#pragma once #include #include #include "Menu.h" #undef LoadMenu class ServerStatus; class FactoryClient; class LoadMenu : public Menu { private: FBalken* step; TextFeld* stepTitle; FBalken* stage; TextFeld* stageTitle; FBalken* all; public: LoadMenu(Bildschirm* zScreen); void load(FactoryClient* client, Text name, Text secret, unsigned short port, std::function onFinish); void stepProgress(int stepSize); void beginNextStep(const char* title, int nextStepSize); void stageProgress(int stepSize); void beginNextStage(const char* title, int nextStageSize); void allProgress(int stepSize); }; Bild* loadImage(Framework::Text path);