#pragma once #include "BlockType.h" #include "EntityType.h" #include "ItemType.h" #include "StaticRegistry.h" #include "WorldUpdate.h" #ifndef _REGISTRY # define _REGISTRY extern #endif #define STATIC_REGISTRY(Type) Type##Registry _REGISTRY StaticRegistry<WorldUpdateType> WorldUpdateTypeRegistry; _REGISTRY StaticRegistry<BlockType> BlockTypeRegistry; _REGISTRY StaticRegistry<ItemType> ItemTypeRegistry; _REGISTRY StaticRegistry<EntityType> EntityTypeRegistry;