#include "Game.h" #include "Initialisierung.h" #include "Globals.h" Game::Game( Bildschirm *zScreen ) : Menu( zScreen ) { logout = initKnopf( 10, 10, 200, 20, Knopf::Style::Normal, "Verlassen" ); logout->setMausEreignis( [this]( void *p, void *o, MausEreignis me ) { if( me.id == ME_RLinks ) { logout->removeStyle( Knopf::Style::Erlaubt ); if( network->leaveGame() ) { currentGame->release(); currentGame = 0; hide(); menuRegister->get( "directConnect" )->show(); } logout->addStyle( Knopf::Style::Erlaubt ); } return 1; } ); elements.add( logout ); }