->getBackBufferSize().x - getWidth() - 10, 10); setBorderWidth(2); setBorderColor(0xFF52525E); setTitel("Recipies"); setTFontZ(dynamic_cast(uiFactory.initParam.font->getThis())); zTTextField()->setSize(0, 20); zTTextField()->addStyle(TextField::Style::Center); setKeyboardEvent(_ret1TE); setBodyMin(70, 70); setVSBScroll(0); zVScrollBar()->setBgColor(0xA0000000, 1); setClosingMe([this](void* p, void* o, MouseEvent me) { if (me.id == ME_RLeft) removeStyle(Style::Visible); return 1; }); setCloseAfStrength(10); setCloseAfColor(0x5F9C0A0A); setCloseBgImageZ(iconsDat.load(0, new Text("close.png"))); setCloseClickAfColor(0xFF9C0A0A); setCloseClickAfStrength(10); list = new ItemList(); list->setPosition(10, 10); addMember(list); } bool ItemListContainer::tick(double time) { list->adjustSize(getInnerWidth() - 35, getInnerHeight()); if (zVScrollBar()->getScrollData()->max != list->getHeight() + 20) setVSBMax(list->getHeight() + 20); return Window::tick(time); }